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Latest Comments by F.Ultra
KDE has an unpatched security issue that's been made public
7 Aug 2019 at 8:34 am UTC Likes: 9

Quoting: chancho_zombiedon't read this
Spoiler, click me
[Desktop Entry]
Exec=/bin/thisisavirus

you are doomed!!
That one you have to actively click on, the problem here is the shell expansion in where you can say set the title to a dynamic value like "title[$ie]=$(/bin/thisisavirus)"

What have you been clicking on this weekend?
5 Aug 2019 at 7:59 pm UTC Likes: 2

Quoting: tuubi
Quoting: F.UltraBought and launched Mad Max so I'll guess that I'll be stuck with my computer for 100-200hours. Don't know how my employer will react though...
Took me less than 90 to get all but one of the achievements, and I wasn't exactly speedrunning. But I guess 90 hours is plenty.
I have a tendency in games like this to spend 10+ hours on infiltrating some outpost just to realise that I probably need to level up first :)

What have you been clicking on this weekend?
5 Aug 2019 at 7:58 pm UTC

Quoting: Dunc
Quoting: F.UltraBought and launched Mad Max so I'll guess that I'll be stuck with my computer for 100-200hours. Don't know how my employer will react though...
Make sure it's using Vulkan. I haven't played it in a while, so I don't know if you still need to use a beta version, but it's well worth it. It improved my experience from “playable, but a bit rough in places” to a solid 60+fps with maxed-out settings.
I think one still requires the beta branch to go Vulkan (the option is not in the launcher which AFAIK it is in the vulkan build) so I've only tested it with OpenGL so far but it flies on my Ryzen+RX480 at max settings so I haven't yet found it necessary to test the beta branch.

What have you been clicking on this weekend?
5 Aug 2019 at 10:38 am UTC Likes: 2

Bought and launched Mad Max so I'll guess that I'll be stuck with my computer for 100-200hours. Don't know how my employer will react though...

Steam Play Proton 4.11 released, a pretty huge release pulling in D9VK and a replacement for esync
31 Jul 2019 at 4:22 pm UTC Likes: 1

Quoting: EagleDelta
When Valve identified issues with multi-threaded games as Proton development was being ramped up, CodeWeavers worked on developing the "esync" patchset to address it. It worked well but it came with multiple issues. As Valve said it needed a "special setup" and can cause "file descriptor exhaustion problems in event-hungry applications", they also think it "results in extraneous spinning in the kernel". So, they're working on what they're calling fsync and suggesting changes to accommodate it in the Linux Kernel.
That is awesome, though It's probably important to have everyone temper expectations for a stable version of fsync for a while. The kernel patches were submitted, but it will probably take some time to actually get those changes into the kernel, followed by even more time waiting for Desktop distros to update/patch their own kernels with the changes.

Still cool nonetheless
Yeah the patch to the kernel have already met some resistance on LKML and there are some strange things with it as well. The reason esync was a problem was the file descriptor limit that for some applications ranged to the millions but the fsync patches for the kernel can only handle 75k objects.

Ubisoft and Epic Games are now supporting Blender development
22 Jul 2019 at 7:01 pm UTC Likes: 6

Quoting: x_wing
Quoting: Alm888I wonder, what Autodesk® had done to piss these guys off so much that they openly started undermining its dominance by supporting the direct competitor? :huh:

Usually, Big Bucks Companies stick to each other.
The only problem with Maya and 3DSMAX is their price. For indies/hobbyist Blender is the way to go and I think that Unity and Epic wants to reduce newcomers costs.
It's also that you can contribute to an open source project and steer the direction of development while you are at Autodesk:s mercy when it comes to how Maya will evolve. Epic probably also noticed that the vast majority of the game publishers on their store already uses Blender so by supporting it they are also proving support for their store partners.

To celebrate the 50th anniversary of the Apollo 11 moon landing, Steam has a sale on
19 Jul 2019 at 9:29 pm UTC

Quoting: Dunc
Quoting: Purple Library GuyThat's an odd "we", now that I think about it. I'm Canadian, and we never had the capacity, only the Americans did
Hey, don't talk yourselves down [External Link], eh?

Quoting: F.UltraSoon SpaceX will build the Falcon Super Heavy which will have capacity to send crews to both the Moon and Mars so there are still interesting times ahead!
Exactly. Although, as I understand it, Musk wants to skip the moon and go straight to Mars (before 2030, which, given the greater challenges involved, isn't that much further off than 1969 was when Kennedy announced his ambition). But I'm pretty certain Jeff Bezos's Blue Origin intends to go there.

(Also, since I'm posting YouTube links, for anyone interested in the AGC, this playlist [External Link] is essential.)
Yes Musk personally wants to skip the Moon and head directly to Mars but SpaceX is a commercial space company so while they might be putting their own money into Mars, others are free to rent their rockets for other missions which is how they of course make their money.

That is why they list the BFR (Big Falcon Rocket) as having the following functions:

  • Mars colonization
  • Earth–lunar transport
  • Multiplanetary transport
  • Intercontinental transport
  • Orbital launcher
  • Space tourism


So Dead Space is soon coming :-)

To celebrate the 50th anniversary of the Apollo 11 moon landing, Steam has a sale on
19 Jul 2019 at 12:33 am UTC Likes: 5

Quoting: chancho_zombieThe most interesting stuff for us technology enthusiasts is that the Apollo 11 set the basis for the first computers [External Link] by today standards it's more like a calculator, but nevertheless it was one of the first microchips.

I wonder if it is possible to run Linux on it.:D

the RAM memory is not even bits it's 2048 words.^_^ I don't know it's even slim for damn small linux.
And the ROM was Core Rope Memory, aka they had old ladies knitting 1:s and 0:s with magnetic rope which NASA jokingly called LOL (Little Old Lady) Memory :)

https://authors.library.caltech.edu/5456/1/hrst.mit.edu/hrs/apollo/public/visual3.htm [External Link]

And here is the source code, it was all written and edited on paper:

To celebrate the 50th anniversary of the Apollo 11 moon landing, Steam has a sale on
19 Jul 2019 at 12:29 am UTC Likes: 1

Quoting: chancho_zombie
Quoting: Purple Library Guy
Quoting: F.UltraThe Russians landed a rocket (Luna 2) on the Moon in 1959.
With people in it?
the Russians got it all wrong we are not going to conquer the universe sending dogs and space monkeys.:D
Don't tell the French :-)

Animals had been used in aeronautic exploration since 1783 when the Montgolfier brothers sent a sheep, a duck, and a rooster aloft in a hot air balloon to see if ground-dwelling animals can survive

To celebrate the 50th anniversary of the Apollo 11 moon landing, Steam has a sale on
19 Jul 2019 at 12:08 am UTC

Quoting: Purple Library Guy
Quoting: F.UltraThe Russians landed a rocket (Luna 2) on the Moon in 1959.
With people in it?
You might think that Apollo 11 would not have been the first manned Moon landing if that where the case ;). I was referring to your "I don't know if the Russians might still have some rockets hanging around they could strap together and send to the moon--they never actually did that" since the Russians actually did send a rocket to the Moon (and did so several times).

Soon SpaceX will build the Falcon Super Heavy which will have capacity to send crews to both the Moon and Mars so there are still interesting times ahead!