Latest Comments by Homepcgamer
Microsoft's latest tactics show Gabe Newell of Valve was right to worry
2 Mar 2016 at 8:07 am UTC Likes: 3
they are not going to make any SteamOS exclusive. A Microsoft Win10 exclusive will be Windows 10 ONLY. Its all about diferent PC OS.
Imagine that Microsoft make the next HALO, Gears of War, and every Microsoft exclusive Xbox AAA a huge success in their win10 store, developers changing slow or fast to their (directX) store and players (those that do not own a Xbox, or Linux&Mac users) changing massively to Win10 to play Xbox exclusive titles. Who then will look to other systems? how much people will change Windows for Mac or Linux? how much players will return or remain in Windows? How long will other developers/editors remain developing for Linux&Mac if the market quote tend to Win10 Store?
You have to look the big picture to see the big problem it is.
If we(linux users) are where we are now, is because Valve is pushing the game for Linux. It's a fact. If Microsoft have a gaming exclusive success we all will loose. It's my point of view
2 Mar 2016 at 8:07 am UTC Likes: 3
Quoting: PZiggyWrong: you can play the valve games in windows, mac and Linux, even in consoles, and they said thatFact. Valve never going to make a game exclusive for its platform. (steam machines)Valve is making games exclusive to their "platform", which is Steam, the same way Microsoft is making games exclusive to their Xbox/Windows store
Microsoft its making exclusive games for xbox one.
they are not going to make any SteamOS exclusive. A Microsoft Win10 exclusive will be Windows 10 ONLY. Its all about diferent PC OS.
Imagine that Microsoft make the next HALO, Gears of War, and every Microsoft exclusive Xbox AAA a huge success in their win10 store, developers changing slow or fast to their (directX) store and players (those that do not own a Xbox, or Linux&Mac users) changing massively to Win10 to play Xbox exclusive titles. Who then will look to other systems? how much people will change Windows for Mac or Linux? how much players will return or remain in Windows? How long will other developers/editors remain developing for Linux&Mac if the market quote tend to Win10 Store?
You have to look the big picture to see the big problem it is.
A monopoly is probably every company's wet dream, be it Microsoft, Valve or any other. Some things, like always online games, already exist, and yes, it is because of some big companies, but not necessarily Microsoft.Valve arent a innocent sister of course, but they had the opportunity to make a real monopoly but they didn't. If Microsoft have this opportunity they will make it. No doubt.
What I'm trying to say is that while Microsoft seems like the greater evil here, that does not mean Valve and other companies are completely innocent and only want good for you. Every big company cares about profit and if a company is nice to the consumer, it's only because that may be profitable.
I apologize, if I'm defending Microsoft, but it just seems that people talk crap about Microsoft, just because they're Microsoft.
If we(linux users) are where we are now, is because Valve is pushing the game for Linux. It's a fact. If Microsoft have a gaming exclusive success we all will loose. It's my point of view
Microsoft's latest tactics show Gabe Newell of Valve was right to worry
2 Mar 2016 at 12:20 am UTC Likes: 3
2 Mar 2016 at 12:20 am UTC Likes: 3
Well... as I said in another thread Valve / Newell anticipated the Microsoft movement long time ago. This is why we have Steam for linux and SteamOS now, because Valve did more to keep PC gaming alive than anyone to let any other eat their cake. When all the industry was claiming that PC Gaming was dead Valve alone did Steam, and some masterpieces. They alone have built the PC gaming as we know it nowadays.
Where was Microsoft when the PC gaming was almost dead?
Where was Microsoft in the begining of Steam?
What did with Games for Windows?
I'll tell you... selling Office.
Now they want to lock down the market slowly, now that Valve did the hard work.
Some of you dont see the problem, but if Microsoft forces people to play their exclusive titles in their Store all the companys and people that will develop and play them on Win10 wil be locked to this Store and OS. Its a REAL exclusive. Valve never did something like that. Even Electronic Arts with Origin is more flexible. You can use Origin in other windows systems. With win10 and their store this is not possible.
I hope that Valve move their system faster forward, because Microsoft have the key to take them off the market at some point in the future. The days are numbered to the PC Gaming freedom in Windows.
Where was Microsoft when the PC gaming was almost dead?
Where was Microsoft in the begining of Steam?
What did with Games for Windows?
I'll tell you... selling Office.
Now they want to lock down the market slowly, now that Valve did the hard work.
Some of you dont see the problem, but if Microsoft forces people to play their exclusive titles in their Store all the companys and people that will develop and play them on Win10 wil be locked to this Store and OS. Its a REAL exclusive. Valve never did something like that. Even Electronic Arts with Origin is more flexible. You can use Origin in other windows systems. With win10 and their store this is not possible.
I hope that Valve move their system faster forward, because Microsoft have the key to take them off the market at some point in the future. The days are numbered to the PC Gaming freedom in Windows.
What game would you most like to see on Linux this year?
29 Feb 2016 at 5:10 pm UTC Likes: 1
29 Feb 2016 at 5:10 pm UTC Likes: 1
As a simulators lover I'd like to see on linux DCS, IL2 series, and of course... Star Citizen (some day...)
Other titles:
FIFA/ PES
Tomb Raiders
Diablo II and III
NBA 2K
Andddd.... a TOP SPIN!!!
I'm a dreamer... I know
Other titles:
FIFA/ PES
Tomb Raiders
Diablo II and III
NBA 2K
Andddd.... a TOP SPIN!!!
I'm a dreamer... I know
Shadwen, the new stealth game from Frozenbyte has a playable Linux demo
25 Feb 2016 at 11:34 am UTC
25 Feb 2016 at 11:34 am UTC
Humm my ximput gamepad is not working... and the movements with keyboard and mouse is a little bit weird... Tested in SteamOS.
Im going to try with Steam Controller. Keybindings are working for me by the way...
Im going to try with Steam Controller. Keybindings are working for me by the way...
How SteamOS could become a better console competitor
21 Feb 2016 at 4:13 pm UTC
21 Feb 2016 at 4:13 pm UTC
I think Valve knows well what they are doing although they need to move faster forward. They saw what Microsoft wants to do with their app store long time ago, and the peril it supposes for Steam.
One thing is compete with digital stores that you "control", or almost that need the user action to enter and agree with less management options, apps and games(EA, Ubi, GOG...G2A, GR...) and the other is an app store that are pre-installed in the system and pertains to the same company that have the power to kick them out from (I know... this will never happen... almost in short term) and the power to show to the face of the clients that is more "easy" to clic in the "already- installed app store" to buy a game than to install another app store and fight with installation and all those stuff...or make killer app store exclusives (Quantum Break... here we go!)
Like it or not Valve did more for the PC gaming than anyone (Microsoft included) and went too far ahead to let others eat their cake at this moment. So they are making SteamOS as their own system and pushing Linux as a "open" system that they can control and explore.
The next thing is to have a "hardware ecosystem" to move SteamOS forward, and Steam Machines are the answer. But I think they need to "open" the Steam Machine certification to more companies. Relying in a few "big" companies to build and sell the hardware is a mistake if you want to make a price-competitive market (or loose them if the business is not as big as they expected or wanted... Falcon Norwest...?).
I know its more comfortable to work with less people and few companies to have only a few models and control the market, but this isnt competitive for the users, with less options, higher prices and no "local companies" that can show your product to the customers right in the corner.
I work in my very little company making gaming rigs. I know we are not a big company with hundreds of employees, big budgets and millions of euros, but we are a very few passionate guys making what we love, and the most important think... we believe in the product and want to make it success. Why dont they let us make, promote and sell our Steam Machine is beyond my knowlege.
One thing is compete with digital stores that you "control", or almost that need the user action to enter and agree with less management options, apps and games(EA, Ubi, GOG...G2A, GR...) and the other is an app store that are pre-installed in the system and pertains to the same company that have the power to kick them out from (I know... this will never happen... almost in short term) and the power to show to the face of the clients that is more "easy" to clic in the "already- installed app store" to buy a game than to install another app store and fight with installation and all those stuff...or make killer app store exclusives (Quantum Break... here we go!)
Like it or not Valve did more for the PC gaming than anyone (Microsoft included) and went too far ahead to let others eat their cake at this moment. So they are making SteamOS as their own system and pushing Linux as a "open" system that they can control and explore.
The next thing is to have a "hardware ecosystem" to move SteamOS forward, and Steam Machines are the answer. But I think they need to "open" the Steam Machine certification to more companies. Relying in a few "big" companies to build and sell the hardware is a mistake if you want to make a price-competitive market (or loose them if the business is not as big as they expected or wanted... Falcon Norwest...?).
I know its more comfortable to work with less people and few companies to have only a few models and control the market, but this isnt competitive for the users, with less options, higher prices and no "local companies" that can show your product to the customers right in the corner.
I work in my very little company making gaming rigs. I know we are not a big company with hundreds of employees, big budgets and millions of euros, but we are a very few passionate guys making what we love, and the most important think... we believe in the product and want to make it success. Why dont they let us make, promote and sell our Steam Machine is beyond my knowlege.
New Linux & SteamOS gamer survey for February
1 Feb 2016 at 7:42 pm UTC Likes: 4
1 Feb 2016 at 7:42 pm UTC Likes: 4
Great!...
These surveys are a good touch to know the evolution of our beloved sistem...
And for the few ones (like me) that builds linux gaming rigs to sell them... ;-)
Thank you!
These surveys are a good touch to know the evolution of our beloved sistem...
And for the few ones (like me) that builds linux gaming rigs to sell them... ;-)
Thank you!
Tomb Raider, the awesome 2013 version looks like it's heading to SteamOS & Linux
1 Feb 2016 at 5:34 pm UTC
1 Feb 2016 at 5:34 pm UTC
I have TR for a while... I'll look to buy the DLCs once its released on Linux...
Looks like Rocket League is gearing up for a Linux & SteamOS release now
19 Jan 2016 at 10:36 pm UTC
19 Jan 2016 at 10:36 pm UTC
I have RL from the time I purchase the Steam Controller, and played some time in Windows... now I'll be glad to play it on Linux/Steam Machine, and my son too :D
Feral Interactive are teasing a new Linux port on their radar
19 Jan 2016 at 10:32 pm UTC
19 Jan 2016 at 10:32 pm UTC
Whatever it is, it will be wellcome. I like to support Feral.
The Bug Butcher released for Linux & SteamOS, here's some thoughts for you
19 Jan 2016 at 10:30 pm UTC
19 Jan 2016 at 10:30 pm UTC
Its in my wishlist from some time... now its in the "next to buy" list.
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