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Latest Comments by peta77
Arma 3 1.76 for Linux is planned, work on it to start "soon"
20 September 2017 at 10:09 pm UTC

with the 1.70 update it's now running good... but I'd like to see them have the basics finished before getting to the next update, especially full joystick support & rotorlib.. that's what makes it a bit ridiculous that the jets DLC is now working with the ports as having to fly with mouse and keyboard is a joke for that kind/depth of simulation...
so, according to the anouncement, for now it seems it will stay playable infantry-only on linux... sad and kind of dissappointing considering the time span they are already working on the ports.....

Arma 3 for Linux updated to 1.70, it’s now 64bit and solves the texture issue I had
19 September 2017 at 5:30 pm UTC

BrisseLooks like they are still committed to the ports.

"In cooperation with our external partners at Virtual Programming, we plan to start working on updating these experimental ports to the current main branch release (1.76) soon™."


I wish they'd be more committed to get the basics on par, especially input device support (essential for flying planes or helicopters); otherwise it will stay an infantry only game for linux...

As there's wonderful examples that it can be perfectly done - see i.e. X-Plane or WarThunder - they should stop publishing excuses but get the work done... the game isn't much fun if you have the same version as ms-windows, so you can join all multiplayer games, but have only half the options to act in the game... you could as well prohibit all users not using ms-windows to make use of any weapons.... but then again we'd still have Altis Life, which isn't that bad...

Arma 3 for Linux updated to 1.70, it’s now 64bit and solves the texture issue I had
14 September 2017 at 5:13 pm UTC Likes: 1

finally, was waiting for that one as I had problems setting higher texture quality too.. and with a 4K display and only lowest texture available this looks really outdated...

Kithop...did they finally fix HID support? Like, can I use a controller to fly a chopper without right trigger being double-mapped to yaw right and 'fire guns', with no way to remap it? :p

Better yet, can I use my G27 wheel+pedal combo to drive ground vehicles and my X52 Pro HOTAS for flight and mouse & keyboard for on-foot without them all messing each other up, like I can under Windows?

I guess I'll have to test these at some point and report back. I can live with being a bit behind the Windows version in terms of raw features/patches, but that was an absolute deal breaker for me playing under Linux. What's the point of having a HOTAS + wheel if I can't use them, etc.

and that's the second most pressing issue, I'd like to fly helicopters again, loved that on windows, but that demands full support of a hotas system and rudder pedals... well, and rotor-lib... they should do additional changelogs for the experimental linux/mac ports, so one knows what is now actually supported and not having to do guesswork reading through the windows release notes...

Surprise, F1 2017 for Linux appears on SteamDB
26 August 2017 at 10:16 am UTC Likes: 1

ryadOT: Is there a good casual-arcade racing game on Linux like NFSU or Distance?

you might try "jet racing extreme".. it's a little bit different - not the usual type of racing - but very cool stuff anyway and lots of fun... can be a bit hard to master... though it's in early access currently it can already be played quite well and for the current price you get very much content with reasonable hardware requirements...

Surprise, F1 2017 for Linux appears on SteamDB
26 August 2017 at 10:08 am UTC Likes: 1

KimyrielleSo they managed to port the game more or less overnight after asking if people wanted? Including securing permissions?

That or they decided to port that game LOOOOOOONG before asking in public.

What's more likely?

very good question.
it actually makes the poll on peoples interest of a port look extremely ridiculous...

I'm still more into GT/Hill Climb and long tracks, lost interest in formula one a while ago.. so it's not very likely i'd buy it... but it's good to see high quality games being ported, that improves the attractivity of linux overall, though the response here for the port was mixed...

Did you miss Shadow Warrior for free last month? It's free again on Steam this time
24 August 2017 at 7:25 pm UTC

wojtek88AFAIK the game was released 10 months ago - did you preorder or fund this game?

okay, this will not be nice at all...
but: they anounced the game to be definitly released on linux! So: do we need to have funded/pre-ordered the game? I don't think so. They made clear anouncements about what's going to be available and we should not support such a behaviour by supporting them (in terms of adding apologies for not releasing SW2 on linux. That doesn't mean you should refrain from buying the linux version of SW1).

The ARK: Survival Evolved launch trailer is here, more tests done, no Vulkan support soon
24 August 2017 at 7:07 pm UTC

TheRiddickWe need parity performance with Windows, and Vulkan can deliver that!
If you compare OpenGL-only performance on both systems (having same engine and shaders) it is exactly the same. So - if you're experiencing problems - it's either the port that isn't optimal or the engine that is working well only with a (rendering)-specific system. Thinking Vulkan would be some kind of a magic spell that would fix all issues instantly is ... well.. very optimistic... the hardware is one thing (which fortunately doesn't depend on the OS), but the layers/APIs that are the gateways before the hardware are something to consider too.. and they can have a huge impact on what implementation strategy works the best! So the same base and GPU code may behave differently on another platform as the one originally intended. A lot of learning - on both sides, application and OS developers - is needed to get that things to be running at comparable speeds or beyond (and you should allocate a few years for that process to finish). So for now we'll have to stick to OpenGL ports which are close to other APIs performance. Which isn't that bad, as OpenGL drivers are pretty stable in most cases and we get something we can use instead of something we have to debug.

The ARK: Survival Evolved launch trailer is here, more tests done, no Vulkan support soon
24 August 2017 at 6:36 pm UTC

In the long run I don't think there's gonna be a question if it's either DirectX or Vulkan on MS-Windows either, as all others are supporting Vulkan and the X-Box (why X-Box, it's not about X-Windows!!! or is it??? maybe it's running some kind of heavily modified Linux/Unix version...) is the only one to support DirectX only, it'll be a simple economical decision to move to Vulkan (just remember, when talking about gaming we have to take into acount all consoles and then MS market share is dropping below 50%, so they're not untouchable!). The java-like concept of Vulkan makes the transition easy for most developers, but you have to implement much of the stuff the driver did before on your own. At that point you're conquered with decades(!) of experience/know how. So assuming Vulkan would instantly make anything better on a grand scale is delusionaly naive. But everything needs a starting point; and it is only fair to give the guys a chance... Which also means having to wait for an official release, as most of the drivers need some additional work to get proper support and eliminate overhead that isn't needed anymore. But as there's (supposedly) no OpenGL 5 anymore it surely is necessary for engine developers to focus on Vulkan.

Did you miss Shadow Warrior for free last month? It's free again on Steam this time
22 August 2017 at 9:39 pm UTC

no.. didn't miss it, already have for quite a while.. was really worth the money and a good linux port...
but what i do miss is the linux-version of shadow warrior 2 they announced themselves in pre-release phase.. good thing i didn't pre-order.

F1 2017 could be on the way to Linux, as Feral Interactive want to see demand for it
18 August 2017 at 9:29 pm UTC

i like racing, but I didn't enjoy F1 2015... and I don't think the new version will atract me more... I really love Dirt Rally and the quality of the port.... Grid Autosports feels a little bit weird on the wheel but still would prefer it over F1 201x....
Assetto Corsa as a port would be fantastic... but I'd be only bying DLCs then as I already own it... don't know if some of the money then would get to Feral... but I'd be comfortable with a Linux-Engine-DLC and would be paying for it... maybe that's something to be evaluated (yes, it's not common at the moment, but why not give it a try? maybe (hopefully) the response is much better than those guys comments who want everything for free)....

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