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Latest Comments by Salvatos
Discord announce a 90/10 revenue split, Discord Store will support Linux
16 Dec 2018 at 3:04 am UTC

Well, that's assuming Epic and Discord are letting anything get onto their stores and not vetting games. Is that known at this point?

Discord announce a 90/10 revenue split, Discord Store will support Linux
14 Dec 2018 at 11:24 pm UTC Likes: 6

At this point I feel both amused and kind of mildly irritated when a company feels the need to point out that most of their users are on Windows to explain late Linux support. Like, no shit? We're all aware that we're marginal neckbeards and that we're not a priority for anyone looking to make money on the desktop. What we're asking is whether you do intend to let us give you more money down the road.

That said, this is not a jab at Discord in particular. They're chill and I've always been happy with their Linux support and the software in general. I'm much more inclined to believe that they're actively working on expanding the store to Linux than Epic are with their own store. I'm still sticking to Steam when it comes to renting games, though.

Valve in it for the 'long haul' with Artifact, first update out and a progression system due soon
14 Dec 2018 at 9:14 pm UTC Likes: 1

I think the operative words in bgh251f2's comment were that "you can't sell them anywhere you want and cant dispose of them in other ways" (emphasis mine). That much is true and indeed different from physical goods.

Valve in it for the 'long haul' with Artifact, first update out and a progression system due soon
14 Dec 2018 at 7:48 pm UTC

Quoting: jasondaigoEverything people do online is potentially anti social. And thats not good change.
That alone doesn't sound much different from offline to me.

The GOG winter sale is officially here, with plenty of Linux games and a giveaway
14 Dec 2018 at 7:29 pm UTC Likes: 1

Quoting: NanobangGot Shadowrun Returns and Dragonfall and Trine added through connect ... but I also have a few titles I---did I buy them? I don't own them on Steam, but I don't remember buying them on GoG either. Hmm. Oh well, Merry Chrismahannuquanzika to me.
I have several games on GOG that were just thrown onto my account when I created it and a couple other freebies from sales. Mostly very old games like the Ultima franchise.

The GOG winter sale is officially here, with plenty of Linux games and a giveaway
14 Dec 2018 at 6:12 am UTC

Quoting: wvstolzing
Quoting: SalvatosI've had Shadowrun Returns on Steam for about 5 months but GOG Connect says it's unavailable. Does anyone know if I need to have played it for it to get picked up? I haven't touched it yet.
I had the same experience (hadn't touched Shadowrun Returns, etc.) -- then, on Steam, I clicked on install, and refreshed the GOG connect page; only then did it recognize the game.
Thanks for that. Still no dice for me, though =/

Edit: Finally showed up the next day.

The GOG winter sale is officially here, with plenty of Linux games and a giveaway
13 Dec 2018 at 8:47 pm UTC

I've had Shadowrun Returns on Steam for about 5 months but GOG Connect says it's unavailable. Does anyone know if I need to have played it for it to get picked up? I haven't touched it yet.

Valve have some serious competition, with the Epic Games Store being announced
12 Dec 2018 at 8:29 pm UTC Likes: 1

Quoting: MalOk cool but... what the hell is a "used digital game"?!? A digital game with some scratches on the pixels of the loading screen or the colors of the main character weared down? :D
Having not looked into any of this or heard about it until 1 minute ago, I would imagine they use some form of DRM to revoke your access to the game once you've decided you're done with it and resell it.

The turn-based tactical RPG Fell Seal: Arbiter's Mark is coming along nicely
10 Dec 2018 at 5:43 pm UTC

Is this the game where the character sprites were perpetually walking in place? Good to see they fixed that :)

Editorial: An open letter to Valve on why they should keep on embracing Linux
10 Dec 2018 at 4:58 am UTC Likes: 3

Quoting: qptain NemoI don't understand the connection some people make between reducing cuts for people making Linux ports and developers making bad ports as the result.
Laziness. Some companies already make bad ports even in the absence of incentives. If Valve offered "free money" to anyone putting up a Linux port on the store, you don't think even more companies would put in minimal effort to tick the box and take that extra cash? That wouldn't be the first time people try to game the system; just recently one of Valve's announcements mentioned "developers (...) producing 'games' that generated revenue without anyone actually buying and playing them [External Link]" by abusing the trading card system. Putting up a Linux executable that barely launches sounds easy in comparison.

There is no doubt in my mind that bad or soon-unsupported ports would (continue to) happen, which leaves Valve with a choice of either paying those companies for nothing or policing their software. We all know Valve like to leave moderation to others, but I doubt they would enjoy losing money for the heck of it either. And with Steam Play working the way it does now, a bad port is more detrimental than no port for us Linux gamers. So Valve would essentially be giving some devs a bigger cut for preventing us from playing their games on Steam.