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Latest Comments by drlamb
There's no stopping the Viking invasion as Valheim hits 3 million sales
24 February 2021 at 8:44 pm UTC

Adding the following to the boot.config file within the valheim_Data folder results in the following performance uplift. OpenGL still performs better than vulkan for me.


2560x1440, Maxed out graphics minus Depth of field, chromatic aberration, and motion blur.

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There's no stopping the Viking invasion as Valheim hits 3 million sales
19 February 2021 at 4:54 pm UTC

Quoting: CatKiller

Completely reasonable. Once all 9 bosses (currently 5) are in the game + even half of the early access roadmap is implemented this game is going to worth so much more than $20.

Valheim managed to sell over 1 million copies in the first week
17 February 2021 at 3:10 pm UTC Likes: 1

The latest update today seems to have fixed my vulkan performance, though more testing is needed. Here's the relevant bit from the changelog:

Quote* Dedicated server CPU usage fix (Framerate limiter)

Valheim is now one of the most successful survival games on Steam with two million sold
16 February 2021 at 9:48 pm UTC Likes: 3

Quoting: LosButchAnyone have experience with multiplayer cross platform? Curious about this game, so how hard is it to host a game with a windows, mac and linix mix?

I run a dedicated server for my clan and it's been great. The server runs on Linux but I'm the only one out of 7 people that plays on it using Linux.

Valheim is now one of the most successful survival games on Steam with two million sold
16 February 2021 at 9:45 pm UTC

Quoting: Dmitri SeletskiI have ABSOLUTELY NO IDEA WHY.
Crap graphics(low polly). Clear alpha quality. Performance is utter crap.(playable, with low polly where you see individual squares on items it is playable, but on my decent rig i get around 60 fps and no, i get more sometimes, so no vsync)
Single player is marginally worse than multiplayer. And multiplayer is plain boring.

It sounds like you don't have any friends that play then? I've got 7 on my server and it's been a blast together. Playing with random people doesn't sound fun to me.

Also, I really like the art style. Much better than the hyper realistic approach which ends up looking dated after a few years.

7 days to die is a very ugly game with some newer assets thrown in and performs even worse.

Quoting: Dmitri SeletskiNo character progression not counting crafting techniques.
Killed first two bosses so far, monster are bland and non exciting. Typical damage sponges. Battle is decent, but absolutely NOTHING to write home about.

Some events happen. Once a few in game days monsters will attack you in your fort. 4-5 monsters will come. Which if you are smart you will disp

Do yourself a favour and buy 7 days to die.

LOL, there is player progression. Your skills. They go down by 25% if you die.

This game is leagues more polished and performant than 7 Days to Die, which what, has been in development since 2014? I mean it when I say the state of this game right now puts a lot of other released games (and some EA ones) to shame and 7 Days is on that list.

Try OpenGL if your vulkan performance isn't that great. I can't tell what GPU you have but on AMD currently OpenGL is better.

What have you been playing recently? Come chit-chat with us
14 February 2021 at 9:10 pm UTC Likes: 2

66.5 hours of nothing but valheim. Valheim > sleep.

Valheim managed to sell over 1 million copies in the first week
12 February 2021 at 10:59 pm UTC

Quoting: x_wing

I've read that at 1440P the performance really starts to tank. Vulkan's frame times are all over the place. It does not feel smooth all of the time. I'll be running at 70+ FPS one second and then sub 50 the next. Even with freesync the stutter is noticeable under Vulkan. OpenGL, while not perfect, at least doesn't suffer the same inconsistent/stuttery performance.

Valheim managed to sell over 1 million copies in the first week
12 February 2021 at 5:47 pm UTC Likes: 10

While the game does bring some new mechanics into the genre I don't think that's what is selling this game.

This game is selling well because of how well all of those mechanics work together, there's no other game quite like it. The level of polish and thoughtfulness put into this game continues to astound me. It's the little touches here and there that really make this game stand out in the over-saturated (and often universally bad) early access survival crafting genre.

The amount of content already in the game for $20 is outright insane. I'd pay much more for this game. As of right now I'm at ~45 hours and in the Iron Age and I'm still noticing new things. This game reminds me of runescape, fable, and minecraft all in one.

I've now got 7 people on my server and it's been a blast to play as the difficulty scales to the number of players. This game is more challenging than other games in the genre but not as punishing (game won't kill you if you don't eat, repairs don't take resources, etc). There's something to be said about having to haul loads of scrap iron by ship across a sea-serpent infested ocean (if you start on an island without a swamp). While this may be considered "grindy" by some I think the constant danger and relative scarcity of resources (especially ores) makes the payoff of building the next upgrade or forging the next piece of armor that much more rewarding.

My clan has been sharing resources (as to not have one person in full iron while there are others in leather) so hoarding isn't much of a concern but I LOVE the fact that you can build personal chests and even setup private residences (there's an item you can build that prevents others from opening your doors).


Your character and their inventory transfer across servers. When the game releases and all of the biomes/bosses are introduced all you'd have to do is create a new world and login with your prexisting character.


graphics tip: Turn off depth of field, motion blur, and chromatic aberration (and possible head shake!) for a much sharper looking game. This game is gorgeous, now only if it performed better with Vulkan on AMD...

System76 tease shots of their custom Keyboard and release the source code
11 February 2021 at 3:02 pm UTC

Quoting: Arehandoro
Quoting: minkiu

How do you like these keyboards? Did it take long to get used to them? I attempted to use one before I knew how to type properly and it was a mind bender.

I have issues typing on standard keyboards comfortably due to American football injuries to both hands. This led me to prefer chiclet keyboards over mechanical due to the low actuation force. It wasn't until I forced myself to learn to type properly that ergonomic keyboards started to "click" for me. I've now got the logitech Ergo K860 and I love it. If this keyboard had back-lighting and the build quality of the MX keys it would be perfect in my eyes.

The open source firmware and the fact that system76 makes this keyboard makes me want it but I'm afraid it would be physically painful for me to use. Hopefully there is an ample return window as I'd really like to try it.

Valheim has become the next survival game hit on Steam
9 February 2021 at 2:09 pm UTC Likes: 1

Quoting: iskaputt

This is the polar opposite of what I've experienced and/or heard from those playing the game. It's easily the most polished early access game I've ever seen in my life. This E.A. release puts most game's regular releases to shame.

Quoting: DMG

Rafts are slow, yes, but have you tried the longboats?
I rather enjoy the progress gating this game has. It guides you towards the next goal which often requires serious resources and/or equipment. You're only limited by your creativity and the game is very much a learn-by-doing experience.

It's almost like Minecraft in this regard (getting to the ender dragon requires portal resources, etc). Experiencing this game through streams is not truly experiencing it.


I've personally gotten 3 people to pick up the game. It's a blast with more people. The only concern of mine is what happens when the game releases? I'd imagine I'd need to restart the game for my world to include the new bosses/biomes.

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