Latest Comments by Ehvis
My experiences of Valve's VR on Linux
13 Aug 2020 at 9:49 am UTC
13 Aug 2020 at 9:49 am UTC
Quoting: PatolaSteamVR should not be tied to the Steam client at all. Although I have no idea how to practically install SteamVR without the client. However, SteamVR is moving away from OpenVR to OpenXR, so open implementations should be usable. However, at present this does not make much of a difference since SteamVR is still the only full featured implementation of either API.Quoting: Avehicle7887Nice article, I've been interested in VR for a while, the issue though is that it seems way too focused solely around Steam on Linux. Has anyone actually tried playing games on VR without Steam?Short answer, no. There is no way to activate Valve's VR without Steam that I know of. It depends on Steam drivers to be activated and the controls don't even appear on "xinput list" even after having been activated. Which brings one of the reasons there are no open source VR games, they'd be dependent on Valve's VR libraries.
This may ruffle some feathers but I don't like Steam and having to depend on such a platform to run VR isn't my cup of tea. I would welcome any suggestions for a "game client agnostic" method.
Your concern is quite legitimate. :unsure:
My experiences of Valve's VR on Linux
12 Aug 2020 at 2:35 pm UTC Likes: 1
12 Aug 2020 at 2:35 pm UTC Likes: 1
I recognise your frustration. Although different because it was a good while ago and using nvidia gives different issues, you just start out endlessly googling things until you get a feel for the finicky stuff.
That linux_temp branch should be removed though. It was created to quickly distribute a fix for a critical issue and hasn't been updated since. It would have saved you hours of messing around.
Also there with the base station noise. Not a pleasant sound and I need to put up my headset sound quite a bit to drown it out. However, headset does switch for me these days. Although pulse has messed that up again if my main monitor went to sleep and then came back with pulse switching my audio over to the monitor (which can't actually play sound), but that's entirely a pulseaudio problem.
I also have no issues starting proton games from SteamVR home. First starts can be a bit weird though since it has that dependency install thing.
That linux_temp branch should be removed though. It was created to quickly distribute a fix for a critical issue and hasn't been updated since. It would have saved you hours of messing around.
Also there with the base station noise. Not a pleasant sound and I need to put up my headset sound quite a bit to drown it out. However, headset does switch for me these days. Although pulse has messed that up again if my main monitor went to sleep and then came back with pulse switching my audio over to the monitor (which can't actually play sound), but that's entirely a pulseaudio problem.
I also have no issues starting proton games from SteamVR home. First starts can be a bit weird though since it has that dependency install thing.
NVIDIA GeForce are teasing something for August 31, likely RTX 3000
10 Aug 2020 at 3:41 pm UTC Likes: 2
10 Aug 2020 at 3:41 pm UTC Likes: 2
The leaked specs of these new cards appear to have lots of vram and memory bandwidth. Interesting to see how they will market that. Since there is no competition at that level, I expect some extremely high prices.
Quoting: ShmerlLooking forward to an upgrade, but not to Nvidia. Waiting for RDNA 2 cards from AMD.Always waiting for the next card that is several years behind the times, right? Why are you even reading the nvidia related posts?
Total War Saga: TROY is now a 12 month Epic Games Store exclusive
10 Aug 2020 at 3:36 pm UTC Likes: 2
10 Aug 2020 at 3:36 pm UTC Likes: 2
Quoting: Eikehttps://twitter.com/feralgames/status/1292827642526408706Also immediately clear that the Linux release has been delayed. If not cancelled.
Racing game 'DRAG' with impressive visuals enters Early Access on August 11
7 Aug 2020 at 7:38 am UTC Likes: 1
7 Aug 2020 at 7:38 am UTC Likes: 1
Quoting: Luke_NukemI wonder how much influence Powerslide (by Ratbag Games) had on this.Powerslide is easily the racing games I enjoyed the most. I spent so much time getting good. And it had a few silly challenge track as well (like The Luge). Good times. This game does remind me of it somewhat in style. Gameplay is another thing though. I played Powerslide with keyboard only because that was how things were in those days. That's probably not going to be a great option for this one. I'd like steering wheel support with some force feedback though.
Unrailed! is gearing up for launch with a discount before the price goes up
4 Aug 2020 at 9:21 am UTC
4 Aug 2020 at 9:21 am UTC
Only played this game a little. It's pretty tough on your own so trying it in coop would be nice.
Ova Magica blends Harvest Moon, Stardew Valley and Pokemon in the tech demo
27 Jul 2020 at 9:20 am UTC Likes: 1
27 Jul 2020 at 9:20 am UTC Likes: 1
Quoting: CybolicMaybe Ooblets will be something for you then. The battles there are dance battles. No contact at all. Currently only on the Epic Store though, but I assume the devs will eventually want to sell the game, so it'll no doubt come to Steam when it comes out of EA.Quoting: GuestEven if it is just a game, the idea that you make animals fight each other for your business disturbs me too much.Same here. No matter how cute any game of this type may look, the initial concept is much too disturbing for me. I haven't even seen any of these games try to hide the concept behind something more innocent, like having the creatures pillowfight or who-gives-the-best-compliments battles (which I have seen in other game types).
My child will never play this or any other pokemon related game.
Destroy, consume, spread and stop at nothing - CARRION is out now
24 Jul 2020 at 2:12 pm UTC Likes: 1
24 Jul 2020 at 2:12 pm UTC Likes: 1
Quoting: subThe game mechanics look great.IIRC from the demo, escape from where you were being held.
But what is the actual game about?
I play as this monster blob and kill some humans?
I really fail to see the goal of the game from the videos. :D
Linux distro Fedora 33 may get DXVK as the default for Wine
22 Jul 2020 at 3:47 pm UTC
22 Jul 2020 at 3:47 pm UTC
Quoting: silmethDon't know the exact limitations since I'm not an expert on the matter, but as I understand it, dxvk won't interoperate with the rest of win32. Something that games don't do anyway, but most desktop 3d software does.Quoting: EhvisSounds like a terrible idea. DXVK is for games and does not work for most non-game software. The default should not be limited like that.What do you mean by ‘does not work’ here,
Linux distro Fedora 33 may get DXVK as the default for Wine
22 Jul 2020 at 1:37 pm UTC
22 Jul 2020 at 1:37 pm UTC
Sounds like a terrible idea. DXVK is for games and does not work for most non-game software. The default should not be limited like that.
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