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Latest Comments by somebody1121
Beep boop the Feral Interactive port radar has a UFO sighting for a new Linux port
6 June 2018 at 9:44 pm UTC

Quoting: NexushiveI think that clue is song form Death Metal bend calld Atrocity, first song on album Okkult (2013) is Pandaemonium...

Picure


and album cover pic is



So game that will be portet by feral is:

Hellblade: senua's sacrifice

Death metal... DOOM!!!

Microsoft acquires GitHub for some loose change
4 June 2018 at 5:09 pm UTC Likes: 2

What i don't understand is why buy github? Competitors sites provide similar if not better experience and they are cheaper. The only consequence it's going to have is getting a rapid growth in sites like gitlab.

Microsoft acquires GitHub for some loose change
4 June 2018 at 5:03 pm UTC Likes: 1

Quoting: Shmerl
Quoting: somebody1121Now i understand why mesa starts moving to gitlab...

I don't think it's related. Mesa was self hosted and will be self hosted, they are just going to use Gitlab instead of Gitweb + Bugzilla and etc.

Maybe you are right but the timing of their migration make me suspect, and also i won't be surprise if more big projects start moving.

Microsoft acquires GitHub for some loose change
4 June 2018 at 3:03 pm UTC Likes: 7

Now i understand why mesa starts moving to gitlab...

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
18 April 2018 at 2:58 pm UTC Likes: 1

Quoting: KuJo
Quoting: somebody1121So anyone knows if feral has commented if they are using vulkan over dx12 or dx11?

Yes, there is Vulkan-Support:
QuoteCRAFTED FOR macOS AND LINUX

Using the latest Metal and Vulkan graphics technology, the Tomb Raider series returns to macOS and Linux in spectacular form.
-> Feral-Store

As i understand they translate the dx calls to vulkan calls instead of rewrite the entire graphics pipeline. Rise of the Tomb raider uses dx11 and dx12 as an option, so my question is if they translates dx11 to vulkan or dx12 to vulkan?

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
18 April 2018 at 2:22 pm UTC

So anyone knows if feral has commented if they are using vulkan over dx12 or dx11?

Rise of the Tomb Raider will release for Linux this month
12 April 2018 at 11:01 am UTC Likes: 1

Quoting: hihuWell I followed the livestream yesterday and the game looks very promising. I also managed to "not buy" it until now and play it on windows. I bought the 2013 game years ago when I didn't know that the game will come to linux.

From reading the comments section from time to time I found out that it's the best to buy the game directly at Feral Games Store to support feral interactive.

However I have some money on my Steam Account which I could use. Does this count as linux sale then? (sorry this was discussed before for many times).


thanks for clarifying this out.

If you buy it on linux it counts as a linux sale. When you take it on steam a part of the money goes to valve, but if you made your purchase on the feral store all the money go to them.

Rise of the Tomb Raider will release for Linux this month
9 April 2018 at 1:48 pm UTC

Anyone knows if its going to use vulkan 1.1? If its the case i will need mesa-git.

RUINER is now in Beta for Linux, it's also an early unlock in the new Humble Monthly
6 April 2018 at 8:43 pm UTC

Quoting: GuestHow's performance for everyone else so far? not gotten very far in game yet but I'm struggling to have a fully smooth experience thus far, tried turning vsync off which seems to keep it above 60fps but still has inconsistency enough that I can see alot of stuttering, also tried disabling compositing along with capping the fps to 60fps but still dips under 60fps, even if I turn every setting down

That said, it's still perfectly playable so far with minimal drops, not encountered any game breaking bugs yet, but I'm hoping to get a solid 60fps when it releases out of beta

gtx 1060 3gb
i5 4690k
16gb ram
1600x900
Linux Mint 18.3 Cinnamon 64-bit

My CPU on the central area has an usage between 70% and 90% and fps go to 30-40 and on the prologue map has picks that decrease GPU usage, its very CPU bound. I hope they can optimise with patches.