Latest Comments by Hendrin
Cheese Talks: AdventureJam 2015 Retrospective
3 Apr 2016 at 5:59 am UTC Likes: 1
3 Apr 2016 at 5:59 am UTC Likes: 1
Good information. Definitely want to participate if I can. :)
Xamarin announces Mono will be put under an MIT license
1 Apr 2016 at 7:08 am UTC
1 Apr 2016 at 7:08 am UTC
Not a fan of Microsoft but do like the C# language, but still very hesitant about this. Having said that, the open source Monogame/FNA has brought us quite a few games like Bastion, Fez, Skulls of Shogun and more. I think in cases like this were you are for the most part avoiding most of the Windows specific stuff and focusing mostly on the game library it works. Would I make a desktop program(level editor, paint program, etc) or even a mobile app with this? No.
Honestly, it bugs me that effective Microsoft with C# and Oracle with Java, effectively sit on what I find enjoyable game frameworks (libGdx and Monogame/FNA) to use and develop with.
Yes, I know I could use other ones but I enjoy these type of languages and the layout of the libraries. Guess when it comes right down to it don't put all your eggs into one basket regardless if it is something patented or open source. The frameworks you use may die out get changed to require licensing and costs.
Anyways, I guess its a slight move in the right direction, but would require a major move further to make me actually trust Microsoft.
Honestly, it bugs me that effective Microsoft with C# and Oracle with Java, effectively sit on what I find enjoyable game frameworks (libGdx and Monogame/FNA) to use and develop with.
Yes, I know I could use other ones but I enjoy these type of languages and the layout of the libraries. Guess when it comes right down to it don't put all your eggs into one basket regardless if it is something patented or open source. The frameworks you use may die out get changed to require licensing and costs.
Anyways, I guess its a slight move in the right direction, but would require a major move further to make me actually trust Microsoft.
Want to make an RPG game? Looks like RPG Maker MV may be coming to Linux
8 Mar 2016 at 3:06 am UTC Likes: 2
8 Mar 2016 at 3:06 am UTC Likes: 2
The editor uses QT already and version 1.1 just hit and they expressed interest on the official forums but no confirmation of course. Just keep in mind this is developed in Japan then translated. So there is a bit more of a delay than usual between updates.
Games are exported as html5 wrapped via node.js. the games already technically work on Linux and there is walk through on the official English forums.
I do agree Godot is a better choice for folks with even a bit of programming knowledge but remember there is an integrated database, event system, plugin system. You don't need any programming knowledge for rpgmaker, unlike godot. Godot being a more general tool has alot higher ceiling game wise and function wise.
Also one nice thing is because it's javascript using pixi.js you can modify the entire engine if you have the ability.
One downside. The performance on android is still subpar.
Also already seen a visual novel and side scrolled built using it. Not commercial yet, but given its javascript, it opens up more possibilities compared to previous rpgmaker.
Plus plugins! My favorite are http://www.yanfly.moe [External Link] but there are alot listed on the official forums.
Games are exported as html5 wrapped via node.js. the games already technically work on Linux and there is walk through on the official English forums.
I do agree Godot is a better choice for folks with even a bit of programming knowledge but remember there is an integrated database, event system, plugin system. You don't need any programming knowledge for rpgmaker, unlike godot. Godot being a more general tool has alot higher ceiling game wise and function wise.
Also one nice thing is because it's javascript using pixi.js you can modify the entire engine if you have the ability.
One downside. The performance on android is still subpar.
Also already seen a visual novel and side scrolled built using it. Not commercial yet, but given its javascript, it opens up more possibilities compared to previous rpgmaker.
Plus plugins! My favorite are http://www.yanfly.moe [External Link] but there are alot listed on the official forums.
Retro-Pixel Castles, A Hybrid Godlike Village Simulator Thoughts & Key Giveaway
29 Jul 2015 at 10:17 pm UTC
29 Jul 2015 at 10:17 pm UTC
Looks fun to me as well, and screenshot!
We have Ten Copies Of The Fantastic Victor Vran To Give Away!
28 Jul 2015 at 2:25 am UTC
28 Jul 2015 at 2:25 am UTC
Always focus on swords and daggers(rapier) and enjoy breaking alot of urns, you never know if an enemy might be hiding n there. ;)
Shovel Knight - An NES Inspired Platformer Released On Linux
9 Oct 2014 at 8:32 am UTC
9 Oct 2014 at 8:32 am UTC
Think they chose that era, simply because when you actually finished one of the games you felt a sense of accomplishment. These days, alot of the games are pretty simple to get through and there isn't a whole lot of difficulty to be had.
Ground Pounders Strategy Game Linux Keys Up For Grabs
30 Apr 2014 at 2:57 am UTC
30 Apr 2014 at 2:57 am UTC
Wouldn't mind giving it a go and help with testing on Linux! :)
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