Latest Comments by Werzaz
Come win a key for the upcoming fantasy city-builder Songs of Syx
11 Sep 2020 at 4:55 pm UTC
11 Sep 2020 at 4:55 pm UTC
This looks awesome. I wouldn't mind a key at all.
We've teamed up with GOG for another fantastic giveaway: Surviving Mars & Iconoclasts
14 Jun 2018 at 1:33 pm UTC
14 Jun 2018 at 1:33 pm UTC
Surviving Mars, please.
Linux and Windows were fighting a battle. Soon, Linux won. When Tux was asked how they won so readily, he said "We can customize our Colonels."
The developers of 'Ticket to Ride' have abandoned Linux support for their game
29 Mar 2017 at 3:11 pm UTC Likes: 1
29 Mar 2017 at 3:11 pm UTC Likes: 1
Quoting: constWell, I agree that the graphics could be more modern but users can in fact create their own game modules (not sure where you got the impression they couldn't), which are just files that can easily be distributed.Quoting: WerzazDidn't know this exist. Will take a look.Quoting: constI'm actually working on a little Unity2D implementation of an online-multiplayer table, that will let you create and import basically every card/boardgame (that's not physics based) but will hopefully have a cleaner interface and should work on mobile and desktop all the same. No 3D/physics, as I consider those unnecessary for this type of games. Basic online cardgaming already works, but I'll take my time to properly finish it.As an alternative to Tabletop Simulator, there is always the VASSAL engine, which sounds very similar to what you are working on. The interface isn't always super clean but that depends more on the design of the board game module.
Edit: did take a look and it's absolutely not what I'm working on. My implementation should let users create the games themselves, share them how they like and looks like 20 years younger :)
The developers of 'Ticket to Ride' have abandoned Linux support for their game
29 Mar 2017 at 1:07 pm UTC Likes: 1
29 Mar 2017 at 1:07 pm UTC Likes: 1
Quoting: constI'm actually working on a little Unity2D implementation of an online-multiplayer table, that will let you create and import basically every card/boardgame (that's not physics based) but will hopefully have a cleaner interface and should work on mobile and desktop all the same. No 3D/physics, as I consider those unnecessary for this type of games. Basic online cardgaming already works, but I'll take my time to properly finish it.As an alternative to Tabletop Simulator, there is always the VASSAL engine, which sounds very similar to what you are working on. The interface isn't always super clean but that depends more on the design of the board game module.
GOL Survey Results: October
20 Oct 2015 at 7:34 am UTC
20 Oct 2015 at 7:34 am UTC
i3wm user (and first-time commenter) here. I was always surprised that there are so many of us. However, I have replied "None/Custom" since it was pointed out some months ago. Before that I replied i3wm because I figured that was the interesting information in that question. I was well aware that it is not a DE but then the Steam Big Picture mode is not a DE either imho. After all whether DE or not, the choice can affect how games run, e.g. sometimes fullscreen does not work well in i3.
I don't wish to change anything about the survey since I don't care much about this question. I'm just trying to give some insight as to why one might reply i3 or openbox.
Edit: forgot a "not"... fullscreen can be weird in i3
I don't wish to change anything about the survey since I don't care much about this question. I'm just trying to give some insight as to why one might reply i3 or openbox.
Edit: forgot a "not"... fullscreen can be weird in i3
- Nexus Mods retire their in-development cross-platform app to focus back on Vortex
- Windows compatibility layer Wine 11 arrives bringing masses of improvements to Linux
- GOG plan to look a bit closer at Linux through 2026
- Hytale has arrived in Early Access with Linux support
- Valve reveal all the Steam events scheduled for 2026
- > See more over 30 days here
- Weekend Players' Club 2026-01-16
- whizse - Venting about open source security.
- rcrit - Away later this week...
- Liam Dawe - Welcome back to the GamingOnLinux Forum
- simplyseven - A New Game Screenshots Thread
- JohnLambrechts - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck