Latest Comments by Brisse
Life is Strange: Before the Storm is now officially available on Linux
13 September 2018 at 3:45 pm UTC Likes: 2
I've played both games several times in the order they were released and I strongly believe that's the correct way to play them, but it's not the end of the world if you do it the other way.
13 September 2018 at 3:45 pm UTC Likes: 2
Quoting: EhvisSo there goes that plan to play the first one before this comes out. :D
Quoting: GuestQuoting: EhvisSo there goes that plan to play the first one before this comes out. :D
Well it is a prequel, so maybe you can start with this one anyway. I assume that's probably okay to do and wouldn't have spoilers or be too confusing but I'm not sure.
Quoting: damarrinQuoting: GuestQuoting: EhvisSo there goes that plan to play the first one before this comes out. :D
Well it is a prequel, so maybe you can start with this one anyway. I assume that's probably okay to do and wouldn't have spoilers or be too confusing but I'm not sure.
Yeah, I don't think that's how it's supposed to go. As far as I know it basically tells you what happened.
Quoting: Comandante ÑoñardoQuoteThey're definitely going to need to work on the delay from Windows release to Linux port though, considering the last episode of Before the Storm released back in December last year.
Agree 100%... And Proton is a real reason for to work in that delay...
Now... I didn't play the original LIS.. So , considering that this game is a prequel, I think I'm gonna start with this game..
And I WANT The Amazing Adventures of Captain Spirit (that is unplayable on Steamplay due to Denuvo.. but a report said that it works with the Steam client in offline mode)
I've played both games several times in the order they were released and I strongly believe that's the correct way to play them, but it's not the end of the world if you do it the other way.
An interview with the developer of DXVK, part of what makes Valve's Steam Play tick
11 September 2018 at 6:01 pm UTC Likes: 7
https://www.codeweavers.com/about/blogs/jwhite/2018/8/22/wine-and-steam-a-major-milestone
:)
11 September 2018 at 6:01 pm UTC Likes: 7
Quoting: crabelCurious:
What do the Wine people themselves think? I mean, the actual developers/contributors?
https://www.codeweavers.com/about/blogs/jwhite/2018/8/22/wine-and-steam-a-major-milestone
:)
Life is Strange: Before the Storm finally arrives for Linux on September 13th, NVIDIA and AMD supported
6 September 2018 at 1:38 pm UTC Likes: 2
I would recommend playing the original first, but yes you can if you so desire.
6 September 2018 at 1:38 pm UTC Likes: 2
Quoting: chancho_zombiethis is the prequel right?? supposedly it can be played before Life is strange 1?? or the story won't make sense
I would recommend playing the original first, but yes you can if you so desire.
Life is Strange: Before the Storm finally arrives for Linux on September 13th, NVIDIA and AMD supported
6 September 2018 at 12:54 pm UTC
Sorry, I thought this was one of them, but I guess you just debunked my hypothesis :)
6 September 2018 at 12:54 pm UTC
Quoting: aejsmithQuoting: BrissePretty sure that's why it was delayed. They were probably planning to use Vulkan at first but ran into problems becouse the game requires stream output support which cannot be implemented properly on Vulkan yet.
Not every game requires stream output.
Sorry, I thought this was one of them, but I guess you just debunked my hypothesis :)
Life is Strange: Before the Storm finally arrives for Linux on September 13th, NVIDIA and AMD supported
6 September 2018 at 11:41 am UTC
Do we know for sure that macOS version doesn't use Metal though? The answer above might have been specifically for the Linux-version.
6 September 2018 at 11:41 am UTC
Quoting: 0aTTQuoting: liamdaweUpdate: OpenGL
No Linux problem but I'm wondering if such games still run under MacOS after Apple completely stops support for OpenGL? It is already discontinued and only a question of time until OpenGL is completely omitted.
Do we know for sure that macOS version doesn't use Metal though? The answer above might have been specifically for the Linux-version.
Life is Strange: Before the Storm finally arrives for Linux on September 13th, NVIDIA and AMD supported
6 September 2018 at 11:40 am UTC
Pretty sure that's why it was delayed. They were probably planning to use Vulkan at first but ran into problems becouse the game requires stream output support which cannot be implemented properly on Vulkan yet. If thats the case then they basically had two choises: Either wait for Khronos to develop a suitable Vulkan extension, or fall back on OpenGL. Looks like they went with the latter. Maybe they initially did plan the former but changed their mind when Proton was released since the game works with PROTON_USE_WINED3D11=1 %command%. Then again, this is just speculation on my part so I could be wrong.
6 September 2018 at 11:40 am UTC
Quoting: liamdaweUpdate: OpenGL, not Vulkan.
Pretty sure that's why it was delayed. They were probably planning to use Vulkan at first but ran into problems becouse the game requires stream output support which cannot be implemented properly on Vulkan yet. If thats the case then they basically had two choises: Either wait for Khronos to develop a suitable Vulkan extension, or fall back on OpenGL. Looks like they went with the latter. Maybe they initially did plan the former but changed their mind when Proton was released since the game works with PROTON_USE_WINED3D11=1 %command%. Then again, this is just speculation on my part so I could be wrong.
Valve have rolled out Steam Play into the stable Linux Steam Client, along with touch controls for Steam Link
31 August 2018 at 3:43 pm UTC
Works fine. Just set
as start parameter for the particular game in Steam.
If it still doesn't show, then Proton is probably falling back on wined3d11.
And worth mentioning is that DXVK is for d3d11 games only, and possibly d3d10 in the future. If you are trying to run a d3d9-game then obviously your not going to get DXVK.
31 August 2018 at 3:43 pm UTC
Quoting: BoldosHmmm - no matter what try, what I set where, the DXVK_HUD is nowhere to be seen :(
Did anybody make it work?
Works fine. Just set
DXVK_HUD=1 %command%
as start parameter for the particular game in Steam.
If it still doesn't show, then Proton is probably falling back on wined3d11.
And worth mentioning is that DXVK is for d3d11 games only, and possibly d3d10 in the future. If you are trying to run a d3d9-game then obviously your not going to get DXVK.
Two Point Hospital released with same-day Linux support
30 August 2018 at 11:05 am UTC
Pretty sure your right about Denuvo being Windows only. The Wikipedia page only lists Windows as platform and I've never heard of any game using it on anything but Windows.
30 August 2018 at 11:05 am UTC
Quoting: liamdaweQuoting: RoosterThis would have been an insta buy for me, but now I'm hesitating because of two details which I noticed in the steam page of the game:It's a native Linux game, built in Unity. I doubt it has Denuvo on Linux, don't think Denuvo even works on Linux.
1.Quote"Incorporates 3rd-party DRM: Denuvo Anti-tamper "- well as far as I know, Denuvo is Windows only, so is it safe to assume the Linux version is Denuvo free?
2. Under Recommended Requirements for Linux I noticed this:Quote"Additional Notes: DirectX Version 11"- I hope this is just an error and it doesn't mean that the Linux version doesn't just use a Wine-like layer to run the game.
Pretty sure your right about Denuvo being Windows only. The Wikipedia page only lists Windows as platform and I've never heard of any game using it on anything but Windows.
Valve have rolled out Steam Play into the stable Linux Steam Client, along with touch controls for Steam Link
29 August 2018 at 5:06 pm UTC Likes: 1
You should see this page: https://github.com/doitsujin/dxvk/wiki/Driver-support
I've been lucky not to have run into those issues myself, but apparently there are issues with GPU hangs when using LLVM6.
29 August 2018 at 5:06 pm UTC Likes: 1
Quoting: soulsourceQuoting: BrisseQuoting: soulsourceWait a second, doesn't Steam Play require LLVM 7 (which isn't out) and Mesa 18.2 (which isn't out either) on AMD hardware?
https://github.com/ValveSoftware/Proton/blob/proton_3.7/PREREQS.md
That's what Valve recommends, but it's been running fine for me on Debian Sid with Mesa 18.1.6 and LLVM 6.0.1.
Well, I tried it for one (not whitelisted) game, and had a GPU-hang almost immediately.
You should see this page: https://github.com/doitsujin/dxvk/wiki/Driver-support
I've been lucky not to have run into those issues myself, but apparently there are issues with GPU hangs when using LLVM6.
Valve have rolled out Steam Play into the stable Linux Steam Client, along with touch controls for Steam Link
29 August 2018 at 4:23 pm UTC
That's what Valve recommends, but it's been running fine for me on Debian Sid with Mesa 18.1.6 and LLVM 6.0.1.
29 August 2018 at 4:23 pm UTC
Quoting: soulsourceWait a second, doesn't Steam Play require LLVM 7 (which isn't out) and Mesa 18.2 (which isn't out either) on AMD hardware?
https://github.com/ValveSoftware/Proton/blob/proton_3.7/PREREQS.md
That's what Valve recommends, but it's been running fine for me on Debian Sid with Mesa 18.1.6 and LLVM 6.0.1.
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