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Latest Comments by Brisse
Team Cherry has announced Hollow Knight: Silksong, coming to Linux
14 February 2019 at 3:18 pm UTC Likes: 2

Quoting: theghost[x] Supporting all major platforms

-> The indie game devs are simply the best.

Damn, haven't even touched the first one.

Just do it already! :D

And yes, indies are the best.

Gaming and Linux graphics talks at FOSDEM 2019
12 February 2019 at 8:34 pm UTC

Quoting: Purple Library Guy
Quoting: Brisse
Quoting: LinasI guess the point is that just being better is not enough. We also need to win their hearts. Somehow.

There is one thing that Apple has plenty of and Linux barely has any of, and that is marketing and advertising. Apple has somehow managed to create a cult that will follow Apple through ice and fire while also for some reason defending Apple's anti-consumer behaviour. To people in this cult, it doesn't matter if Apple puts out shitty products for insane prices and provide terrible support. The cult followers will still keep buying Apple.

GNU/Linux isn't big in the consumer space because it has no marketing or advertising. Those who use it are usually IT professionals, tech enthusiast or similar that seek it out on their own terms. Average Jane and John Doe usually doesn't do that. In a way it can be a blessing for us since it creates this sense of a tight community, but on the other hand we have this issue with being too small of a market-share for commercial software to care about us. :|
This is the main reason I follow ChromeOS with some interest. I'm not really a Google enthusiast, but it's the only desktop Linux being marketed.

I don't know much about ChromeOS, but isn't it more like Android than a traditional GNU/Linux distribution? Android runs on Linux and it's the number one most widespread OS in the universe. That didn't seem to help the GNU/Linux desktop much except unintentionally closing Ubuntu bug #1.

Gaming and Linux graphics talks at FOSDEM 2019
12 February 2019 at 6:24 pm UTC Likes: 3

Quoting: LinasI guess the point is that just being better is not enough. We also need to win their hearts. Somehow.

There is one thing that Apple has plenty of and Linux barely has any of, and that is marketing and advertising. Apple has somehow managed to create a cult that will follow Apple through ice and fire while also for some reason defending Apple's anti-consumer behaviour. To people in this cult, it doesn't matter if Apple puts out shitty products for insane prices and provide terrible support. The cult followers will still keep buying Apple.

GNU/Linux isn't big in the consumer space because it has no marketing or advertising. Those who use it are usually IT professionals, tech enthusiast or similar that seek it out on their own terms. Average Jane and John Doe usually doesn't do that. In a way it can be a blessing for us since it creates this sense of a tight community, but on the other hand we have this issue with being too small of a market-share for commercial software to care about us. :|

Total War: THREE KINGDOMS has been delayed
12 February 2019 at 2:13 am UTC

Have not really been sucked in by Total War since Shogun 2. Maybe this is the one that will change that?

Delays are generally IMO not a bad thing. Games that are delayed actually have a better chance to impress according to my experience.

There's a new release candidate of OBS Studio out with a VAAPI video encoder on Linux
11 February 2019 at 2:54 am UTC Likes: 1

Quoting: Sir_DiealotI'm not too familiar with the VAAPI details. Is it not detrimental to the performance of the GPU for games? Is the encoding quality on par with CPU encoding?

GPU's have fixed function blocks specifically for encoding and decoding video. This is a part of the GPU that normally just sits there and does nothing while you are gaming. The performance loss while gaming and encoding video at the same time is therefore insignificant.

Yes, the quality is usually slightly worse than x264 running on a CPU, but at the same time it can be a hundred times faster which makes it very useful for some use cases, and it's great for those without powerful 8+ core CPU's. Even for those with a powerful CPU, there are cases where you might consider hardware accelerated encoding, such as when recording locally and you aren't constrained by bitrate. Something like 4k@60fps can be extremely taxing even on a high end CPU, but a GPU that supports it won't even break a sweat.

Gaming and Linux graphics talks at FOSDEM 2019
10 February 2019 at 11:25 am UTC Likes: 6

Quoting: Guest
Quoting: LinasI really don't get why people spend so much energy supporting a platform that is so anti-gaming like macOS.
Many Windows users are probably thinking the same thing about Linux.

Oh yes. I hang around some hardware focused forums where you see a lot of average gamer types and Windows users, and I see this a lot.

There are people that are completely ignorant and have no idea what FOSS is. They think Linux is something that doesn't work and react with sentences like "there is no free meal" because ofc. they think of FOSS as something that is "free as in beer" or it's the same as Freeware/Shareware. These people will generally bully you if you reveal yourself as a GNU/Linux user and they think game developers are wasting their time bringing games to GNU/Linux in the few cases where said people are even aware of devs doing so. They will also happily give up their privacy and personal integrity to big corporations like M$.

Then there are also people who genuinely express interest in switching but in the end they don't because they're stuck in old habits, or they think the game portfolio is too small, or their favourite game isn't available, or they want the latest "AAA" on release day or they are afraid they will have to input a bunch of mystical commands in a terminal. These people are generally sane but perhaps a bit uneducated on the subject.

Let's just say there are a lot of misconceptions and predjudice out there, but there are also some truths.

There's a new release candidate of OBS Studio out with a VAAPI video encoder on Linux
10 February 2019 at 11:03 am UTC

Quoting: pete910erm, It already had it, it's what I use for hardware encoding with AMD


I think it's been available as a standalone patch for a while. On Debian Sid I have not had access to VAAPI but I'm thrilled it's finally coming. Maybe your distro has been applying the patch on their OBS releases?

A quick run over some details from the recent ProtonDB data
6 February 2019 at 11:44 pm UTC

Quoting: wvstolzing
Quoting: BrisseI see you are using xfce and I'm not surprised. TearFree is enabled out of the box on most sane mainstream DE's like Gnome and KDE. I'm not saying xfce is bad because it certainly has it's place, but the issue in your case isn't with AMD, it's with xfce's bad defaults.

I get screen tearing even on intel integrated, with XFCE (compositor on).

Yep. If someone is complaining over screen tearing on Intel or AMD graphics, it's pretty safe to assume they are using xfce.

A quick run over some details from the recent ProtonDB data
6 February 2019 at 10:14 pm UTC Likes: 2

Quoting: tuubiI only recently switched (back) to AMD, and immediately had to enable TearFree to fix tearing issues so the difference isn't as dramatic as you make it seem.

I see you are using xfce and I'm not surprised. TearFree is enabled out of the box on most sane mainstream DE's like Gnome and KDE. I'm not saying xfce is bad because it certainly has it's place, but the issue in your case isn't with AMD, it's with xfce's bad defaults.

A quick run over some details from the recent ProtonDB data
4 February 2019 at 12:34 pm UTC

Quoting: Xpander
Quoting: Shmerl
Quoting: CreakFreeSync/VRR should arrive with Linux 5.0 (in a few weeks)

Is anyone working on Vulkan and Wayland support for it?

Vulkan needs something extra for making it to work? I didn't have issues with Vulkan and Freesync on nvidia.
Wayland is another question though. Not being able to use Dual-monitor is the biggest issue for me. Let's see if that can be fixed in X at all or if it will work in Wayland some day.

Only RadeonSI (the OpenGL driver) has support for variable refresh rate so far. For Vulkan, we have the unofficial RADV driver and AMD's AMDVLK. Neither of them supports variable refresh at the moment, but it shouldn't be too much work to implement.

With that said, I tried to build everything from git and using the latest kernel release candidate and I could not get Freesync to work so it's not looking great. I find it ironic that Nvidia actually beat AMD with providing Freesync support on Linux first :D