Latest Comments by Shmerl
Experimental code ready for testing to enable HDMI 2.1 FRL with AMDGPU on Linux
19 Feb 2026 at 3:29 am UTC Likes: 1
19 Feb 2026 at 3:29 am UTC Likes: 1
it's not entirely clear if the HDMI Forum can (or will be able to) block people going with a trial and error approach to getting more modern HDMI features working in the open source drivers.They can't forbid clean room reverse engineering. But they could definitely try to make life harder for people even without legal basis, just because they have money and lawyers to wave around. Hopefully this developer can get backing from EFF or someone who can advise how to fight off HDMI patent trolls.
GOG did an AMA and here's some highlights - like how they'll continue using generative AI
8 Feb 2026 at 4:26 am UTC Likes: 2
8 Feb 2026 at 4:26 am UTC Likes: 2
Very cool summary, thank you!
On this point:
On this point:
On why the "rollback" feature is exclusive to the GOG Galaxy clientYou can access all Galaxy builds with lgogdownloader, and essentially you can view each build as a DRM-free snapshot of the game. So you aren't stuck with installers if you want to make backups or rollbacks. There are tools to handle all that if you need to and they aren't exclusive to GOG's own Galaxy client. They do rely on GOG's Galaxy protocol though.
AMD say the Steam Machine is "on track" for an early 2026 release
4 Feb 2026 at 2:38 pm UTC
4 Feb 2026 at 2:38 pm UTC
It probably means new AMD GPUs are also not going to come out until 2027.
ScummVM v2026.1.0 is a huge new release with tons of new supported games
4 Feb 2026 at 3:26 am UTC Likes: 1
But overall I'd say majority of ScummVM games are still adventure games.
4 Feb 2026 at 3:26 am UTC Likes: 1
Quoting: ArehandoroI'd consider Blade Runner a traditional point&click :)Hard to say, Lucas Arts SCUMM engine itself was initially about 2D adventure games, but in practice it was something more like a programming basis, same way ScummVM may be more than just about adventure games.
But overall I'd say majority of ScummVM games are still adventure games.
ScummVM v2026.1.0 is a huge new release with tons of new supported games
3 Feb 2026 at 11:02 pm UTC
3 Feb 2026 at 11:02 pm UTC
Quoting: ArehandoroAren't all supported games in ScummVM traditional graphic adventures (~point& click)?Initially and most of them are, but they branched out into more types, like Blade Runner.
ScummVM v2026.1.0 is a huge new release with tons of new supported games
3 Feb 2026 at 6:26 am UTC
3 Feb 2026 at 6:26 am UTC
Nice, waiting for Debian to rebase scummvm on SDL3.
Meet the mind behind Bazzite - an interview with Kyle Gospodnetich
30 Jan 2026 at 4:45 am UTC Likes: 5
30 Jan 2026 at 4:45 am UTC Likes: 5
They’ve already won the phone market, the server market, and the professional workstation market. We’re just bringing them to the Linux desktop which has traditionally refused to adopt new technologies in a timely manner.Thanks, but no, thanks. I don't need my desktop to be a container. And that's not a new technology by any means either. Immutable distros exist for years, for example OpenWRT. They have their uses like embedded scenarios indeed, but it's counter productive on a general purpose computer. Turning it into appliance and then looking for loopholes out of it when you realize you need a general purpose computer and not an appliance is a somewhat strange idea.
Windows compatibility layer Wine 11 arrives bringing masses of improvements to Linux
14 Jan 2026 at 4:22 pm UTC
14 Jan 2026 at 4:22 pm UTC
Quoting: TheLinuxPlebI wonder what the exclusive fullscreen in the changelogs mean?Yeah, not sure. There is no such concept in winewayland.
Windows compatibility layer Wine 11 arrives bringing masses of improvements to Linux
14 Jan 2026 at 12:02 am UTC
14 Jan 2026 at 12:02 am UTC
Congrats! Winewayland got pretty good.
CD PROJEKT and GOG co-founder Michał Kiciński acquires GOG from CD PROJEKT
5 Jan 2026 at 9:54 pm UTC
But I agree it's worse than clear yes.
He basically took over whatever GOG were deciding, so it's up to him now.
5 Jan 2026 at 9:54 pm UTC
Quoting: JarmerSo .............. business as usual for them. Shame.I think he literally wasn't involved in their decision making until just when he bought it back. So it's too early to jump to conclusions just because he gave the regular non answer.
But I agree it's worse than clear yes.
He basically took over whatever GOG were deciding, so it's up to him now.
- Minecraft Java is switching from OpenGL to Vulkan for the Vibrant Visuals update
- Dino Crisis 1 and 2 arrive on Steam but they need tweaks to run on Linux / SteamOS
- OldUnreal add new installers for Unreal Tournament 2004, Unreal Tournament: GOTY and Unreal Gold
- You can now add hardware details to Steam reviews, and give more feedback on Steam Deck Verified
- Star Trek: Voyager - Across the Unknown demo upgraded with voice-over
- > See more over 30 days here
- I think I found my Discord alternative
- Pyrate - Help! Steam ignoring gamepad
- szorza - KDE Plasma in Linux Mint
- on_en_a_gros - Total Noob general questions about gaming and squeezing every oun…
- Caldathras - Small update for article comments and forum posts
- Liam Dawe - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck