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Latest Comments by UltraAltesBrot
Remember the SMACH Z handheld? It's apparently going to be at E3 this year
4 June 2019 at 7:32 pm UTC Likes: 1

It's a little bit late to the party. Times are tough with Steam Link Anywhere around. Why purchase an expensive new device when you already have a smartphone or tablet?

The Swords of Ditto is a much better and more interesting game with Mormo's Curse
15 May 2019 at 7:56 pm UTC

Doesn't work for me either. Starts up, but hangs on the intro screen and sometimes when it gets into the main menu it hangs when I click on anything.

BATTLETECH is going to the city with the Urban Warfare expansion due in June
23 April 2019 at 8:14 pm UTC Likes: 1

Quoting: da_habakukare the loading times fixed? i tried it on a free weekend and loading times between missions were horrible on a modest xeon. no other game was loading so slow.
Same, even with the game being on an SSD and stuff. Made me not get the game.

Looks like Easy Anti-Cheat strikes again with Steam Play, Paladins is no longer playable on Linux
9 February 2019 at 2:22 pm UTC Likes: 3

Quoting: KristianDoesn't Valve already have their own anticheat solution, VAC?
Yes, but not all devs decide to use it: Using it binds your product to Steam and sometimes the principles of VAC (delayed bans to catch as many cheaters as possible at once, ..) don't suffice the devs/publishers goals of fighting cheaters.

Many players even demand BattlEye, EAC, PunkBuster or whatever, because they think it's more efficient. For example the Counter-Strike pro players community ESEA has their own seemingly rather invasive anti-cheat solution to combat cheaters.

First-person base-building survival game 'Volcanoids' is making great progress on a Linux version
8 January 2019 at 2:58 pm UTC

Quoting: x_wing
Quoting: silmethThey could, if I understand it correctly, hypothetically use the ARB_gl_spirv OpenGL extension when the driver supports it, to provide pre-compiled shaders for OpenGL renderer. That would speed up loading for users with newer drivers, while those without this extension (older GPUs and driver versions) would stay on compiling GLSL shaders during loading.
Not a GL savvy but, wouldn't also help the local shaders cache? I mean, it builds once but use many, so this slow loading times may only happen on the first run (like in other games).
If that's the case, Steam's shader cache management could be helping too, couldn't it?

Valve just put out another (smaller) Steam Play beta version
18 October 2018 at 8:58 am UTC

The issue with games using .NET launchers not starting isn't solved yet, is it?

Cities: Skylines - Industries expansion announced, releasing October 23rd
11 October 2018 at 8:06 pm UTC

Quoting: MaelraneCan all of the dlcs be enabled in one game?
Yes. Slight exception might be Snowfall, because you can only play in always winter mode or no winter at all. Other stuff like trams from that DLC is available everywhere, though.

Valve have released a new Steam Beta Client with a richer Discord-like chat interface
12 June 2018 at 10:31 pm UTC

Quoting: toor
Quoting: nox
Quoting: toorI'm subscribed to the beta, but no update available
It didn't tell me that I had an update available. I had to just restart steam, which got it to update without telling be that there was an update :)
I've done that. And then unsubscribed from the beta and subscribed again. That didn't solve it.
You could try to manually check for an update while opted-in to the beta: Steam->Check for client updates in the top left. At least that did it for me.