Latest Comments by TheSHEEEP
D9VK is no more as it merges with DXVK, making DXVK a D3D 9/10/11 to Vulkan layer
16 Dec 2019 at 12:04 pm UTC Likes: 2
16 Dec 2019 at 12:04 pm UTC Likes: 2
Good. Now merge DXVK with Wine.
Crazy typing adventure dungeon-crawler Backspace Bouken is out now
14 Dec 2019 at 4:39 pm UTC Likes: 2
14 Dec 2019 at 4:39 pm UTC Likes: 2
I like that Typing Of The Dead has really started something.
Rocket League's new Item Shop and Blueprints get a price reduction
12 Dec 2019 at 6:18 pm UTC
But it is stupidity born from greed, that's my point. It is done on purpose, not by accident.
12 Dec 2019 at 6:18 pm UTC
Quoting: EikeThis IS stupid. Or very clever, depending on your morals, I guess...Quoting: TheSHEEEPStuff like this, when money is involved, doesn't happen on accident.You're trying to say mangers don't do stupid stuff all the time...?
But it is stupidity born from greed, that's my point. It is done on purpose, not by accident.
Rocket League's new Item Shop and Blueprints get a price reduction
12 Dec 2019 at 3:11 pm UTC Likes: 1
It's not some random decision of a single person who just happened to pull some random numbers out of their bottoms, these prices were planned, had to pass multiple heads and they all said "ok".
Prices are not something anyone decides on lightly. Least of all a team on a big project like this.
I mean, I guess there's a 0.00001% chance that nobody involved thought these prices would be a tad bit high.
Maybe they are all coming from Korean MMO backgrounds - absurd prices for in-game stuff is culturally accepted in Korea for some reason.
12 Dec 2019 at 3:11 pm UTC Likes: 1
Quoting: EikeStuff like this, when money is involved, doesn't happen on accident.Quoting: TheSHEEEPStep 1: Come up with completely ridiculous prices. This does not happen on accident, no matter what anyone tries to tell you. They knew 100% what they were doing.I don't say this hasn't happened here (I don't know), but ruling out stupdity is... stupid.
People do stupid stuff all the time, it's not all big plans.
It's not some random decision of a single person who just happened to pull some random numbers out of their bottoms, these prices were planned, had to pass multiple heads and they all said "ok".
Prices are not something anyone decides on lightly. Least of all a team on a big project like this.
I mean, I guess there's a 0.00001% chance that nobody involved thought these prices would be a tad bit high.
Maybe they are all coming from Korean MMO backgrounds - absurd prices for in-game stuff is culturally accepted in Korea for some reason.
Rocket League's new Item Shop and Blueprints get a price reduction
12 Dec 2019 at 11:57 am UTC Likes: 9
12 Dec 2019 at 11:57 am UTC Likes: 9
Oh, what a totally unexpected move.
Step 1: Come up with completely ridiculous prices. This does not happen on accident, no matter what anyone tries to tell you. They knew 100% what they were doing.
Step 2: Get shitstorm.
Step 3: Reduce the prices a little bit, pretending that you "listened to feedback". Make no mistake, this was planned from before step 1.
Never seen this pattern before...
Step 1: Come up with completely ridiculous prices. This does not happen on accident, no matter what anyone tries to tell you. They knew 100% what they were doing.
Step 2: Get shitstorm.
Step 3: Reduce the prices a little bit, pretending that you "listened to feedback". Make no mistake, this was planned from before step 1.
Never seen this pattern before...
Insurgency: Sandstorm no longer getting Linux/Mac support or a campaign mode
10 Dec 2019 at 1:42 pm UTC Likes: 13
Will apply that every time I see broken promises now.
That goes right into the same drawer as "sorry that you are disappointed/angry", "surprise mechanics/gameplay", "pride and accomplishment", ...
"We are sorry for making you believe that you could trust us."
This is really quite something, a PR person deserves a pat on head here.
Given how much they cancelled, though, it seems to me this project is pretty much doomed, Linux or not.
Don't know of too many titles that had to cut so much stuff and then became a success.
10 Dec 2019 at 1:42 pm UTC Likes: 13
Quoting: EikeI love it.mismanaging expectations:><:
Will apply that every time I see broken promises now.
That goes right into the same drawer as "sorry that you are disappointed/angry", "surprise mechanics/gameplay", "pride and accomplishment", ...
"We are sorry for making you believe that you could trust us."
This is really quite something, a PR person deserves a pat on head here.
Given how much they cancelled, though, it seems to me this project is pretty much doomed, Linux or not.
Don't know of too many titles that had to cut so much stuff and then became a success.
Aquiris Game Studio ending support for their online FPS Ballistic Overkill
6 Dec 2019 at 4:43 pm UTC
6 Dec 2019 at 4:43 pm UTC
I think the time of online games like this is mostly over. Or at least for the time being - they are simply not en vogue right now.
I'm honestly surprised CS:GO is still around.
I'm honestly surprised CS:GO is still around.
Creator of WebRTC now working on Google Stadia, Darksiders Genesis out plus more Stadia news
6 Dec 2019 at 11:11 am UTC
6 Dec 2019 at 11:11 am UTC
Business-wise, it seems Stadia makes every mistake possible.
Launching with lackluster features? Check.
Launching with myriads of problems? Check.
Launching with few available games? Check.
Non-competitive pricing? Check.
...
So weird.
Launching with lackluster features? Check.
Launching with myriads of problems? Check.
Launching with few available games? Check.
Non-competitive pricing? Check.
...
So weird.
Epic Games have awarded the FOSS game manager Lutris with an Epic MegaGrant
30 Nov 2019 at 7:14 pm UTC
This is... well, it is more than before, so that's a net positive.
30 Nov 2019 at 7:14 pm UTC
Quoting: GuestSupporting Lutris/WINE means they have no plans for supporting or releasing for Linux.That isn't news, though, they said that long ago.
This is... well, it is more than before, so that's a net positive.
Epic Games have awarded the FOSS game manager Lutris with an Epic MegaGrant
30 Nov 2019 at 10:32 am UTC Likes: 2
30 Nov 2019 at 10:32 am UTC Likes: 2
Interesting.
I don't know what the current Lutris state of EGS integration is, but if this leads to a very good usability, it might actually make EGS more interesting to some.
I don't know what the current Lutris state of EGS integration is, but if this leads to a very good usability, it might actually make EGS more interesting to some.
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