Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Hamish
Valve's Linux Development Blog Goes Live
25 Jul 2012 at 4:53 pm UTC

Yeah but there are newer more pertinent topics about Valve started, so do not worry. ;)

Valve's Linux Development Blog Goes Live
25 Jul 2012 at 4:43 am UTC

Quoting: "Cheeseness, post: 5045, member: 122"Have you heard of/looked at [URL='http://nixstaller.sourceforge.net/viewpage.php?page_id=1']Nixstaller[/URL] (I did some hunting up and that's what Overgrowth uses)?

Nixstaller is mainly used for games Edward Rudd ports, such as Penumbra, Amnesia, and Overgrowth. I have not seen anyone else use it though, which may be a shame given what you described.

Valve's Linux Development Blog Goes Live
23 Jul 2012 at 4:57 am UTC

That does not answer the question - I fully accept that package managers are an asset and a strength of the platform, but I disagree that they are the best course of action for third party proprietary software for reasons I have already mentioned. I do not consider that to be throwing away a privilege but recognizing the faults and strengths of each approach. Proprietary software is always going to be alien on a free system - as such alien solutions work best for it. That is my take on it at least.

Valve's Linux Development Blog Goes Live
22 Jul 2012 at 3:23 pm UTC

RPMs most likely work about the same as Kame posted about DEB files (I know that I can simply open them up in an archive program and manually extract the contents).

This does not change the fact that doing that or what Kame suggested remains a hack and should not be necessary for installing the game on other unsupported distros. I thought we had this situation fixed for us years ago by Loki anyway?

When it comes to how Desura does it, would there be less complaints if Desura made a more active way of making it known that it is up to the user to set the install location (such as it shipping with it's own MojoSetup installer?).

Valve's Linux Development Blog Goes Live
21 Jul 2012 at 7:00 pm UTC

Quoting: "Cheeseness, post: 5002, member: 122"This is why the LSB (Linux Standard Base) exists and why it is important to respect it where possible. I don't really understand why installing to LSB friendly locations would make users fearful of being locked to a specific distro though (or were you just saying that you dislike the idea of games registering themselves with the package manager?).

I do in general dislike registering games with my package manager, yes. I am also unsure how you think that if a company only releases a DEB version of their game (or an RPM for that matter) it would not be restrictive. All the LSB provides is a standard set of libraries and operating standards. It does not make it so that one package format will work on any distro. That is what I was arguing about.

Quoting: "Cheeseness, post: 5002, member: 122"This is something that the application should be providing for though, not something that users should have to configure themselves.

Agreed.

Valve's Linux Development Blog Goes Live
20 Jul 2012 at 8:01 pm UTC

I have to agree with Liam on this one - I dislike games packaged in RPM or DEB packages as I like to keep my games and my system seperate. Going other routes also means that developers do not have to worry about making multiple packages and that end-users do not have to fear being locked to certain distros.

Also, correct me if I am wrong, but if I installed Desura to a system directory (such as /usr/local/games or /opt or whatever) would that not mean that it could be used by everyone? Or alternatively, if I did install it in my home directory but granted other users the permission to read (or even write) to the Desura directory, would that not also allow other users to access it?

Valve's Linux Development Blog Goes Live
18 Jul 2012 at 8:00 pm UTC

Not surprised - Croteam did basically say the only reason they did not want to release a Linux version was because of the lack of Steam. Someone should check up on the Red Orchestra guys and see if they were serious about that as well.

Valve's Linux Development Blog Goes Live
18 Jul 2012 at 5:42 am UTC

They should just handle it like Desura does. Easiest solution.

Valve's Linux Development Blog Goes Live
17 Jul 2012 at 1:07 am UTC

It is interesting that you managed to beat Larabel to this. :P

Steam For Linux...chugging along
16 Jul 2012 at 7:11 pm UTC

To be fair about Unity, I was under the impression that Unity 4 was not available yet?