Latest Comments by corvusdeux
Next month marks seven years of me running GamingOnLinux, how should we celebrate?
3 Jun 2016 at 6:34 pm UTC Likes: 1
3 Jun 2016 at 6:34 pm UTC Likes: 1
Happy celebration and thank you for your great support to the community!!! :D
Gorky 17, another classic Topware published title now in beta for Linux, uses Wine
2 Apr 2016 at 2:30 pm UTC
2 Apr 2016 at 2:30 pm UTC
Hello everyone Linux's Gaming Community,
I think this issue is very interesting.
It is clear that there are two positions. Both with great advantages for us Linux's players.
1) The native port position. It is the ideal, it gives us the best experience and performance. It is true that a priori, is not ideal for developers for the extra costs. But in conclusion, if there is open source as is the case, the development cost is not much increased, in theory.
2) Use libraries or intermediate middleware. In this case wine, open source project that gives us the possibility to everyone of players, but also to us in the Linux world, the ability to replay or play old or modern games.
My conclusion is clear, I like both options. In this case opine that if used wine, are in luck. Since the project will receive patches and fixes to work best in this ancient game and these will be reflected in the main branch, and is by developer CodeWeavers, wine-stagging or winehq.
In the end we left all winning.
Bought and down, I always wanted to play this game. :)
Greetings community.
David Gámiz Jiménez
I think this issue is very interesting.
It is clear that there are two positions. Both with great advantages for us Linux's players.
1) The native port position. It is the ideal, it gives us the best experience and performance. It is true that a priori, is not ideal for developers for the extra costs. But in conclusion, if there is open source as is the case, the development cost is not much increased, in theory.
2) Use libraries or intermediate middleware. In this case wine, open source project that gives us the possibility to everyone of players, but also to us in the Linux world, the ability to replay or play old or modern games.
My conclusion is clear, I like both options. In this case opine that if used wine, are in luck. Since the project will receive patches and fixes to work best in this ancient game and these will be reflected in the main branch, and is by developer CodeWeavers, wine-stagging or winehq.
In the end we left all winning.
Bought and down, I always wanted to play this game. :)
Greetings community.
David Gámiz Jiménez
A developer on Tesla Effect details why the Linux port never arrived
16 Dec 2015 at 11:04 pm UTC
16 Dec 2015 at 11:04 pm UTC
@jeffatrad
Only I can say this:
PLAS PLAS PLAS!
Thank you.
Great community, great community!
:D
Only I can say this:
PLAS PLAS PLAS!
Thank you.
Great community, great community!
:D
A developer on Tesla Effect details why the Linux port never arrived
5 Dec 2015 at 5:28 pm UTC
5 Dec 2015 at 5:28 pm UTC
My honest opinion:
Hi communuty,
The Linux community of players, we have to claim the emails of support of the 3 companies to fix this problem because we are a growing community, we are consuming games, in my case nearly 300 in my library.
TWITTER/EMAIL base example: #Linux http://www.gamingonlinux.com/articles/a-developer-on-tesla-effect-details-why-the-linux-port-never-arrived.6325/ vía @gamingonlinux @unity3d @BigFinishGames @radgametools
http://www.bigfinishgames.com/contact [External Link] // twitter: @BigFinishGames
[email protected] // twitter: @radgametools
https://unity3d.com/es/contact/get-in-touch [External Link] // twitter: @unity3d
Greetings,
David Gámiz Jiménez
Hi communuty,
The Linux community of players, we have to claim the emails of support of the 3 companies to fix this problem because we are a growing community, we are consuming games, in my case nearly 300 in my library.
TWITTER/EMAIL base example: #Linux http://www.gamingonlinux.com/articles/a-developer-on-tesla-effect-details-why-the-linux-port-never-arrived.6325/ vía @gamingonlinux @unity3d @BigFinishGames @radgametools
http://www.bigfinishgames.com/contact [External Link] // twitter: @BigFinishGames
[email protected] // twitter: @radgametools
https://unity3d.com/es/contact/get-in-touch [External Link] // twitter: @unity3d
Greetings,
David Gámiz Jiménez
DiRT Showdown Confirmed For Linux By Virtual Programming, Pre-orders Open Up
2 Aug 2015 at 4:19 pm UTC
2 Aug 2015 at 4:19 pm UTC
Ubuntu 14.10? Is a minium requirement? Really? :|
DiRT Showdown Confirmed For Linux By Virtual Programming, Pre-orders Open Up
2 Aug 2015 at 4:18 pm UTC
2 Aug 2015 at 4:18 pm UTC
Ubuntu 14.10? Is a minium requirement? Really?
Happy Birthday To GamingOnLinux, Six Years In The Making
5 Jul 2015 at 10:12 am UTC
5 Jul 2015 at 10:12 am UTC
Happy Birthday :D
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