Latest Comments by lidstah
Black Mesa developer shoots down anti-Linux troll, confirms Linux version is in progress
9 Jul 2016 at 12:29 pm UTC Likes: 1
9 Jul 2016 at 12:29 pm UTC Likes: 1
I must admit I quite never understood these kind of almost "religious wars", and I've seen a lot from the Amstrad vs C64 one, Amiga vs Atari ST one, Nintendo vs Sega one, BSD vs the rest of the world one, and even some survivors of the Vi vs Emacs wars (what a bloody mess), and I still don't get the point of posting in threads related to what you don't like to try to push your point of view (valid or not), point of view which will always been, at best, ridiculed by other posters.
Mind me, I'm an (old) UNIX (*BSD) and GNU/Linux user, an active member of my local LUG, and albeit I don't like Microsoft products (although I sometimes have to deal with them at work), I never went into Windows related forums/newsgroups/subreddits/irc channels/whatever to told them how bad it is and why they shouldn't use it… That's the best way to look like a moron, imho.
Mind me, I'm an (old) UNIX (*BSD) and GNU/Linux user, an active member of my local LUG, and albeit I don't like Microsoft products (although I sometimes have to deal with them at work), I never went into Windows related forums/newsgroups/subreddits/irc channels/whatever to told them how bad it is and why they shouldn't use it… That's the best way to look like a moron, imho.
The handheld Linux computer Pyra is available for pre-order
28 May 2016 at 11:40 am UTC
28 May 2016 at 11:40 am UTC
Quoting: Lightkeylidstah: The GPU is old (several generations behind but still supposedly 20 times the computing power of the Pandora GPU), the driver is proprietary and thus poorly maintained. Several features of the OMAP5 have been "descoped" (deprecated) because they don't work right anymore or never worked right from the beginning. At least there are still a few developers over at Texas Instruments that try to help, there were already a few Pyra-related changes to the Linux kernel lately. The only thing that is better than with the Pandora is that the kernel driver is open source this time, so they hopefully will not be stuck with an outdated Linux version again.Ah, thanks for the info Lightkey. The situation indeed seems better than with the Pandora.
The handheld Linux computer Pyra is available for pre-order
27 May 2016 at 12:38 pm UTC
27 May 2016 at 12:38 pm UTC
The price tag is quite high, but this, besides gaming (emulation or light 3D gaming (OpenArena and such should work decently on it), should be a perfect pocket-SSH machine for the road-tripping sysadmin… mmh, now I want one :)
edit: my only concern should be the GPU driver… is it proprietary or open source? is it well maintained?
edit: my only concern should be the GPU driver… is it proprietary or open source? is it well maintained?
Show us your gaming desk setup, here's ours
17 Apr 2016 at 1:05 am UTC Likes: 1
* Left screen: everything "communication related": IRC/IM/Mail
* Left portrait screen: Editing scripts, checking git logs, checking devs code, pushing in preproduction/production, various ssh sessions to preproduction/production servers in tmux sessions
* Right portrait screen: Web browser and zathura (pdf and such) for documentation or chill out
* Rightmost screen: monitoring
On my "steam" group:
* Left screen: IRC/IM/Mail
* Left portrait screen: top (small) split: $ watch -n10 sensors (I'm a bit paranoid with my CPU temperature :p), bottom split: main tmux session, HATop on my main client's front servers, so if something goes wrong while I'm gaming I can take action fastly.
* Right portrait screen: web browser
* Rightmost screen: steam UI, games.
I'm quite fond of StumpWM+windowtags plugin :)
17 Apr 2016 at 1:05 am UTC Likes: 1
Quoting: kazrikoIndeed, portrait mode monitors are really, really nice for editing or reading stuff. I'm a sysadmin so I don't code that much (except some bash or perl scripts), but my workflow is like this on my main window group (StumpWM):Quoting: lidstahMine's really messy right now (a truckload of work), and as it's Saturday, will be cleaned later this afternoon. Sorry for the potato phone camera quality…That's a bit like my work desktop. Two 2048x1152 monitors in portrait mode for editing source code with a 2560x1440 on the left for references.
(deleted the pic link in the quote, as it's already on page 6)
* Left screen: everything "communication related": IRC/IM/Mail
* Left portrait screen: Editing scripts, checking git logs, checking devs code, pushing in preproduction/production, various ssh sessions to preproduction/production servers in tmux sessions
* Right portrait screen: Web browser and zathura (pdf and such) for documentation or chill out
* Rightmost screen: monitoring
On my "steam" group:
* Left screen: IRC/IM/Mail
* Left portrait screen: top (small) split: $ watch -n10 sensors (I'm a bit paranoid with my CPU temperature :p), bottom split: main tmux session, HATop on my main client's front servers, so if something goes wrong while I'm gaming I can take action fastly.
* Right portrait screen: web browser
* Rightmost screen: steam UI, games.
I'm quite fond of StumpWM+windowtags plugin :)
Show us your gaming desk setup, here's ours
16 Apr 2016 at 1:07 pm UTC Likes: 2
16 Apr 2016 at 1:07 pm UTC Likes: 2
Mine's really messy right now (a truckload of work), and as it's Saturday, will be cleaned later this afternoon. Sorry for the potato phone camera quality…
GOL Cast: Revisiting the trenches of Verdun
12 Apr 2016 at 9:13 pm UTC
12 Apr 2016 at 9:13 pm UTC
I remember playing Verdun when it was still in its early stages and free of charges. It was already quite fun but, of course, full of bugs and glitches, and performance on a GTX650 was decent in medium/low settings. When I saw it on a Steam sale, I bought it. Performance was quite bad on a GTX750Ti back in the days, even in medium settings.
A couple of weeks ago we thought that it'll be a nice "Insurgency break" to play it with some friends. Sadly, it didn't load but thanks to the devs, they fixed it, and I've just played 3 hours non-stop with a good friend thanks to your today's article ("hey dude, it works again on linux, have a look on GoL, wanna try a game?" ).
Performance is now quite amazing on a GTX960 (everything on High/Ultra, ~70/80fps with the occasionnal 50fps drop) and the game, albeit though, is quite rewarding if you play the objectives together with your teammates in the Frontlines mode. They added a ton of stuff, the maps are quite nice, visually it's really… well, trenches, mud, explosions, mud, blood, more mud, gas are not what I'd call "beautiful" but it's really immersive. I think I'll spend next week-end in the French's trenches with some friends, and thank you for reminding me that this game can be quite fun :)
A couple of weeks ago we thought that it'll be a nice "Insurgency break" to play it with some friends. Sadly, it didn't load but thanks to the devs, they fixed it, and I've just played 3 hours non-stop with a good friend thanks to your today's article ("hey dude, it works again on linux, have a look on GoL, wanna try a game?" ).
Performance is now quite amazing on a GTX960 (everything on High/Ultra, ~70/80fps with the occasionnal 50fps drop) and the game, albeit though, is quite rewarding if you play the objectives together with your teammates in the Frontlines mode. They added a ton of stuff, the maps are quite nice, visually it's really… well, trenches, mud, explosions, mud, blood, more mud, gas are not what I'd call "beautiful" but it's really immersive. I think I'll spend next week-end in the French's trenches with some friends, and thank you for reminding me that this game can be quite fun :)
New Stellaris developer video brings on the hype
12 Apr 2016 at 12:01 pm UTC
12 Apr 2016 at 12:01 pm UTC
Get my money once again, Paradox!
This one will be an instabuy for me :)
This one will be an instabuy for me :)
Darkest Dungeon has two Linux beta updates, still issues to be worked out
7 Apr 2016 at 12:24 pm UTC
7 Apr 2016 at 12:24 pm UTC
I have tested the linux beta version of Darkest Dungeon on two machines:
- My main rig: i7-4790 @3.6GHz, Nvidia GTX960, archlinux, nvidia driver 361.28-4: the empty map bug happens randomly, but mainly on the first dungeon after game starts. Closing and relaunching the game seems to work, although I had some random map bugs during a game session last week.
- Laptop: thinkpad X201, i5-520m, Intel HD GPU, archlinux, kernel modesetting driver: I never had the map bug. Although the game says it needs OpenGL 3.2 capable GPU it works reasonably well on this OpenGL 2.1 capable GPU as long as you disable motion blur. Perfect for a long train travel :)
The map bug seems to be mainly nvidia related (although I haven't read the whole bug topic on steam forums)
- My main rig: i7-4790 @3.6GHz, Nvidia GTX960, archlinux, nvidia driver 361.28-4: the empty map bug happens randomly, but mainly on the first dungeon after game starts. Closing and relaunching the game seems to work, although I had some random map bugs during a game session last week.
- Laptop: thinkpad X201, i5-520m, Intel HD GPU, archlinux, kernel modesetting driver: I never had the map bug. Although the game says it needs OpenGL 3.2 capable GPU it works reasonably well on this OpenGL 2.1 capable GPU as long as you disable motion blur. Perfect for a long train travel :)
The map bug seems to be mainly nvidia related (although I haven't read the whole bug topic on steam forums)
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