Latest Comments by Cybolic
Oculus Has "Paused" Linux Development On The Rift VR Headset
17 May 2015 at 11:53 pm UTC
I will definitely be getting a VR headset and with this announcement, it looks like it will be from HTC/Valve (if Samsung doesn't come out with something that isn't labelled "innovator edition" - and is actually available - before then).
17 May 2015 at 11:53 pm UTC
Quoting: EKRboi[...]The good news is that Vulkan will actually make use of multiple GPUs. So that limitation should be a thing of the past in a couple of years.Precisely. As there aren't even any games/experiences that really headline VR, they will likely come at a time when Vulcan support will be standard.
I will definitely be getting a VR headset and with this announcement, it looks like it will be from HTC/Valve (if Samsung doesn't come out with something that isn't labelled "innovator edition" - and is actually available - before then).
The Vanishing Of Ethan Carter Is Being Moved To Unreal Engine 4, Should Come To Linux
27 Apr 2015 at 10:17 pm UTC
27 Apr 2015 at 10:17 pm UTC
This deserves a happy dance! I've been following their wonderful dev-logs for some time, feeling sad every time knowing that they weren't planning a Linux release, but now is a time of rejoicing! :D
Jonathan Blow Creator Of 'Braid' On If 'The Witness' Will Come To Linux
23 Apr 2015 at 2:25 pm UTC
23 Apr 2015 at 2:25 pm UTC
Quoting: Guest[...]I agree. This means The Witness has shaders written in HLSL or GLSL (Windows Direct3D or OpenGL), PSSL (PS4) and either MSL (iOS8) or GLSL (general iOS) - surely he's either using a different shader language to compile into those two/three targets, a graphical tool or simply just OpenGL with a separate PS4 port. Since he's also supporting iOS and probably not just version 8 of the OS, the shaders he says would be a nightmare to do consistently, should already exist. My guess is that he's either using middleware in a way he doesn't quite understand or his opinion about porting to Linux is heavily skewed to the point of being nonsensical.
What's even stranger to me in this case is that it's already planned for Windows, PS4, and iOS. It must surely, therefore, not be too difficult to make a Linux port. Something just doesn't smell right here.
Shadow Warrior For Linux Updated, Now More Graphically Awesome
23 Apr 2015 at 11:57 am UTC
23 Apr 2015 at 11:57 am UTC
Quoting: keikiHmmm...the game is not listed as Linux game. http://store.steampowered.com/app/233130/ [External Link]Wow, that's really weird :/ It was listed as a Linux game when I bought it and the update played just fine yesterday.... very odd indeed.
What have I missed? :)
Total War: Warhammer Revealed, Should Come To Linux (CONFIRMED)
22 Apr 2015 at 7:15 pm UTC
22 Apr 2015 at 7:15 pm UTC
SEGA on Linux as well! Maybe we'll see a certain racing game in the future then :D
Philosophical First-Person Puzzler 'The Talos Principle' Will Get An Expansion Pack This Spring
25 Mar 2015 at 11:46 am UTC
25 Mar 2015 at 11:46 am UTC
Ahhhh... they have the writer of The Infinite Ocean, that explains the story! :D
Dying Light Major Patch Released, Performance Finally Okay On Linux (UPDATED)
12 Mar 2015 at 11:10 am UTC
12 Mar 2015 at 11:10 am UTC
Thanks EKRboi. I ended up just wiping both "Steam/userdata/<user_id>/239140/" and "Steam/SteamApps/common/Dying Light" and reinstalling, which fixed it :)
I think the issue might in fact have been the custom configuration (the "i_shadows_sun_on" one) which didn't mix with the 1.5 patch.
If I make it past the first mission (change clothes), which broke the game for me before, I'll give it a recommendation - my FPS are much better in 1.5 (on a GTX 660 Ti).
I think the issue might in fact have been the custom configuration (the "i_shadows_sun_on" one) which didn't mix with the 1.5 patch.
If I make it past the first mission (change clothes), which broke the game for me before, I'll give it a recommendation - my FPS are much better in 1.5 (on a GTX 660 Ti).
Dying Light Major Patch Released, Performance Finally Okay On Linux (UPDATED)
12 Mar 2015 at 12:29 am UTC
12 Mar 2015 at 12:29 am UTC
I recommend waiting for more fixes before buying it.
Right now I'm stuck with not being able to start a campaign (single player story mode) and also not having online play working - it's essentially just the menu I can look at. The issue seems to be a b0rked Steam cloud save since even wiping my local files doesn't let me play.
It might not happen to you, but you could end up essentially throwing your money out the window :(
Right now I'm stuck with not being able to start a campaign (single player story mode) and also not having online play working - it's essentially just the menu I can look at. The issue seems to be a b0rked Steam cloud save since even wiping my local files doesn't let me play.
It might not happen to you, but you could end up essentially throwing your money out the window :(
Unreal Tournament Has Come A Long Way, New Beautiful Map Included
4 Mar 2015 at 1:03 am UTC
4 Mar 2015 at 1:03 am UTC
Runs and looks surprisingly well on an NVIDIA GTX 660 Ti! It seems to run smoother and look better than any other game for Linux - very impressive! :D
Unreal Engine Is Now Free, Including Access To The Source Code
3 Mar 2015 at 2:07 am UTC
3 Mar 2015 at 2:07 am UTC
Quoting: OrkultusGetting a 404 error on their github :( ... Download overload?? lolDid you remember to link your Github account on the UnrealEngine site?
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