Latest Comments by jens
DXVK 0.72 is out, bringing more configuration options and game fixes
15 September 2018 at 11:38 am UTC
Very impressive.
Not considering the Nvidia z-fighting issue, is the game visually identical between Linux and Windows? I mean, if you max out/enable all settings, does it look the same on Linux as on Windows without any distortions or glitches?
15 September 2018 at 11:38 am UTC
Quoting: YoRHa-2BQuoting: Comandante ÑoñardoLet's see the performance of the game running with Proton...~86% of Windows D3D11 on my system, with some stutter here and there (but I've seen worse). Certainly playable.
Very impressive.
Not considering the Nvidia z-fighting issue, is the game visually identical between Linux and Windows? I mean, if you max out/enable all settings, does it look the same on Linux as on Windows without any distortions or glitches?
DXVK 0.72 is out, bringing more configuration options and game fixes
15 September 2018 at 11:31 am UTC Likes: 1
It won't start on Proton since the launcher requires .Net 452. Once it starts by either modifying your Proton prefix* or by using normal wine it should work now with DXVK 0.72 just fine out-of-the-box on NVidia and AMD/RADV.
See https://github.com/ValveSoftware/Proton/issues/558
* Haven't tries this yet but should somehow be possible ..
15 September 2018 at 11:31 am UTC Likes: 1
Quoting: ageresWait, Batman: Arkham Knight works on Linux with DXVK? It didn't when I tried and is rated "Borked" at SPCR.
It won't start on Proton since the launcher requires .Net 452. Once it starts by either modifying your Proton prefix* or by using normal wine it should work now with DXVK 0.72 just fine out-of-the-box on NVidia and AMD/RADV.
See https://github.com/ValveSoftware/Proton/issues/558
* Haven't tries this yet but should somehow be possible ..
Life is Strange: Before the Storm is now officially available on Linux
14 September 2018 at 4:45 pm UTC
14 September 2018 at 4:45 pm UTC
Having played half an hour, the dialog system gave me a "The secret of Monkey Island" deja vu :)
Life is Strange: Before the Storm is now officially available on Linux
13 September 2018 at 9:53 pm UTC Likes: 2
13 September 2018 at 9:53 pm UTC Likes: 2
mmh, aspect ratio seems to be fixed to 16:9, or at least I haven't found a way to change it to anything different. Not really cool to have black bars when having a resolution of 3440x1440 with 21:9...
Edit: Just checked the first LiS, that one plays nicely in 21:9.
Edit2: This seems also an issue with the windows version, thus not related to Feral's work. One could argue that this is on purpose to keep certain images fixed since this is more a movie than a game, but not sure...
Edit: Just checked the first LiS, that one plays nicely in 21:9.
Edit2: This seems also an issue with the windows version, thus not related to Feral's work. One could argue that this is on purpose to keep certain images fixed since this is more a movie than a game, but not sure...
Life is Strange: Before the Storm is now officially available on Linux
13 September 2018 at 9:34 pm UTC Likes: 1
Of course, a Feral port is a much better option to play a game and I would prefer that anytime. I just don't think that people will be patient enough to wait for a Feral port when a game already runs more or less out-of-the-box with Steam Play. That said, I hope that I'm wrong in this regard.
13 September 2018 at 9:34 pm UTC Likes: 1
Quoting: toorQuoting: jensVery cool, purchased from Feral Store.How is Proton going better than Wine? Besides the direct integration in Steam which is very handy, and the good interaction with VR and gamepads, I don't see much difference with Wine. How is that "getting of the ground"? I mean, it doesn't seem like we can run more games than before than with Wine, and a native port is still a cleaner way to go and better seen by the community anyway.
I hope there will be many more games from Feral, but considering how Steam Play gets of the ground I fear this is already one of their latest games released for Linux.
Of course, a Feral port is a much better option to play a game and I would prefer that anytime. I just don't think that people will be patient enough to wait for a Feral port when a game already runs more or less out-of-the-box with Steam Play. That said, I hope that I'm wrong in this regard.
Life is Strange: Before the Storm is now officially available on Linux
13 September 2018 at 6:11 pm UTC Likes: 1
13 September 2018 at 6:11 pm UTC Likes: 1
Very cool, purchased from Feral Store.
I hope there will be many more games from Feral, but considering how Steam Play gets of the ground I fear this is already one of their latest games released for Linux.
I hope there will be many more games from Feral, but considering how Steam Play gets of the ground I fear this is already one of their latest games released for Linux.
An interview with the developer of DXVK, part of what makes Valve's Steam Play tick
11 September 2018 at 8:02 pm UTC Likes: 2
Both Arkham Knight and Arkham City require dotnet which Proton does not has built-in. Eventually you'll also need to spoof an AMD card for DXVK If you are on NVidia.
Arkham Knight requires dotnet452. I haven't yet spend some time to see what it needs to get dotnet452 to install correctly. I guess it should be something like 'winetricks dotnet452' with a system wine(*) into the proton prefix.
Arkham City has a similar confirmed workaround (haven't tried it myself) https://github.com/ValveSoftware/Proton/issues/309#issuecomment-415633734
* with a wine version that knows how to handle a dotnet installation into a 64bit prefix. Afaik wine 3.12 could do that, but 3.13 and 3.14 had regressions in it that prevented this. I'm now waiting for wine 3.15 to enter the Fedora repositories..
11 September 2018 at 8:02 pm UTC Likes: 2
Quoting: jarhead_hQuoting: jensI still remember my own words a year ago https://www.gamingonlinux.com/articles/what-games-do-you-want-ported-to-linux-feral-interactive-want-to-know-again.10139/comment_id=99838
I'm now playing GTA5 and Assetto Corsa. ROTTR was a beautiful port from Feral and I guess ED is just around the corner too. Magic!
Thank you so much for everyone involved!
PS: I had my doubts with the effects of DXVK in the beginning, fearing that Linux will become more and more invisible behind wine, but now knowing that Proton counts as Linux I'm all in.
So far for me it's mostly been DOOM. I got Sleeping Dos Definitive working for about five minutes before it crashed and never ran again. Probably already been fixed. I delivered a few "stable" ratings to the compatibility spreadsheet, too. What I noticed is that I could use WINE+DXVK+Lutris to get Far Cry 3 working, and the Rocksteady Arkham games working, but Proton still doesn't work with any of them, and it isn't DXVK getting in the way. Side note, the Arkham Origins seems to work perfectly Proton, so yay, you can play the placeholder cash-in title with the broken combat system and recast voice actors but not the other three that you actually want to play. Oh, well.
Both Arkham Knight and Arkham City require dotnet which Proton does not has built-in. Eventually you'll also need to spoof an AMD card for DXVK If you are on NVidia.
Arkham Knight requires dotnet452. I haven't yet spend some time to see what it needs to get dotnet452 to install correctly. I guess it should be something like 'winetricks dotnet452' with a system wine(*) into the proton prefix.
Arkham City has a similar confirmed workaround (haven't tried it myself) https://github.com/ValveSoftware/Proton/issues/309#issuecomment-415633734
* with a wine version that knows how to handle a dotnet installation into a 64bit prefix. Afaik wine 3.12 could do that, but 3.13 and 3.14 had regressions in it that prevented this. I'm now waiting for wine 3.15 to enter the Fedora repositories..
An interview with the developer of DXVK, part of what makes Valve's Steam Play tick
11 September 2018 at 7:38 pm UTC Likes: 2
11 September 2018 at 7:38 pm UTC Likes: 2
I still remember my own words a year ago https://www.gamingonlinux.com/articles/what-games-do-you-want-ported-to-linux-feral-interactive-want-to-know-again.10139/comment_id=99838
I'm now playing GTA5 and Assetto Corsa. ROTTR was a beautiful port from Feral and I guess ED is just around the corner too. Magic!
Thank you so much for everyone involved!
PS: I had my doubts with the effects of DXVK in the beginning, fearing that Linux will become more and more invisible behind wine, but now knowing that Proton counts as Linux I'm all in.
I'm now playing GTA5 and Assetto Corsa. ROTTR was a beautiful port from Feral and I guess ED is just around the corner too. Magic!
Thank you so much for everyone involved!
PS: I had my doubts with the effects of DXVK in the beginning, fearing that Linux will become more and more invisible behind wine, but now knowing that Proton counts as Linux I'm all in.
A multi-vendor extension for transform feedback in Vulkan is being worked on to help DXVK and others
8 September 2018 at 4:30 pm UTC
Thanks for sharing! How did you got the crazy idea then to start such a project in the first place? ;)
I mean, as far as I remember the bits needed in wine weren't available when you started right?
8 September 2018 at 4:30 pm UTC
Quoting: YoRHa-2BQuoting: jensWhat I mean is, was it Valve that approached you first and had asked you to start DXVK? Or the other way around, did you started with DXVK for another reason and was it Valve that got interested in you/DXVK?The latter, they first contacted me after that happened. DXVK was ~four months old at that point.
Thanks for sharing! How did you got the crazy idea then to start such a project in the first place? ;)
I mean, as far as I remember the bits needed in wine weren't available when you started right?
A multi-vendor extension for transform feedback in Vulkan is being worked on to help DXVK and others
8 September 2018 at 2:41 pm UTC Likes: 3
May I ask you how did you get started with DXVK? What I mean is, was it Valve that approached you first and had asked you to start DXVK? Or the other way around, did you started with DXVK for another reason and was it Valve that got interested in you/DXVK? Or did something entirely different happened to get you involved?
8 September 2018 at 2:41 pm UTC Likes: 3
Quoting: YoRHa-2BQuoting: GuestPerhaps we should thank the developers first?He's not entirely wrong though, if this was a simple hobby project, nobody would fix their drivers for it and Khronos wouldn't even know it exists.
May I ask you how did you get started with DXVK? What I mean is, was it Valve that approached you first and had asked you to start DXVK? Or the other way around, did you started with DXVK for another reason and was it Valve that got interested in you/DXVK? Or did something entirely different happened to get you involved?
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