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Latest Comments by Samsai
Sci-fi colony building sim RimWorld is out in full now and it's awesome
18 October 2018 at 10:56 am UTC Likes: 2

fabertaweSame as edenist, this one sounds great.

I've lately been playing the sort of games I've shied away from and while it's great that it's expanded my horizons I've also got the problem where my limited game time will have to be spread even thinner! Maybe I should whizz through games faster instead of dawdling on each one and I might get a bit further into my backlog.
I'm not sure what to tell you. RimWorld is a game that can easily suck you in and not let go for a good while. So be prepared to use up your game time if you decide to have a crack at it.

Mojang to open source more of Minecraft with two libraries already on GitHub
9 October 2018 at 12:08 pm UTC Likes: 4

A command parser and a game-specific data fixing algorithm? Yay... This is just about the most useless stuff they could have open sourced and will pretty much not benefit the modding community or anyone else.

The Humble 'Female Protagonist Sale' is live, with some awesome Linux games
3 October 2018 at 5:53 am UTC Likes: 3

It's a fricking game sale with a theme. Please, get over yourselves.

SC Controller driver and UI version 0.4.5 is out, last release for a while
29 September 2018 at 1:14 pm UTC Likes: 5

Here's something to consider. If you aggressively put people into boxes with negative connotations, it's quite normal for them to not be all that happy about it. Now, some might do a bit of introspection and strive to be better but others will take offense and could very well have less sympathy for those who suffer and have suffered. If you call someone an abuser they might just become one or turn a blind eye to those conducting the abuse, after all they've been called an abuser and they haven't done anything wrong so clearly the other guy is also being falsely labelled. You can say how you don't mean that they are the enemy and how you don't accuse them specifically but words have this property where their meaning is often up for interpretation. If your method creates more enemies than gains allies you might want to rethink your methods. If you keep throwing around labels then eventually the meaning of the labels diminishes.

SC Controller driver and UI version 0.4.5 is out, last release for a while
26 September 2018 at 6:07 pm UTC Likes: 2

DolusHave you been to r/linux lately? That happens all the time there. How long do you expect people who disagree with this CoC to stick around when they're being called every taboo thing under the sun? Nobody likes being called a Nazi. Nobody likes being called a bigot. Especially when all they are trying to do is show people how this CoC was designed to be abusive.

People are going to leave. Lots of people. Then all you will have left working in and contributing to the kernel are people who share a lot of political leanings with the head suites at MS, Google, and Intel. How convenient.
Everyone knows /r/linux is a perpetual car crash but that's beside the point. Regarding people who are leaving, who exactly is leaving? I've seen a bunch of talk about the spooky "Linux killswitch" but so far in terms of actual results we've seen an SC Controller dev take a break. This whole thing is blown completely out of proportion and some people seem to be purposefully fanning the flames and making the situation seem way more dire than it actually is.

It's been made abundantly clear in this thread that the CoC does not move power away from the people that already had the power, it does not increase the power of those that held power before and even if it opens up people for rules lawyering the people previously in charge will get to make the final decisions. All this talk about how the SJWs will dictate how the kernel is run and how code will make it into the kernel based on identity rather than code quality is wild hyperbole.

Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
26 August 2018 at 7:49 pm UTC Likes: 5

WendigoValve did a really clever move here to force game developers into cross platform development. Publishers will now have to make sure that their games run on all platforms Steam supports, no matter if they intend it to run there or not since the games were made available everywhere. Even though players get a notice when starting a game via proton I guess quite a few will still down vote a game that doesn't run on Linux or OSX, so the Publishers have 3 choices:

1) Do nothing and get a bad rating that affects their future sales of the game.
2) Make sure their game runs with Proton on all operating systems that Steam supports and hope that a future change in Proton doesn't break the game.
3) Do a proper cross platform port or develop future games with cross platform in mind and have control over the game's performance on Linux and OSX.

I guess the third option is the best choice.
So you think that a good way to encourage publishers and developers to support our platform is to file nonsensical negative reviews of their products for which they do not offer any kind of Linux support?

We already had these image issues when people jumped the gun on Witcher 2 and then proceeded to make the same mistakes again when Rust port got pulled. Being loud and obnoxious is hardly a way to make our market appealing to anyone. If I made a game and started getting negative reviews from people I am not even selling my product to, I'd frankly be pissed and I might consider not ever supporting said platform in any way, potentially even to a point of trying to detect when the game is being run on an unsupported platform in order to display a big "NOPE" message for anyone attempting it.

Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 August 2018 at 1:02 pm UTC Likes: 7

Nonjuffo
johndoe
dannielloSo it depends how Valve was processed it... Add to Windows? Or Linux? Or "Other"? Or reject completely as "false data"?

As Liam already communicated with Valve - IT WILL COUNT AS LINUX PURCHASE.

Purchases yes, but the hardware survey is a completely separate thing.
If you run your Windows games via this Proton thing you'll do it from the native Steam client. Therefore when you see the hardware survey, it will report you being on Linux.

Valve may be adding support for using compatibility tools for playing games on different operating systems
15 August 2018 at 8:29 am UTC Likes: 6

Heresy, I tell you.

QuoteIf few people buy the game, it's expensive - they will not port it.
If many people buy the game, it's profitable - they will port it.

If many people buy the game, they already got your money. No further action required. The only good thing that can come from this is more people switching to Linux, but even then if they are perfectly happy with the compatibility layer (they won't be) it does not encourage any further porting efforts.

EXAPUNKS from Zachtronics is now out in Early Access
10 August 2018 at 11:59 am UTC Likes: 1

theghost
GoboIt's got cut scenes and no harsh restrictions on lines of code per module, while the language is a bit more complex than TIS-100. So it's somewhere in between Opus Magnum, TIS-100 and Shenzen I/O.

Also: it is amazing how fast Zachtronics is shaping the programming puzzles into new interesting forms. They carved their niche and rule supreme.

Assuming that I have no programming skills. Do you think TIS-100 or Shenzen I/O or Exapunks is hard to play?
The concepts are fairly easy to learn and at least with TIS-100 the architecture of the machine is so foreign, I think you will not have a massive skill gap between someone who knows programming and someone coming in with no prior experience.

Overall from what I've seen (I've only played TIS-100, no hands-on experience with Shenzen or Exapunks) I think if you just read the manual, and read it well, you should be good to go. Rest is mostly about putting your brain to work and looking up some references from said manuals.

The rather engrossing roguelike 'Caves of Qud' is now on GOG & itch
11 July 2018 at 8:08 am UTC Likes: 2

Luke_Nukem
Quotebrutally difficult and deaths are permanent

That doesn't sound like fun. Where's the joy in playing a massively huge randomly generated world full of fascinating stuff if you die within 5 minutes (by worm)?

Bah!
The fun is in those moments when you are desperately struggling to save yourself from a tricky situation. And although there is a lot of dying at the very start of the game, over time you do become more skilled and consistently start getting further and further. I've played the game for 23 hours and I don't recall a single death being that unfair and my deaths have largely been because I've misjudged an enemy or forgotten to use an item that could have saved me.

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