Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Cloversheen
PipeWire 1.0 is out now for modern Audio and Video on Linux
28 November 2023 at 10:56 pm UTC Likes: 3

Quoting: CyrilI admit I don't know anything about ALSA, Pulse or Pipewire, why these are good or bad etc.
But I think I used PulseAudio since forever and I don't remember having serious issues like some people... but my usage is pretty standard.
What did I miss?
In the olden days?

Getting ALSA to output two sounds at once (dmix) circa 2005... Chanting hymns, burning incense and praying someone on the Arch or Gentoo forums had your exact hardware..

Early day PulseAudio was pretty rough, it frequently broke things on updates and Lennart had some pretty strong opinions about sound which ran afoul of a good chunk of hardware. The last 10 years or so of PA have been mostly fine though! If it works for you, keep using it till your distro changes it from under you.

PipeWire 1.0 is out now for modern Audio and Video on Linux
27 November 2023 at 1:14 pm UTC Likes: 4

Quoting: whizseI've been pretty promiscuous when it comes to audio subsystems. Over the years I've used OSS, ALSA, Jack, ESD, PulseAudio.

Maybe it's about time I got my tubes tied - my pipes wired?
Yeah, same here. Pipewire have so far been both a blast and a bore, it just works...

EmulationStation Desktop Edition v2.2 brings huge additions
6 November 2023 at 6:47 pm UTC Likes: 4

Emulationstation is really nice actually, especially on the deck.

An alternative to EmuDeck is RetroDeck, similar idea but with more emphasis on convention over customization. So what's the difference between RetroDECK and EmuDeck?

I've found it worked better for me on the deck, on my desktop though I would probably want to have more control due to varying hardware.

Valheim testing a Unity upgrade with lots of optimizations
30 October 2023 at 4:08 pm UTC

Render scale settings is gonna be real nice!

I can't run the game well in native resolution without my gfx going crazy (it just does not like unity for some reason ¯\_(ツ)_/¯), so would be nice to be able to play the game without a blurry UI.

Harebrained Schemes and Paradox Interactive to split
20 October 2023 at 10:16 am UTC Likes: 1

Quoting: t3gSometimes the Windows versions running in Proton are better than native as the native ports tend to be abandoned and locked to old libraries.
Divinity: Original Sin always comes to mind, and there are quite a few other ones listed on the Arch wiki for anyone interested: Archwiki: Game-specific troubleshooting

There are also a couple of games that while they do have a native version, it just runs better for other reasons... And that is without mentioning those that gateway cross platform play, I'm looking at you Civ6!

Harebrained Schemes and Paradox Interactive to split
18 October 2023 at 12:05 am UTC Likes: 3

In case anyone is wondering, that is 320 million SEK (Swedish Crowns) or about 28 million €.

MonoGame plan to create a non-profit foundation to support development
22 September 2023 at 6:56 am UTC Likes: 1

Quoting: ElectricPrismThe name Mono hasn't aged well, I could imagine CoronaGame wouldnt be too popular either. Corona Beer sales probably aren't too hot either.

I'll beat the dead horse a little too -- stigmatized names like Gimp are going to sound offputting to donors. This isn't hard.

I wish them well with their efforts to transform and safeguard their ethos and values.
Hmm... What's wrong with 'mono'?

Proton 8.0-4 is now in testing with a Release Candidate
21 September 2023 at 10:48 am UTC Likes: 1

Quoting: Craggles086Any games out there that people are getting impatient for Valve to find a fix for??
Getting better reliability in badly coded JRPGs would be nice. Some of them, like the Neptunia series can be really rough to get to run properly with cutscenes, music, gamepad and proper frame rates.

GNOME 45 released with dynamic workspace indicator, camera indicator and much more
21 September 2023 at 10:28 am UTC

Now if only they could stop being stubborn and admit removing sub-pixel rendering was a bad idea for the vast majority of users.

Proton Experimental improves Baldur's Gate 3 launcher, Unreal Engine 4 bugs on Intel GPUs
12 August 2023 at 1:31 pm UTC Likes: 1

Quoting: Mershl
Quoting: JarmerDo you know a command to skip the launcher but ensure that vulkan is chosen as the renderer? Every time I play the game I have to remember to select vulkan in the larian launcher because it defaults to dx every single time.

As Steam game launch parameter: eval $( echo gamemoderun mangohud "%command%" | sed "s/Launcher\/LariLauncher.exe'.*/bin\/bg3.exe'/" )

remove gamemoderun / mangohud as you see fit. replace bg3.exe with bg3_dx11.exe to start DX11 instead.

Oh, I never realised you could do that to modify what gets launched!

Today I learned something nice. Thanks, mate!