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Latest Comments by qptain Nemo
Pillars of Eternity II: Deadfire has a new free DLC pack out
28 Jun 2018 at 6:14 am UTC Likes: 2

Quoting: Purple Library GuyWent back to look at BTRE's review. Man, we're still waiting for really good pirate ship combat, aren't we? I mean, every single game with sailing and cannons, I read the reviews and once again, the actual ship combat is crap at worst or distinctly lacking at best. I want there to be wind. I want to tack at just the right moment and cross the enemy's "T". I want to take advantage of my superior maneuverability and good gunners to hold out of range of the enemy's heavier broadside and peck away with my "long nines". I want to be pirate Horatio Hornblower! None of the games seems to offer much of this. It's saddening.
Quoting: BTREI'm with you! I'd kill for a good sailing game. The Warhammer Man O'War game is the closest thing to that and it's sadly not very good.
Would you be interested and willing to provide some consultation / light QA for something of that nature in the observable future? I can't promise any compensation though.

DXVK for Direct3D 11 over Vulkan in Wine has a new 0.60 release
23 Jun 2018 at 12:59 am UTC

Quoting: Whitewolfe80Damn witcher 3 is almost completely playable now, thats amazing and also a little worrying that devs are seeing this progress and just saying yup we dont even need to port it we can release a wine wrapper or just not bother and the community and the wine & dxvk teams will make it playable for those guys and ms will continue to rake in the licence fees for dx12.
I'd like to remind you that the day porting isn't necessary, is the same day using Windows isn't necessary. It goes both ways.

So how does DXVK currently compare to Wine's own OGL-based DX11 support in terms of features? Is there rough parity or one is ahead?

Linux game porter Ryan 'Icculus' Gordon is looking for new games to bring to Linux
14 Jun 2018 at 12:17 am UTC Likes: 1

Quoting: F.UltraIMHO the main problem is that the (large) publishers wants to be in 100% control of the process as well as holding on to the possibility that either they can license out the Linux-version for lots of money or that Linux someday will be the New Hot Thing that they ride the gravy train by releasing ports at that specific point in time.
That is an interesting theory. Now I'm curious if you're right.

Wine 3.10 is out with improved Vulkan support and more
12 Jun 2018 at 4:26 pm UTC Likes: 1

Quoting: mrdeathjr^_^
Hey how did you get Test Drive Unlimited 2 to behave? I've been getting this issue [External Link] for a while now. Or have they fixed it in this very version? (I haven't tested in 3.10 yet) Do you do anything special with it?

Btw I think you should put the graphics settings in Contrast on max, they work and look great. :)

Linux game porter Ryan 'Icculus' Gordon is looking for new games to bring to Linux
11 Jun 2018 at 1:00 pm UTC

Quoting: rea987- Anachronox
I mean I'd love for it to happen, but... seems... rather unlikely right now.

Developers and Publishers to get their own special pages on Steam this month
8 Jun 2018 at 1:07 pm UTC Likes: 2

Quoting: TheSHEEEPSpeaking about reviews, I seriously hope they will remove that thumbs down/up nonsense, since many games simply aren't that clearly good or bad. A simple 5 star system would be much better.
Quoting: EhvisAgreed. The thumbs up/down system is even objectively silly. Technically, any game that is "decent" should get a 100% thumbs up rating because it's not bad enough to vote it down entirely. It's only because people start choosing because of specific things that these ratings don't become entirely polarised.
Personally I really enjoy assigning specific ratings to things, it comes naturally to me to "precisely" quantify various merits I see in things into numbers and I enjoy doing so. However, this made me realize that to a lot of people it is not so, and a such thumbs up / down system is much more natural as they simply divide things between stuff they like and enjoy and stuff they do not. I'd suspect they're the majority so this decision seems to be quite rational on Valve's part. Maybe they're not, it's hard to say if there are more people who enjoy rating things or people who just like the simple dichotomy of like / dislike.

Also the way the system works now the users reviews on Steam provide at least one pretty specific metric: the % of user satisfaction within the audience of a given game, within its niche. Sort games on Steam by user reviews. You get a pretty interesting, somewhat surprising list I think.

Just my two cents.

Valve are easing up on what content is allowed on Steam
7 Jun 2018 at 9:25 am UTC Likes: 2

Quoting: rat2000Also, I use steam since 2007 I think, and I have gathered a lot of game since then, I would love an option to delete a game if I don't want it anymore(not hide it, delete it).
Select the game in your library, click on the Support link, select "I want to permanently remove this game from my account". It will lead to removal of the game without requiring any human intervention.

Quoting: Beamboomextremists political and religious agendas, and so forth.
What an ironic thing to say. Restricting freedom of expression for the sake of arbitrarily selected political viewpoints can be rightly viewed as an extreme political agenda in itself. Personally I think elevating and over-glorifying particular cultural and political views as somehow infallible and universally correct can have serious consequences (especially in the long run), much like letting "the crazies" speak, and in many cases is definitely the wrong choice.

Wine 3.9 released adding in the start of Direct 3D 12 over Vulkan support with vkd3d
27 May 2018 at 5:22 am UTC

Quoting: Guest
Quoting: Guest
Quoting: TheRiddickJust use Lutris if your having trouble, pretty close to out of the box DXVK support. Just don't expect it to be all smooth sailing, still many games have odd issues that need work arounds.
How do I set up DXVK under Lutris? Always been interested in testing out DXVK but as a novice user never went through the hassle of setting it all up (yet)
On latest Lutris version (0.4.18):
1) Select the Wine game you want to use with DXVK
2) Right-click and Configure
3) 'Runner Options'
4) Enable DXVK
I'd like to add that for me using the system version of Wine staging on Arch for this didn't work but downloading the same version within Lutris and selecting it instead did.

Wine 3.9 released adding in the start of Direct 3D 12 over Vulkan support with vkd3d
25 May 2018 at 7:13 pm UTC Likes: 2

Quoting: mrdeathjrIn this wine version....

More Later

^_^
*bites his nails*

DXVK for running Direct3D 11 with Vulkan in Wine updated again
24 May 2018 at 4:46 pm UTC

So... is current DX11 implementation using OpenGL in Wine lagging behind DXVK feature-wise?