Latest Comments by ReverendJ1
Stoic have now removed the Linux version of The Banner Saga, in favour of Steam Play
19 Nov 2018 at 10:15 pm UTC
19 Nov 2018 at 10:15 pm UTC
Quoting: mylkadying light (dead island doesnt have support for any linux newer than ubuntu 15.05. im kinda pissed about that, because it doenst work with 16 and above for me)I swear I played Dead Island on 16.04, but I guess I can't say for sure. I just deleted it and installed the Definitive Edition though (which works like a charm, since it uses Dying Light's engine), since my friend just bought it and wanted to play through it with me. It'll probably be down to $5 again on the next sale.
Regular Human Basketball is out and it's hilariously odd
1 Aug 2018 at 4:18 pm UTC Likes: 1
1 Aug 2018 at 4:18 pm UTC Likes: 1
Quoting: EikeThis running around inside to control the world outside reminds me of Lovers in a Dangerous Spacetime [External Link].It's possible Lovers in a Dangerous Spacetime was influenced by this game. It's actually over 3 years old now. It was originally a game jam game released on itch.io.
Survival game 'Rust' adds a new Team UI, a deployable watchtower, compass and more
6 Jul 2018 at 6:32 pm UTC
I've always played Ark PvE and always thought I was missing out somewhat never playing PvP. I get it can be fun at times, but at least when I started, there was huge issues with hackers. They recently added an option so you can play a PvE server, and then declare war on other tribes. If all tribes agree, then at a predetermined time, the server will go PvP for however long. Pretty neat idea for the best of both worlds.
Like I said, I have over 300 hours in the game, all on Linux. I got a great value of it already, and I'm just starting a new game, so will probably put at least another 100 hours into it. It has a few graphical glitches, but nothing I would consider game breaking. At least for me. I gave them a pass when it was EA, hoping they would eventually fix some of the bugs, but they didn't. Because of that I wouldn't pay full price for it now, but it is a ridiculously fun game. Especially if you like PvE.
Rust definitely runs smoother (graphically) and is prettier. Not leaps and bounds though. I don't pay attention to framerates with any games. As long as it isn't super choppy, I don't care. I get some stuttering, but I'm running it off spinning metal, and also running the server on the same machine I game on which isn't a beast to begin with, so that probably accounts for a lot of it.
With Steam you can always refund games within 14 days and under 2 hours of playtime automatically. It's worth a shot to see if you can look past the graphics issues.
6 Jul 2018 at 6:32 pm UTC
Quoting: g000hSorry that your Rust gaming has be buggy / glitchy. Generally I don't have any problems with Rust crashing. What I have observed is Rust server crashes, and well... It could easily be the fault of the server admin. I had that with a server I tried, got fed up with it, moved to another server and now have nearly 100% uptime.Yeah, it sucks it crashes, because aside from that it plays great. There's no real warning or anything, it just crashes to desktop. It was doing it like every 15-30 minutes, and it was annoying, but livable. Then I tried getting back in and it would last for like literally less than a minute a few times in a row, and I just gave up.
One of my most exciting Rust sessions actually involved a team of griefers. They had broken into my first base, and I'd just come online, and they'd killed me too. I respawned at another base, came back and observed them from the bushes (about 25m from the compromised base). They were waiting around for me to return. Then, there was an air-drop or something, and they gave up waiting for me, and rushed off to claim the drop.
Soon as they left, I sneaked over making sure none were around, repaired the bomb-holes in the base, and got it all ship-shape again before they could return. They'd have to waste another bundle of explosives to get in again. And they never did. Sure, getting griefed constantly is a pain in the arse, but something like this can be a really cool experience.
Are you truly recommending Ark: Survival Evolved to me? In its current state? How do you compare the graphics and framerate of Ark to Rust? (N.B. I have tonnes of other stuff to play, I can hold back on Ark for now.)
I've always played Ark PvE and always thought I was missing out somewhat never playing PvP. I get it can be fun at times, but at least when I started, there was huge issues with hackers. They recently added an option so you can play a PvE server, and then declare war on other tribes. If all tribes agree, then at a predetermined time, the server will go PvP for however long. Pretty neat idea for the best of both worlds.
Like I said, I have over 300 hours in the game, all on Linux. I got a great value of it already, and I'm just starting a new game, so will probably put at least another 100 hours into it. It has a few graphical glitches, but nothing I would consider game breaking. At least for me. I gave them a pass when it was EA, hoping they would eventually fix some of the bugs, but they didn't. Because of that I wouldn't pay full price for it now, but it is a ridiculously fun game. Especially if you like PvE.
Rust definitely runs smoother (graphically) and is prettier. Not leaps and bounds though. I don't pay attention to framerates with any games. As long as it isn't super choppy, I don't care. I get some stuttering, but I'm running it off spinning metal, and also running the server on the same machine I game on which isn't a beast to begin with, so that probably accounts for a lot of it.
With Steam you can always refund games within 14 days and under 2 hours of playtime automatically. It's worth a shot to see if you can look past the graphics issues.
Survival game 'Rust' adds a new Team UI, a deployable watchtower, compass and more
6 Jul 2018 at 4:52 pm UTC
We ended up picking Ark back up a couple days ago, since it plays really well PvE. I have over 300 hours into it all on Linux, since it was EA. I hadn't played it since it was officially released. There were graphical bugs in EA, and apparently they still exist. It's something to do with their shaders for Linux. Sometimes when a dino should be kicking up dust, instead of dust, it will look like rainbow clouds. Same with the rain, sometimes it just turns all colors. It can be distracting, but it's not really game breaking and the game's fun makes up for it for me at least. I have heard there are issues with caves now on Linux, but I haven't gotten to one yet since I started replaying. It was a bug introduced sometime while I had stopped. Overall, it's a ridiculously fun game, but it's horribly optimized, for Windows and Linux. The Linux version has a few extra bugs and could use some TLC, but it's probably never going to happen at this point. I wouldn't buy it full price again because of that, but on a good sale, it's still a lot of fun.
6 Jul 2018 at 4:52 pm UTC
Quoting: g000hMy friends convinced me to get Rust during the Steam Summer sale. I liked it, but I had trouble with it crashing randomly every few minutes. My other friend on Linux had the same issue. It's fun, but it is really geared for PvP. Since we like PvE, I did create a private server for us, but it just seemed a little hollow. Without the threat of raids/enemies, it's just like Minecraft on creative mode.Quoting: scaineI do like how Rust looks. Just a shame it's mainly PVP... just not my thing.Well, yeah. But like me, if you find a low-occupancy / nearly-empty / your-own server, you can play with very little grief from other players.
I find it is "part of the game" to have a few potential trouble-makers that are best avoided. My least favourite eventualities are when (a) I'm just starting and getting attacked by a kitted-out player, or even worse (b) I'm doing okay by myself but getting hounded by a team, and finally (c) coming back to the game to find out my base was broken in, when I wasn't there.
My solution to each of the above issues is this:
(a) Avoid busy servers, or find somewhere remote on the map and keep your base well hidden.
(b) Have more than one base set up. Split resources between them. Find a less-busy or friendlier server.
(c) Have more than one base set up. Do you best to hide your base (or put it in a remote location). Also, keep on upgrading your base to make it harder and harder to break in.
For me, the game "7 Days To Die" is great to play single-player. You get a much deeper survival experience than Rust. The graphics on 7D2D are decent, but not quite up to Rust's standard. Also, when you run 7D2D and run your own Single Player (own server) experience, you can set the conditions as hard or easy as you want.
I'd be interested to play "Rising World" and "Ark: Survival Evolved" too. But, particularly for "Ark", I don't believe the developers are making sure the Linux release is up to the same standards (e.g. graphics) as the Windows release.
We ended up picking Ark back up a couple days ago, since it plays really well PvE. I have over 300 hours into it all on Linux, since it was EA. I hadn't played it since it was officially released. There were graphical bugs in EA, and apparently they still exist. It's something to do with their shaders for Linux. Sometimes when a dino should be kicking up dust, instead of dust, it will look like rainbow clouds. Same with the rain, sometimes it just turns all colors. It can be distracting, but it's not really game breaking and the game's fun makes up for it for me at least. I have heard there are issues with caves now on Linux, but I haven't gotten to one yet since I started replaying. It was a bug introduced sometime while I had stopped. Overall, it's a ridiculously fun game, but it's horribly optimized, for Windows and Linux. The Linux version has a few extra bugs and could use some TLC, but it's probably never going to happen at this point. I wouldn't buy it full price again because of that, but on a good sale, it's still a lot of fun.
Antigraviator, a seriously slick looking anti-grav racer really could see Linux support
18 May 2018 at 9:56 pm UTC
18 May 2018 at 9:56 pm UTC
They originally tried Kickstarting this game (https://www.kickstarter.com/projects/1304393209/antigraviator [External Link]), but it didn't get enough funding. As someone who tried backing, I'm glad that it's still going to see the light of day!
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