Latest Comments by g000h
If you have trouble with keyboard input in some Unity games, there is a workaround (updated)
23 Aug 2018 at 2:53 pm UTC
23 Aug 2018 at 2:53 pm UTC
I don't suppose there is a list of titles which are known to be affected? From above comments I'm assuming the current list is this:
Rust
WarThunder
EDIT:
I feel like adding this: I just loaded up RUST for the first time in 3 weeks, and it ran a 4.5GB update. Then I started playing it fine, no problems, and I don't use a game command switch to fix any problems, just the plain defaults. [For me, RUST is not affected by the problem mentioned in this article.]
Rust
WarThunder
EDIT:
I feel like adding this: I just loaded up RUST for the first time in 3 weeks, and it ran a 4.5GB update. Then I started playing it fine, no problems, and I don't use a game command switch to fix any problems, just the plain defaults. [For me, RUST is not affected by the problem mentioned in this article.]
GOG have gone on the offensive with their new 'FCK DRM' initiative
23 Aug 2018 at 1:59 am UTC Likes: 7
23 Aug 2018 at 1:59 am UTC Likes: 7
In light of the recent Proton/WINE news from Valve, there is a slight hint of sour grapes from GOG with this post. Or at least, it is a bit of a coincidence the order that these news items came out.
Meanwhile, it is probably worth stating my position - I am not a fan of DRM, and I would be very happy if more games were DRM-free. When I decide to buy a game, having a DRM-free download helps me to go ahead with the purchase. I feel that DRM is detrimental to me as a consumer, and tends to stop me using a product how I'd like. If I buy a game, I'd prefer if it didn't need to be constantly online, and prevent me from keeping a working backup, etc. I like the idea of playing a game product I own without it being tied to a client application in order to play it.
Saying that I don't feel that Steam client itself is especially a DRM issue. You can download games from Steam without the client (i.e. using SteamCmd) and if the game developer put a DRM-free copy of the game on Steam, then you can play it without Steam. It comes down to Valve is not enforcing DRM on their client, it is the game publisher who enforces it. Also, Steam client's offline mode does help alleviate DRM issues with some games.
Getting back to GOG - I have bought numerous games on GOG and happy to have DRM-free downloads. Until Valve's recent Proton announcement, I was very much favouring purchase of any DRM-free Windows games on GOG (over Steam). My reason - Because if I was going to play a Windows game in my own WINE-tweaked compatibility layer, I wouldn't want a Steam client running on WINE as well. However, now that Proton is coming out... well... It makes running Windows games on Linux a lot easier. Also, the fact that playing these Windows games on Proton registers as a Linux usage also rings well with me.
Saying all the above, I'll still buy more DRM-free games on GOG (but probably less than before) and I'm absolutely going to favour Linux native ports over Windows games that I might purchase to play using Proton. But, things have moved more in Steam's direction for me now.
Meanwhile, it is probably worth stating my position - I am not a fan of DRM, and I would be very happy if more games were DRM-free. When I decide to buy a game, having a DRM-free download helps me to go ahead with the purchase. I feel that DRM is detrimental to me as a consumer, and tends to stop me using a product how I'd like. If I buy a game, I'd prefer if it didn't need to be constantly online, and prevent me from keeping a working backup, etc. I like the idea of playing a game product I own without it being tied to a client application in order to play it.
Saying that I don't feel that Steam client itself is especially a DRM issue. You can download games from Steam without the client (i.e. using SteamCmd) and if the game developer put a DRM-free copy of the game on Steam, then you can play it without Steam. It comes down to Valve is not enforcing DRM on their client, it is the game publisher who enforces it. Also, Steam client's offline mode does help alleviate DRM issues with some games.
Getting back to GOG - I have bought numerous games on GOG and happy to have DRM-free downloads. Until Valve's recent Proton announcement, I was very much favouring purchase of any DRM-free Windows games on GOG (over Steam). My reason - Because if I was going to play a Windows game in my own WINE-tweaked compatibility layer, I wouldn't want a Steam client running on WINE as well. However, now that Proton is coming out... well... It makes running Windows games on Linux a lot easier. Also, the fact that playing these Windows games on Proton registers as a Linux usage also rings well with me.
Saying all the above, I'll still buy more DRM-free games on GOG (but probably less than before) and I'm absolutely going to favour Linux native ports over Windows games that I might purchase to play using Proton. But, things have moved more in Steam's direction for me now.
Strategy game Radiis has no moving units, only buildings and it's out now
21 Aug 2018 at 7:59 pm UTC
21 Aug 2018 at 7:59 pm UTC
Quite interested in this. I like the Risk board game, I like Tower Defence games, I like game play to be relatively deep but without lots of obscure rules. Just watched this game play Video [External Link], which was pretty good to get a feel for play.
Guess it's another one to go on the Wish List.
Guess it's another one to go on the Wish List.
The action RPG Underworld Ascendant is now releasing in November
21 Aug 2018 at 6:47 pm UTC Likes: 1
Although both engines are full of pitfalls that need to be surmounted.
21 Aug 2018 at 6:47 pm UTC Likes: 1
Quoting: ShmerlAs much as that is very true and fair comment, I'd also venture from my own perspective that less games have been coming to Linux on Unreal Engine versus Unity. Maybe due to implementation difficulties getting the Linux build to work. I think I'm happier it's on Unity because I want to see a working Linux release.Quoting: FutureSutureUnreal manages to produce better graphics with better performance if used right. Unity just ends up being more limited in general. I'm not sure if that's the reason for certain look-n-feel that the game gives though.Quoting: ShmerlGood that it's releasing, but they really should have used Unreal instead of Unity. Many pointed it out to them in the past.Why do you say that? I am not clued up on the matter, hence my curiosity.
Although both engines are full of pitfalls that need to be surmounted.
Fictorum, the action RPG with destructible environments looks like it's now on the way to Linux
20 Aug 2018 at 4:18 pm UTC
20 Aug 2018 at 4:18 pm UTC
Thinking I'll add this one to my Wishlist, and then once the Linux version drops, I'll consider it some more. Linux version + Sale + Good Game Play = Likely Purchase. ;)
There's some great Linux games on sale right now
20 Aug 2018 at 4:11 pm UTC Likes: 3
20 Aug 2018 at 4:11 pm UTC Likes: 3
Just feel like adding - Ken Follett's The Pillars of the Earth - as well as being a fantastic game - is also a fantastic book. I've read it and adored it, and highly recommend to others.
I bought Turok just after the Linux release. It was playing fine on my Debian Linux rig. Noting you can get Turok I and Turok II Bundle [External Link] for 86% discount on Fanatical. And even more discount if you use the SUMMER10 voucher code!
I bought Turok just after the Linux release. It was playing fine on my Debian Linux rig. Noting you can get Turok I and Turok II Bundle [External Link] for 86% discount on Fanatical. And even more discount if you use the SUMMER10 voucher code!
You can get the original Orwell free from Humble Store for a limited time
17 Aug 2018 at 2:32 pm UTC
17 Aug 2018 at 2:32 pm UTC
Always in the mood for free. But (as usual) I already own it.
The original The Banner Saga is no longer officially supported on Linux
14 Aug 2018 at 9:12 pm UTC Likes: 2
14 Aug 2018 at 9:12 pm UTC Likes: 2
I've been using The GIMP happily for years. Recently, Krita free open source art software came to Linux (and Windows and MacOS) and is a pretty good Photoshop replacement. Yes, it would be great for Linux if more decent art and design tools came to the platform, and not necessarily from Adobe.
DXVK 0.65 is out for Vulkan-based D3D11 in Wine, fixes for Monster Hunter World, Yakuza 0
12 Aug 2018 at 8:15 pm UTC
12 Aug 2018 at 8:15 pm UTC
Quoting: ShmerlI only buy DRM-free, so by amount it's mostly GOG, then Humble and last itch.io.Good point, my own raw~ish result isn't perfect, because I've not separated out the Humble DRM-free count. It does complicate things, because usually Humble releases DRM-free download + Steam key for the each DRM-free title.
DXVK 0.65 is out for Vulkan-based D3D11 in Wine, fixes for Monster Hunter World, Yakuza 0
12 Aug 2018 at 7:51 pm UTC
12 Aug 2018 at 7:51 pm UTC
Quoting: ShmerlLeading me onto another interesting subject: The ratio of Linux gamers using Steam versus GOG versus other game purchase system. I'd be interested in GOL surveying its readership about its purchasing ratio. Just looking at my own (raw~ish) stats: I've bought 85.9% of my Linux games on Steam, 13.8% of my Linux games on GOG, and 0.3% on itch.io (and not counting free games, such as Xonotic).Quoting: g000hA game bought for playing on Windows (i.e. WINE) because the Linux port is delayed (for instance), produces stats that it was a Windows purchase.We know for example, that GOG collect statistics based on user agent, so GOG would know that the game was purchased and downloaded by Linux users. We don't know however what stats are shared by GOG with developers. However if they don't share these stats, developers wouldn't know anything anyway, besides the fact that the game was bought. You'd need to ask actual developers to know that info is available for them.
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