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Latest Comments by kokoko3k
Broken Sword - Shadow of the Templars remaster hits over £400k on Kickstarter
21 March 2024 at 10:55 am UTC

Quoting: chuzzle44
Quoting: kokoko3k
Quoting: chuzzle44the fact that I'm willing to buy a remake of a game I already have for free says
...that software houses needs to make remakes to fight piracy?

That making genuinely good games, making them available, and supporting them in the long run will usually lead to success. Just look at Stardew Valley for a very recent example. Highest player count ever after the last update. The companies that make games should love and cherish them as much as we do.

Totally agree, that's the same I think everytime SV is upgraded.

Broken Sword - Shadow of the Templars remaster hits over £400k on Kickstarter
19 March 2024 at 10:51 am UTC Likes: 1

Quoting: scaineWhy you trying to rewrite their comment?
It was just a joke with no intent to polemize, but since you're asking, it's because I sensed a contradiction stemming from the similarity in the outcomes of "for free" and "piracy".

Broken Sword - Shadow of the Templars remaster hits over £400k on Kickstarter
19 March 2024 at 8:04 am UTC Likes: 1

Quoting: chuzzle44the fact that I'm willing to buy a remake of a game I already have for free says
...that software houses needs to make remakes to fight piracy?

Broken Sword - Shadow of the Templars remaster hits over £400k on Kickstarter
18 March 2024 at 7:57 pm UTC Likes: 1

Quoting: Purple Library Guy
Quoting: NezchanInteresting that the "how do you specifically use AI" is entirely taken up by a disclaimer about how it's trained, and he doesn't actually say what it's used for.
Well, I guess that's what people care about. I mean the questions he's really answering are "Are you arguably ripping off other artists' work?" and "Is the resulting art going to be crap because AI?" and he is taking pains to give a pretty convincing "no."

Indeed they trained the AI with drawings from the original artist so that it would generate convincing intraframes.
Actual artists are still used to do what the AI is unable to do, like hands and something else I cannot remember.

I'm okayish with that, letting the AI doing the boring task, while leaving the creative part to the humans.

Plasma 6 lands in Arch Linux, KDE neon teething issues and Plasma 6.1 heating up
7 March 2024 at 5:57 pm UTC

Javing troubles in getting a shortcut to make windows fullscreen working.
Works fine with a new user, not at allvwith the old one, but i'd like to retain my configs.
Also problem is under x11, but works under wayland.

Why bother? Wayland performance on the my haswell are not great, while under x11 is butter smooth.

FlatOut: Ultimate Carnage updated with Steam Deck support and no more DRM
7 March 2024 at 5:53 pm UTC Likes: 2

Good for ditching DRM!

Deck users will be supported customers (title) or (joke) verified customers (release note)?

The future has arrived - KDE Plasma 6 desktop released
1 March 2024 at 5:19 pm UTC

Quoting: Sojiro84For me it works perfectly for gaming. Much better then X11. Mostly because VRR works and with Plasma 6 you can also allow screen tearing if you like that.

Performance here under wayland are not on par with X11, even desktop effects.
Also, what was the problem in disabling vsync with plasma5? If you go for performance, you turn off the whole compositor (I do via alt-shift-f12).

5 years later Valve finally gives Windows compatibility tool Proton a logo
28 February 2024 at 8:26 pm UTC Likes: 6

Aah all is ready for a new compatibility icon to join the 4 flags, 3/4 apple and the circle with the arm.

The future has arrived - KDE Plasma 6 desktop released
28 February 2024 at 6:32 pm UTC Likes: 1

My big concerns are:

Did they ported oxygen?
Does older plasma themes still work?
Wayland: hardware cursor like in X11 or back to win95 days, where when the gpu is under stress it lags too?
Wayland: general performance, last time i tried my haswell was either laggier or slower than the x11 counterpart on my aging haswell.

Windowkill is a clever multi-window twin-stick shooter that moves around your screen
27 February 2024 at 6:49 pm UTC Likes: 1

This is a perfect example of Unix Philosophy applied to games :)