Latest Comments by Seegras
GOL Asks: What have you been playing recently?
17 Mar 2016 at 12:53 pm UTC
17 Mar 2016 at 12:53 pm UTC
- Minecraft. https://minecraft.net/ [External Link] 1.9 is out, that's why...
- A special Minecraft map, Hermit Chunk Challenge: http://snocrash.com/ [External Link]
- A Minecraft Mod: http://homac.cakelab.org/projects/litwrl/index.html [External Link]
- A special Minecraft map, Hermit Chunk Challenge: http://snocrash.com/ [External Link]
- A Minecraft Mod: http://homac.cakelab.org/projects/litwrl/index.html [External Link]
How big is Linux gaming? Some estimates
17 Mar 2016 at 11:34 am UTC
- Counting wine-users as Windows-users
- Biased distribution of survey
- SteamOS not being counted
- Linux users not using Steam (because of DRM? Anyway, Humble Bundle's 4.7% Linux users seems to imply that).
Furthermore, on Steam, due to the way sales are counted, a lot of sales that would actually be Linux sales get counted as Windows sales. And the above ~3% number is not from Valve, but individual publishers.
Going from the actual ratio of Linux sales vs. payments, you'd get a ratio of 1:1.468, implying Linux users might be able to pay for 46.8% more games than the average Windows user. Which would mean, for an average of 3.2% sales for Linux, an actual population of around 2.2% Linux users would be responsible. And this I consider the much more likely correct number than Valves 1%.
17 Mar 2016 at 11:34 am UTC
Quoting: Xpanderso if we know that we are ~1% in steam and on average every game has ~3% sales for linux users we can calculate how many people are likely buying a gameYes, but that number could imply something else, which I think is actually more likely: This Steam 1% number is too low. And there are several reasons for that
- Counting wine-users as Windows-users
- Biased distribution of survey
- SteamOS not being counted
- Linux users not using Steam (because of DRM? Anyway, Humble Bundle's 4.7% Linux users seems to imply that).
Furthermore, on Steam, due to the way sales are counted, a lot of sales that would actually be Linux sales get counted as Windows sales. And the above ~3% number is not from Valve, but individual publishers.
Going from the actual ratio of Linux sales vs. payments, you'd get a ratio of 1:1.468, implying Linux users might be able to pay for 46.8% more games than the average Windows user. Which would mean, for an average of 3.2% sales for Linux, an actual population of around 2.2% Linux users would be responsible. And this I consider the much more likely correct number than Valves 1%.
How big is Linux gaming? Some estimates
17 Mar 2016 at 11:12 am UTC
17 Mar 2016 at 11:12 am UTC
Quoting: NyapI'm switching to debian - is there anything I should know? :DYes. Don't use the stable distro for workstations. Use "testing".
Linux usage on Steam is better than people think
7 Mar 2016 at 1:38 pm UTC Likes: 1
7 Mar 2016 at 1:38 pm UTC Likes: 1
The numbers are too low anyway
- Use of wine on MacOS X or Linux counts as Windows.
And for individual games as well:
- Buying a game before its available for MacOS X or Linux counts as Windows sale.
- Not playing a game on MacOS X or Linux the first two weeks counts as Windows sale, unless bought with the Steam client. Buying on the Web page thus counts automatically for Windows, even if the browser runs on Linux.
Basically, the statistics are stacked towards the incumbent.
- Use of wine on MacOS X or Linux counts as Windows.
And for individual games as well:
- Buying a game before its available for MacOS X or Linux counts as Windows sale.
- Not playing a game on MacOS X or Linux the first two weeks counts as Windows sale, unless bought with the Steam client. Buying on the Web page thus counts automatically for Windows, even if the browser runs on Linux.
Basically, the statistics are stacked towards the incumbent.
Microsoft's latest tactics show Gabe Newell of Valve was right to worry
2 Mar 2016 at 11:32 am UTC Likes: 2
On the other hand, releasing HL3 for Linux/SteamOS first, with an announcement "Will follow on Windows very soon" (or maybe even give an exact time, not sure how much would be most beneficial; two weeks? one month?) would probably make quite a splash..
2 Mar 2016 at 11:32 am UTC Likes: 2
Quoting: GuestHL3 timed exclusive to SteamOS would destroy Microsofts plans.That would be stupid. You don't want to alienate a majority of your users.
On the other hand, releasing HL3 for Linux/SteamOS first, with an announcement "Will follow on Windows very soon" (or maybe even give an exact time, not sure how much would be most beneficial; two weeks? one month?) would probably make quite a splash..
What game would you most like to see on Linux this year?
1 Mar 2016 at 10:10 am UTC
1 Mar 2016 at 10:10 am UTC
Realistically?
- All the games on this list of Unity games, some of which can already be made to work on Linux: http://seegras.discordia.ch/Blog/windows-unity-games-on-linux/ [External Link]
- All the games that were already ported, but not available on Steam (for Linux) yet.
- The Witcher 3
- KoTOR
Elsewise? Non-realistically?The back catalogue of Bethesda, including all the Elder Scrolls (well for Morrowind an earlier they could release the source under the GPL as well; since openmw has overtaken them anyway), and all the Fallouts.
- All the games on this list of Unity games, some of which can already be made to work on Linux: http://seegras.discordia.ch/Blog/windows-unity-games-on-linux/ [External Link]
- All the games that were already ported, but not available on Steam (for Linux) yet.
- The Witcher 3
- KoTOR
Elsewise? Non-realistically?The back catalogue of Bethesda, including all the Elder Scrolls (well for Morrowind an earlier they could release the source under the GPL as well; since openmw has overtaken them anyway), and all the Fallouts.
GLFW, a platform-independent API for developers already supports Vulkan
17 Feb 2016 at 3:02 pm UTC
17 Feb 2016 at 3:02 pm UTC
Well, about GFWL: https://github.com/Seegras/wine/tree/work/dlls/xlive [External Link]
And that's nearly about as much of GFWL you will ever need (well, nearly, if we could bring ourselves to really finish it, some things are still rather weird and unfinished).
And that's nearly about as much of GFWL you will ever need (well, nearly, if we could bring ourselves to really finish it, some things are still rather weird and unfinished).
Firewatch, a first person mystery adventure game released for Linux & SteamOS
11 Feb 2016 at 7:19 am UTC
As it happens, swearing is part of culture, and SNIP BY EDITOR.
Editor note: Cool your attitude.
11 Feb 2016 at 7:19 am UTC
Quoting: BillNyeTheBlackGuyGame is great so far from what I played. My only problem with the game is I think all the profanity in the game is way out of place. Way too much cursing for the sake of cursing at times, but that's just a minor gripe.What? No, it does not. It's set in 1989. And let me guess, you've neither been an adult nor a teenager then.
As it happens, swearing is part of culture, and SNIP BY EDITOR.
Editor note: Cool your attitude.
Ars slams SteamOS over issues with a single machine and a 4K monitor
29 Jan 2016 at 8:21 am UTC
29 Jan 2016 at 8:21 am UTC
Quoting: ElectricPrismI can barely run most games at 4k on my GTX 970, and the framerate isn't steady or high enough to play.I've got a GTX 960, which is usually plenty for 1080p, but I can't see me doing 4k with it. No matter the 4GB video memory or not.
Steam now has over 1800 games available for SteamOS & Linux
21 Jan 2016 at 1:09 pm UTC Likes: 1
books games.
Counted them
- 141 visual novels
- 44 choose your own adventure books
- 36 hidden object games
- 78 round-based strategy games
- 9 real time strategy games
- 84 racing games
- 105 sports games
- 157 first person shooters
- 9 third person shooters
- 156 point & click (adventures?)
Roleplaying games are missing here, because as with "adventures" everything is an RPG nowadays.
The big categories, where everything gets lumped into, even if only parts apply:
- 1048 strategy games
- 1480 action games
- 738 RPGs
- 670 simulation games
- 1178 adventures
21 Jan 2016 at 1:09 pm UTC Likes: 1
Quoting: adolsonWow, 1800 games! And only 1790 of them are visual novels!You forgot the choose-your-own-adventure
Counted them
- 141 visual novels
- 44 choose your own adventure books
- 36 hidden object games
- 78 round-based strategy games
- 9 real time strategy games
- 84 racing games
- 105 sports games
- 157 first person shooters
- 9 third person shooters
- 156 point & click (adventures?)
Roleplaying games are missing here, because as with "adventures" everything is an RPG nowadays.
The big categories, where everything gets lumped into, even if only parts apply:
- 1048 strategy games
- 1480 action games
- 738 RPGs
- 670 simulation games
- 1178 adventures
- New US Congress bill proposal requires all operating system providers to verify ages [updated]
- Mozilla announced "Thunderbolt", their open-source and self-hostable AI client
- US operating system age verification bill "Parents Decide Act" gets published
- PlayStation 3 emulator RPCS3 can now auto-configure games for you
- Dune: Awakening to get self-hosted servers, plus they're splitting PvE and PvP
- > See more over 30 days here
- Away all of next week
- Liam Dawe - Testing the VRAM valve patch
- Koopa - New Desktop Screenshot Thread
- tmtvl - Shop Crush - Psychological Horror Thrift Sim with Literal Illusio…
- hollowlimb - Proton/Wine Games Locking Up
- Caldathras - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck