Latest Comments by scaine
Many developers leave GZDoom due to leader conflicts and fork it into UZDoom
15 Oct 2025 at 2:03 pm UTC Likes: 6
15 Oct 2025 at 2:03 pm UTC Likes: 6
I wrote a piece on my blog about the (lack of) ethics in AI, but this piece about coding standards stands out in the context of Graf espousing AI code generation. Maybe it'll improve... but right now, all it does is slow you down.
https://metr.org/blog/2025-07-10-early-2025-ai-experienced-os-dev-study/ [External Link]
https://metr.org/blog/2025-07-10-early-2025-ai-experienced-os-dev-study/ [External Link]
One of the most promising deck-building roguelikes ever, Moonsigil Atlas gets a big demo upgrade
15 Oct 2025 at 1:42 pm UTC
1. When placing a tile, it's jarring that I can't right-click to cancel placement (I have to press escape).
2. When viewing my deck, it's jarring that I can't press escape to exit (I have to press the "back" button).
3. I got a "forbidden" card who's name I forget, that occupied every outside tile, but was meant to have "ghost". But when I played it, it wasn't ghosting, so I kind of ruined that turn - it occupies so much of the moon that I couldn't play anything else! Also, I suspect I'm misinterpreting its effects - not sure I understood what "resonance" does, but since I couldn't play anything after playing it, I never got to experiment!
Loving the new cards, and the base character feels more rounded with lots more cards providing "Focus", which I love.
15 Oct 2025 at 1:42 pm UTC
If you have any feedback after trying the updated Demo, I'd love to hear it.Only a couple of games in, but a few QOL pieces:
1. When placing a tile, it's jarring that I can't right-click to cancel placement (I have to press escape).
2. When viewing my deck, it's jarring that I can't press escape to exit (I have to press the "back" button).
3. I got a "forbidden" card who's name I forget, that occupied every outside tile, but was meant to have "ghost". But when I played it, it wasn't ghosting, so I kind of ruined that turn - it occupies so much of the moon that I couldn't play anything else! Also, I suspect I'm misinterpreting its effects - not sure I understood what "resonance" does, but since I couldn't play anything after playing it, I never got to experiment!
Loving the new cards, and the base character feels more rounded with lots more cards providing "Focus", which I love.
Star Trek: Voyager - Across the Unknown gets a first demo
14 Oct 2025 at 12:43 pm UTC
14 Oct 2025 at 12:43 pm UTC
Think I saw Chakotee and Janeway in one of the shots near the end of that trailer, so presumably you're playing her, as captain.
One of the most promising deck-building roguelikes ever, Moonsigil Atlas gets a big demo upgrade
13 Oct 2025 at 6:17 pm UTC Likes: 3
13 Oct 2025 at 6:17 pm UTC Likes: 3
Hell yeah - one of the more satisfying demo's I played recently. I'm giving this another go for sure!
Star Trek: Voyager - Across the Unknown gets a first demo
13 Oct 2025 at 6:16 pm UTC Likes: 2
13 Oct 2025 at 6:16 pm UTC Likes: 2
hear why I am underwhelmedI get it - it's pretty laid-back music for Star Trek. But for me this is pure nostalgia. Monday night was about ordering our weekly take away - back then it was Pizza Hut, not Dominoes, and 8pm Voyager. Happy days.
Physics-based delivery adventure Truckful gets a first demo
12 Oct 2025 at 8:39 am UTC Likes: 1
12 Oct 2025 at 8:39 am UTC Likes: 1
I suspect that for an indie dev, the answer will be (or at least should be) "whatever sells the most units". So it really is odd to stick to your original design in the face of such feedback.
Of course, it's probably far from trivial to simply offer an over-the-shoulder camera here. They've probably designed every level/track/road with that static viewpoint in mind, so there's probably heaps of "missing" world that they didn't bother to populate because it's never seen from that angle.
The game has a lot of charm though, so I hope they pull it off.
Of course, it's probably far from trivial to simply offer an over-the-shoulder camera here. They've probably designed every level/track/road with that static viewpoint in mind, so there's probably heaps of "missing" world that they didn't bother to populate because it's never seen from that angle.
The game has a lot of charm though, so I hope they pull it off.
HELLREAPER from the devs of Fury Unleashed looks incredible
11 Oct 2025 at 2:11 pm UTC Likes: 2
11 Oct 2025 at 2:11 pm UTC Likes: 2
It's like Dead Cells had a baby with Salt & Sanctuary! Absolutely beautiful!
Physics-based delivery adventure Truckful gets a first demo
11 Oct 2025 at 1:41 pm UTC Likes: 2
11 Oct 2025 at 1:41 pm UTC Likes: 2
The camera angle is terrible, I agree, but like Renzatic, I coped and completed the demo. I doubt I'll pick it up unless they offer a better angle though. I found playing it like that tips the scale pretty far from "satisfying", past "mildly frustrating" and all the way towards "infuriating". Especially when you're getting chased, and you have to go flat out!
The loading mechanic was also pretty baffling for a while. I got there in the end, but again - pretty frustrating.
I'm so disappointed because I was really looking forward to this, along with Easy Delivery Co. Now neither game looks like it's going to live up to my weirdly high expectations! I got a couple of hours out of Easy Delivery Co at least.
The demo is really short - 10 to 15 minutes maybe, so it can't hurt to try it out at least.
The loading mechanic was also pretty baffling for a while. I got there in the end, but again - pretty frustrating.
I'm so disappointed because I was really looking forward to this, along with Easy Delivery Co. Now neither game looks like it's going to live up to my weirdly high expectations! I got a couple of hours out of Easy Delivery Co at least.
The demo is really short - 10 to 15 minutes maybe, so it can't hurt to try it out at least.
Cyberpunk roguelike deckbuilder and dungeon crawler Into The Grid arrives November 10
10 Oct 2025 at 7:55 pm UTC Likes: 1
10 Oct 2025 at 7:55 pm UTC Likes: 1
Finally!! Been looking forward to this one dropping! Only a few more weeks to wait!!
Travel through time in the action-adventure Mai: Child of Ages - now with Linux support
8 Oct 2025 at 9:19 pm UTC
8 Oct 2025 at 9:19 pm UTC
What's going on here?? Bit of Zelda. Bit of Ico. Bit of Beyond Good and Evil. Lovely stuff - I'll stick this on the wishlist for now as I've just got too much to play right now, but I suspect I'll be tucking into this at around Christmas time!
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