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Latest Comments by Hubro
Brawlhalla to get Easy Anti-Cheat, dev puts up Beta with EAC working on Linux with Proton
19 Oct 2021 at 1:48 pm UTC

One step closer to Apex Legends on Linux? 🤞😮🤞

To celebrate one year, Half-Life: Alyx is the cheapest it's ever been
27 Mar 2021 at 3:38 pm UTC

I would have bought this game when it first came out, but Valve still doesn't sell the Index in Norway... :cry:

Metro Exodus arrives for Linux on April 14
27 Mar 2021 at 3:26 pm UTC Likes: 1

My Radeon 6900 XT is in the mail, super curios how this game is going to perform!

A new Steam Beta is up with Vulkan pipeline dumping and collection along with Steam Play improvements
7 Mar 2019 at 2:35 pm UTC Likes: 1

I'm just crossing all my fingers and toes that Sekiro is playable through Steam Play at- or shortly after release

Looks like Easy Anti-Cheat strikes again with Steam Play, Paladins is no longer playable on Linux
10 Feb 2019 at 9:29 pm UTC

Quoting: 1xokApex doesn't works anymore either. And that's what millions are playing right now. Doesn't want to know how many Linux gamers are among them who are now switching back to Windows.

Nevertheless, thanks to DXVK, we are a big step ahead today if you compare it with the sutuation a year ago.
Was Apex ever working? From my preliminary Googling I found that you could install Apex and start the main menu, but no other part of the game worked.

New stable Steam client update is out opening the door a little wider for Steam Play on Linux
2 Feb 2019 at 12:51 am UTC Likes: 1

Quoting: ripperI don't understand how you can install a GOG Windows game through Steam. In the screenshot in the article, the game is already installed, and you create a shortcut to run it through Steam. That's OK. But how do you install it, from a GOG installer, using Proton?
Good question, I was thinking the same thing. My assumption was that the game downloaded from GoG didn't need an installer, but was just extracted from an archive and executed directly.

VK9, the project that aims to support Direct3D 9 over Vulkan has hit another milestone
17 Jan 2019 at 7:09 pm UTC

Quoting: Cybolic
Quoting: Hubro
Quoting: CybolicIt's highly subjective. In general, humans perceive anything over 25/30 FPS as "continuous" and anything over 60 FPS as "smooth" but most can distinguish between 30 and 60 FPS and quite a few can recognise changes between 60 and 120 FPS. Above that, things get extremely subjective and most people can't see any difference.
Dude no, that's absolutely not true. If you're talking about watching movies you might be right, but the extra responsiveness and smoothness you get from higher frame rates when gaming is *extremely* noticeable. The difference between 60hz and 120hz when gaming is MASSIVE. I can say that from personal experience and the testimony of everyone I know of who've tried a 120hz monitor. If you disagree, just try playing Counter Strike on a PC with a mouse and moving your crosshair back and forth quickly. If you honestly can't tell the difference at that point then you must have some kind of medical condition, or just terrible eye sight. I would consult a doctor (or optician, respectively.)

I found the jump from 120hz to 165hz very noticeable as well, although less so than 60 to 120. In my uneducated opinion, the difference in smoothness in some situations (like quickly turning 180 degrees in a first person shooter) will probably be somewhat noticeable up to around 240hz, maybe even further. I'd have to try it myself to be sure.

(Also if your entire comment was about *seeing* a difference, not *feeling* a difference while gaming, then I apologize in advance. A high frame rate is much less important when you're just watching the screen and not interacting in any way.)
I'm not speaking for myself. As I said in the first sentence, it's highly subjective; I can absolutely both see and feel the difference between 60 and 120Hz/FPS. If you look around at blind tests and consumer reports on monitors however, you'll see that a surprising amount of people don't notice any difference between a 60Hz and a 120Hz monitor, even in gaming tests.
Again "quite a few can recognise changes between 60 and 120 FPS", you and I included, but it's not everyone who can.

P.S. A fun anecdotal video is one from Linus Tech Tips (4K Gaming is Dumb [External Link] where even some of their people couldn't spot any difference between 60/144/240Hz whilst playing Doom 2016.
I'm sure you can get people to say they don't notice a difference in *certain circumstances* - A picture of a gray rock will look very similar whether or not the image har color. If you set up blind tests using a picture of a gray rock, I'm sure you'd get numbers saying lots of people don't notice the difference between grayscale and color images. Playing certain games (like a slow paced strategy game or playing with a controller) will feel very similar on a 60hz and a 120hz monitor.

But put somebody in front of a sufficiently strong PC with a mouse and a first person shooter and the difference between 60hz and 120hz will be as stark as the difference between a grayscale and color image of a carnival.

VK9, the project that aims to support Direct3D 9 over Vulkan has hit another milestone
12 Jan 2019 at 4:40 pm UTC

Quoting: Cybolic
Quoting: Jiskin
Quoting: KristianI have often seen Linux ports or games running under Wine reduce performance by double digit FPS and/or % and people hailing that as acceptable since performance is still good and they may have an otherwise great point.

But if running a game under Wine reduces the FPS say from 150 to 100 or from 200 to 150 the general public will tend to perceive that as an utter failure and totally unacceptable. It will dissuade them from switching and the Linux marketshare will stay low.

Perception is everything. So it is crucial to get Linux performance as near to Windows performance as possible,if it can be faster even better.

Edit:

If I remember the numbers correctly, The Witcher 2 ports performance was bad enough that it is a way way bigger performance loss than what the general public would accept.

Also another attitude I have sometimes seen is "Oh it is fine that game is not DX11 exclusive, its DX9 mode works fine under Wine" neither the general public nor hardcore gamers share that attitude. They think: "Why should I switch to Linux if that means giving up eyecandy or features?".

Which is why projects such as DXVK are so important.
Afaik, the human eyes cannot percept any change above 30 fps.
It's highly subjective. In general, humans perceive anything over 25/30 FPS as "continuous" and anything over 60 FPS as "smooth" but most can distinguish between 30 and 60 FPS and quite a few can recognise changes between 60 and 120 FPS. Above that, things get extremely subjective and most people can't see any difference.
Dude no, that's absolutely not true. If you're talking about watching movies you might be right, but the extra responsiveness and smoothness you get from higher frame rates when gaming is *extremely* noticeable. The difference between 60hz and 120hz when gaming is MASSIVE. I can say that from personal experience and the testimony of everyone I know of who've tried a 120hz monitor. If you disagree, just try playing Counter Strike on a PC with a mouse and moving your crosshair back and forth quickly. If you honestly can't tell the difference at that point then you must have some kind of medical condition, or just terrible eye sight. I would consult a doctor (or optician, respectively.)

I found the jump from 120hz to 165hz very noticeable as well, although less so than 60 to 120. In my uneducated opinion, the difference in smoothness in some situations (like quickly turning 180 degrees in a first person shooter) will probably be somewhat noticeable up to around 240hz, maybe even further. I'd have to try it myself to be sure.

(Also if your entire comment was about *seeing* a difference, not *feeling* a difference while gaming, then I apologize in advance. A high frame rate is much less important when you're just watching the screen and not interacting in any way.)

VK9, the project that aims to support Direct3D 9 over Vulkan has hit another milestone
17 Dec 2018 at 6:54 am UTC Likes: 4

Quoting: Shmerl
Quoting: KristianBut if running a game under Wine reduces the FPS say from 150 to 100 or from 200 to 150 the general public will tend to perceive that as an utter failure and totally unacceptable. It will dissuade them from switching and the Linux marketshare will stay low.

Perception is everything.
I highly doubt you'll be able to notice framerate drop from 200 to 150 fps. As you said, perception is everything. So if Wine has some performance hit, but it's above noticeable - who cares.
I think you underestimate how much people care about frame rates. People aren't perfect rational beings. Everything else being equal, if one platform gives you 30-40% better performance than another platform, even if the end result feels very much identical, most people will probably choose the better performing one.

Hell, significantly better performance also (probably) means more efficient use of the hardware, meaning less power usage per rendered frame. That's very important to some people, especially laptop users.