Latest Comments by Shmerl
inXile will be 'all hands are on deck' to get the Linux version of The Bard's Tale IV out as soon as possible
2 September 2018 at 10:05 pm UTC
It was started by Olde Sküül and then picked up by Krome. inXile were helping. But yes, it's a full rewrite in Unity. They should enable OpenGL renderer in version 1.09 and on (didn't reach GOG yet), so it might be possible to make a native version manually using matching Unity player.
2 September 2018 at 10:05 pm UTC
Quoting: slaapliedjeThe Bard's Tale remastered is not being done by inXile, and is not a direct code upgrade, they basically had to rewrite the whole thing.
Really hoping for the native port as well, but it does seem to work with Proton.
It was started by Olde Sküül and then picked up by Krome. inXile were helping. But yes, it's a full rewrite in Unity. They should enable OpenGL renderer in version 1.09 and on (didn't reach GOG yet), so it might be possible to make a native version manually using matching Unity player.
DXVK 0.71 is out for Vulkan-based D3D11 and D3D10 in Wine, minor reduction in CPU overhead and more
2 September 2018 at 10:03 pm UTC
According to their issue tracker, and in that context what @YoRHa-2B said, they are working on it (or at least something that can help implementing D3D stream output), and it should be ready in a few months.
2 September 2018 at 10:03 pm UTC
Quoting: GuestQuoting: ShmerlWaiting for Khronos to finish transform feedback spec.
Assuming they intend to include it at all. Which I'm not sure is the case right now, though I forget the reason. Vulkan has certain ideals, and transform feedback might not be compatible.
According to their issue tracker, and in that context what @YoRHa-2B said, they are working on it (or at least something that can help implementing D3D stream output), and it should be ready in a few months.
DXVK 0.71 is out for Vulkan-based D3D11 and D3D10 in Wine, minor reduction in CPU overhead and more
2 September 2018 at 6:34 pm UTC Likes: 5
2 September 2018 at 6:34 pm UTC Likes: 5
Waiting for Khronos to finish transform feedback spec.
What are you playing this weekend?
2 September 2018 at 2:53 am UTC Likes: 1
2 September 2018 at 2:53 am UTC Likes: 1
Bard's Tale I remaster in Wine+dxvk.
inXile will be 'all hands are on deck' to get the Linux version of The Bard's Tale IV out as soon as possible
2 September 2018 at 2:09 am UTC
2 September 2018 at 2:09 am UTC
Meanwhile I'm playing Bard's Tale I remaster in Wine+dxvk (got it as a backer reward). Hopefully Linux version will come out after the whole remastered trilogy will be finished.
Colourful comedy adventure '3 Minutes to Midnight' planned to release for Linux
31 August 2018 at 4:10 pm UTC Likes: 1
31 August 2018 at 4:10 pm UTC Likes: 1
Animations look really good.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
30 August 2018 at 7:49 pm UTC Likes: 4
What they mean is that Windows 10 is causing more people to switch. We can see it all the time. But of course most won't switch even if MS will feed them complete garbage.
30 August 2018 at 7:49 pm UTC Likes: 4
Quoting: GuestI keep seeing Linux people saying this and it's utter nonsense.
What they mean is that Windows 10 is causing more people to switch. We can see it all the time. But of course most won't switch even if MS will feed them complete garbage.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
30 August 2018 at 5:00 pm UTC
MacOS is really dead weight for gaming, so no surprise it's not a priority. For Valve to move away from Windows it's not an option.
30 August 2018 at 5:00 pm UTC
Quoting: GuestBesides, if proton was only a hedge against Microsoft they would probably announce plans to port it on Mac too.
MacOS is really dead weight for gaming, so no surprise it's not a priority. For Valve to move away from Windows it's not an option.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
30 August 2018 at 4:56 pm UTC Likes: 1
Possibly, but when? Valve accelerated OpenGL and Vulkan support in Wine a lot (for D3D translation). They also poured a lot of resources into Mesa making features arrive quickly. Sooner is better.
30 August 2018 at 4:56 pm UTC Likes: 1
Quoting: GuestIt's a subtle point that your own post misses: we most definitely would have reached here without Valve.
Possibly, but when? Valve accelerated OpenGL and Vulkan support in Wine a lot (for D3D translation). They also poured a lot of resources into Mesa making features arrive quickly. Sooner is better.
Valve have rolled out Steam Play into the stable Linux Steam Client, along with touch controls for Steam Link
30 August 2018 at 1:46 am UTC Likes: 1
MS could make life miserable, since rather messed up court case ruled in US that APIs are copyrightable. And MS were explicitly on the wrong side of it. But it wasn't a universal ruling, so things are moot.
However if MS will ever do that to a FOSS project, it will backfire and FOSS developers will ditch Github this time for good. They'll regret the backlash.
30 August 2018 at 1:46 am UTC Likes: 1
Quoting: Mountain ManNope. Wine doesn't use any copyrighted code, and it doesn't use code injectors to alter the installed software. It simply takes Windows calls and translates them into ones that Linux can execute. Believe me, if Microsoft could shut down Wine then they would have done it years ago.
MS could make life miserable, since rather messed up court case ruled in US that APIs are copyrightable. And MS were explicitly on the wrong side of it. But it wasn't a universal ruling, so things are moot.
However if MS will ever do that to a FOSS project, it will backfire and FOSS developers will ditch Github this time for good. They'll regret the backlash.
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