Latest Comments by Shmerl
Some things developers might want to think about when bringing a game to Linux
5 Jul 2017 at 7:40 pm UTC
That said, you can simply use Rust, and forget about woes of libstdc++ ;)
5 Jul 2017 at 7:40 pm UTC
Quoting: GuestLooks like you haven’t followed the discussion. The point is to support most distros actually in use by using an "old" glibc and libstdc++. Also, no, it does not "severely limit compiler features".Not sure how you can achieve that. If you use some older libstdc++ you can't for example use new features like C++14 and etc. I.e. you should expect that something as old as LTS older than the current one, won't have some language features. That limits what you can use.
That said, you can simply use Rust, and forget about woes of libstdc++ ;)
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
5 Jul 2017 at 6:52 pm UTC
5 Jul 2017 at 6:52 pm UTC
Quoting: elbuglionefair enough...I had enough interactions with CDPR. Complaints won't really do anything with them. But I'm not claiming they are completely rational either. Some things they do don't make sense. Like quite major communication failures, or expectations that community won't react to stuff like "downgrade".
When you are interested on a different approach, you know what you have to do.
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
5 Jul 2017 at 6:34 pm UTC Likes: 4
5 Jul 2017 at 6:34 pm UTC Likes: 4
Quoting: elbuglione10k claims ... and not a single official response.Time to bring it to 100,000 and more.
The time to try to be nice and expect "the best", clearly ended long ago ...
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
5 Jul 2017 at 6:31 pm UTC Likes: 2
And I don't think it has any bearing on them using or not using Vulkan. They can as well use Vulkan in CP2077 if they aren't stupid, even if they don't plan to release the engine for others. But they consistently avoided answering any questions about engine used in CP2077, so anything can be going on there.
5 Jul 2017 at 6:31 pm UTC Likes: 2
Quoting: etonbearsThe parallel with CDPR is their apparent intent to provide TW3 for Linux by making RedEngine cross platform and provide development tools for 3rd party use. For whatever reason ( likely the cost vs predicted revenue ), they abandoned the RedEngine port, and it is my guess that with it went TW3 for Linux.That sounds logical, except for one thing. Their current engine (used in CP2077) is a very major rewrite, and quite different from their TW3 engine. So any attempts to retrofit it back into TW3 would also be far from trivial. Their cancellation of plans to release RedEngine for the world came after TW3 was already released, so it affected more their current engine (CP2077 one), and not TW3 one, since there was no point to release TW3 engine, when they are making a much better one already. So while it could be the reason for TW3 Linux cancellation in other timing circumstances, I don't think it was one here.
The lack of a Linux version of RedEngine also probably means no Linux version of Cyberpunk 2077. As Cyberpunk 2077 is already in the asset and subsystem creation stage ( at a guess, 2H 2018 release ), and they are using a multiplayer-enabled version of RedEngine with additional capabilities like vehicles, I would be surprised if the engine also adds Linux or Vulkan support.
And I don't think it has any bearing on them using or not using Vulkan. They can as well use Vulkan in CP2077 if they aren't stupid, even if they don't plan to release the engine for others. But they consistently avoided answering any questions about engine used in CP2077, so anything can be going on there.
Some things developers might want to think about when bringing a game to Linux
5 Jul 2017 at 6:10 pm UTC
5 Jul 2017 at 6:10 pm UTC
Quoting: GuestI would recommend building under the previous Ubuntu LTS version, so for example at the moment it would be Ubuntu 14.04.That's a bad advice, since it severely limits compiler features. I don't think anyone should worry about supporting previous LTS of major distros.
Steam just keeps growing according to a presentation Valve did recently, UI update is coming
5 Jul 2017 at 5:46 pm UTC
5 Jul 2017 at 5:46 pm UTC
Gaming is growing in general. For example GOG added Chinese section to their forums recently. And they show users growth every year as well.
See https://www.cdprojekt.com/en/wp-content/uploads-en/2017/05/cd-projekt-group-results-in-1q-2017-1.pdf [External Link]
See https://www.cdprojekt.com/en/wp-content/uploads-en/2017/05/cd-projekt-group-results-in-1q-2017-1.pdf [External Link]
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
5 Jul 2017 at 5:03 pm UTC
5 Jul 2017 at 5:03 pm UTC
Quoting: GuestYep, ballot stuffing is really going to help you. CDPR and Valve would be able to quickly identify the votes, what they are for, and remove them.GOG pay attention to their wishlist. CDPR can too.
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
5 Jul 2017 at 4:55 pm UTC
* https://www.gog.com/wishlist/games/to_cd_projekt_red_bring_witcher_3_and_your_other_games_to_linux_please [External Link]
* https://www.gog.com/wishlist/games/cyberpunk_2077_on_linux [External Link]
So vote, and spread the word.
5 Jul 2017 at 4:55 pm UTC
Quoting: elbuglioneWe could organize a boycott where we would massify hundreds of negative notes for The Witcher 3 on Steam, claiming for the version of SteamOS that never came ...
See the results of similar campaigns, such as "GTA V" and its MODs.
At the same time, we could organize a positive rain on The Witcher 2 on Linux, because its current Linux Port works perfectly.
Quoting: elbuglioneI think @Liamdawe and @Shmerl are the ones to organize this massive complaint on Steam.I'm not using Steam. Anyway, instead of negative reactions, it's better to provide positive ones. See here:
* https://www.gog.com/wishlist/games/to_cd_projekt_red_bring_witcher_3_and_your_other_games_to_linux_please [External Link]
* https://www.gog.com/wishlist/games/cyberpunk_2077_on_linux [External Link]
So vote, and spread the word.
Game store itch grows up some more, as Double Fine now have their titles on it
5 Jul 2017 at 2:42 am UTC
5 Jul 2017 at 2:42 am UTC
Quoting: Andrei B.Now, that Steam has introduced Steam Direct, I don't see any difference betweeen it and itch.io.itch.io is DRM-free.
I see itch.io growing more and more.
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
4 Jul 2017 at 10:35 pm UTC
Speaking of which, it would be nice for CDPR to partner with Codeweavers and fund more of that development (improving performance for example).
4 Jul 2017 at 10:35 pm UTC
Quoting: camocelticI'm GUESSING that what happened was that they may have realized the project was too big to port in-house like they were probably doing, there was some big problem that can't be fixed, or something similar. I think that (plus some miscommunication) would explain the weird confirmed/unconfirmed problem: Game started in development with port in mind, problems caused it to be put on the shelf, etc.I'd guess something similar. They probably started the porting (in-house, or with external porters like VP), and that effort hit some major technical setbacks, or the effort was substantial and more than they anticipated, and they didn't want to pay for it. TW3 is no small deal - technically it's quite more complicated than TW2. Just look at how Wine developers are chiseling at it, even though they are making good progress.
Speaking of which, it would be nice for CDPR to partner with Codeweavers and fund more of that development (improving performance for example).
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