Latest Comments by Boldos
Eggnut decide not to bring Backbone to Linux officially
10 Feb 2022 at 10:19 am UTC Likes: 3
10 Feb 2022 at 10:19 am UTC Likes: 3
Reminds me of Kingdom Come: Deliverance :sick:
X4: Foundations 5.00 gets a Beta with AMD FidelityFX Super Resolution (FSR)
27 Jan 2022 at 10:45 pm UTC Likes: 1
27 Jan 2022 at 10:45 pm UTC Likes: 1
Quoting: noctHas anyone had luck with FSR on Linux? I tried it on the weekend, but when I enable FSR it loads for a while and resets my setting. I'm running Pop OS and have a RTX 3070 if that makes a difference, but from what I read FSR should also work on nvidia cards.I tried quickly, but turning it on seems to distort graphics for a moment and then resetting settings to original state (on Radeon 5600XT). :dizzy:
Flathub to verify first-party apps and allow developers to collect monies
25 Jan 2022 at 9:36 pm UTC Likes: 2
Yes, rolling release distros are great for lots of reasons, but not for heavy "production corporate" use.
Rolling release is the very definition of all the possible and impossible risks when used in corporate production environments, either as a server infrastructure (you really do not want an ever-changing rolling release distro as a prod server) or as a corporate desktop (people will definitely not thank you for constantly changing program UIs, feature sets and/or format compatibility capabilities).
If you are still unsure about the above, just check with you Windows 10-cursed colleagues, because twice a year, their "rolling-relese" OS force-changes lots of bigger and smaller things for them, and I tell you - people are NOT excited about it! :unsure:
So yes, rolling release is certainly great for lots of use cases, but for strictly professional/corporate scenarios only TLS will do...
25 Jan 2022 at 9:36 pm UTC Likes: 2
Quoting: sudoerFlatpak is the future for stale distros still living in the '90s. For rolling distros (which IS the future) it's useless and stupid.With all due respect, I *heavily* disagree with these statements.
Switch to a rolling distro and you will never have dependency hell issues again, nor bloat your system with disputable package formats. Having a big amount of different flatpaks can also lead (internaly) to dependency hell.
Yes, rolling release distros are great for lots of reasons, but not for heavy "production corporate" use.
Rolling release is the very definition of all the possible and impossible risks when used in corporate production environments, either as a server infrastructure (you really do not want an ever-changing rolling release distro as a prod server) or as a corporate desktop (people will definitely not thank you for constantly changing program UIs, feature sets and/or format compatibility capabilities).
If you are still unsure about the above, just check with you Windows 10-cursed colleagues, because twice a year, their "rolling-relese" OS force-changes lots of bigger and smaller things for them, and I tell you - people are NOT excited about it! :unsure:
So yes, rolling release is certainly great for lots of use cases, but for strictly professional/corporate scenarios only TLS will do...
Flathub to verify first-party apps and allow developers to collect monies
21 Jan 2022 at 6:35 pm UTC Likes: 2
21 Jan 2022 at 6:35 pm UTC Likes: 2
Well, maybe Flatpack might get useful at least a bit (in the corporate environment) afterall, hmm.. :whistle:
(This is why I prefer Snaps, btw...)
(This is why I prefer Snaps, btw...)
Microsoft to acquire Activision Blizzard
21 Jan 2022 at 4:28 pm UTC
But Bethesda *did* used it, on DOOM franchise.
So not only a Vulkan-enabled franchise was lost to DX, but Microsoft also ensured that all those other franchises will never get any other port than Windows, and will never get Vulkan in the future, ever.
(And on top of all that, think about e.g. streaming platforms: (currently) all technologically built around Linux+Vulcan. Those ports are never happening too for all these franchises...; all those platforms and their Linux-based technologies are forbidden territory now, and for the future)
21 Jan 2022 at 4:28 pm UTC
Quoting: GuestI don't think it will change much of anything regarding API usage. It's not like Vulkan was being utilised in games coming out of Activision-Blizzard anyway.You are correct - Activision-Blizzard were not using Vulkan.
But Bethesda *did* used it, on DOOM franchise.
So not only a Vulkan-enabled franchise was lost to DX, but Microsoft also ensured that all those other franchises will never get any other port than Windows, and will never get Vulkan in the future, ever.
(And on top of all that, think about e.g. streaming platforms: (currently) all technologically built around Linux+Vulcan. Those ports are never happening too for all these franchises...; all those platforms and their Linux-based technologies are forbidden territory now, and for the future)
Microsoft to acquire Activision Blizzard
21 Jan 2022 at 11:47 am UTC
21 Jan 2022 at 11:47 am UTC
Please don't forget that this certainly has yet another level in the background though:
Technology wars...
From the tech usage perspective, this will definitely mean more DX API and less Vulkan API, as an example...
Technology wars...
From the tech usage perspective, this will definitely mean more DX API and less Vulkan API, as an example...
Game devs don't seem convinced on the Steam Deck from the GDC 2022 survey
21 Jan 2022 at 11:43 am UTC Likes: 1
21 Jan 2022 at 11:43 am UTC Likes: 1
Interesting to see, that streaming is of no interest to the devs...
It might have a lot of (mainly technical) complications for sure, but it has one important thing: It provides 100% DRM by design.
So I would expect - especially very big - studios to be quite interested in this delivery mechanism.
It might have a lot of (mainly technical) complications for sure, but it has one important thing: It provides 100% DRM by design.
So I would expect - especially very big - studios to be quite interested in this delivery mechanism.
Stellaris 3.3 Unity gets a Beta available on Steam
20 Jan 2022 at 12:59 pm UTC
20 Jan 2022 at 12:59 pm UTC
Hmmmm, not sure if I like what I'm hearing.
Only time will tell...:huh:
Only time will tell...:huh:
Epic Games announce full Easy Anti-Cheat support for Linux including Wine & Proton
29 Sep 2021 at 6:02 am UTC
Maybe - as part of all the above said - Epic are also searching for some new "hunting grounds" for their games...?
Apple scores legal win over Epic in Fortnite lawsuit: What you need to know [External Link]
I know, I know, Valve takes 30% too. But lets not forget that if a game is big enough, they take a smaller percentage...
29 Sep 2021 at 6:02 am UTC
Quoting: nenoroBefore this newsWell, I guess this might have an impact too....
EG: there's no player on linux
After this news
EG: let's support linux
What element has changed their mind ?
Maybe - as part of all the above said - Epic are also searching for some new "hunting grounds" for their games...?
Apple scores legal win over Epic in Fortnite lawsuit: What you need to know [External Link]
I know, I know, Valve takes 30% too. But lets not forget that if a game is big enough, they take a smaller percentage...
- Legendary, the free and open source Epic Games Launcher, has moved to a new organisation
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- Bazzite Linux gets some major upgrades for the April 2026 Update
- Valve dev fixes up VRAM management on AMD GPUs to improve performance
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- > See more over 30 days here
- The Great Android lockdown of 2026.
- grigi - New Desktop Screenshot Thread
- DoctorJunglist - To wait or not to wait
- GustyGhost - Proton/Wine Games Locking Up
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- LoudTechie - See more posts
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