Latest Comments by Cybolic
System Shock 2 FPS Now Available On Linux
3 Apr 2014 at 12:40 pm UTC
3 Apr 2014 at 12:40 pm UTC
I'll have to disagree as well.
The audio is crackling for me, like in many other Wine games, and the loading times, the delay for the pause menu and loading/saving are several minutes and I'm on a 4GHz Intel i7 with 48GB RAM, a GeForce GTX 660 Ti and running the game from a striped SSD array - there's clearly something wrong with the Wine layer.
The audio is crackling for me, like in many other Wine games, and the loading times, the delay for the pause menu and loading/saving are several minutes and I'm on a 4GHz Intel i7 with 48GB RAM, a GeForce GTX 660 Ti and running the game from a striped SSD array - there's clearly something wrong with the Wine layer.
System Shock 2 FPS Now Available On Linux
2 Apr 2014 at 4:14 pm UTC
2 Apr 2014 at 4:14 pm UTC
From I get, the GOG and Steam versions both use an unofficial patch for the original binary that was made by an anonymous French programmer. This patch was, in all likeliness, made using the recovered source code, but since it was a patch to a binary that someone still owns the copyright for, and it was released anonymously in the public domain, it's okay for license holders to use that, but not the source code for the reasons liamdawe mentioned.
Queue the "what do you call 1000 lawyers..." jokes.
Queue the "what do you call 1000 lawyers..." jokes.
System Shock 2 FPS Now Available On Linux
2 Apr 2014 at 12:53 pm UTC Likes: 1
2 Apr 2014 at 12:53 pm UTC Likes: 1
Well... lost and lost... [They were found again](http://www.ttlg.com/forums/showthread.php?t=126456&page=31&p=2035146&viewfull=1#post2035146 [External Link]), but I'm guessing the legality of found source code versus old source code is beyond mere mortals.
Carmageddon: Reincarnation's Jason Garber Answers Our Questions On Their Linux Support
31 Mar 2014 at 1:33 pm UTC
31 Mar 2014 at 1:33 pm UTC
Well, they always said that Linux support would come after the Windows version, but it does seem a little strange to ask for funding for a multi-platform engine and then port it after you're done.
Carmageddon: Reincarnation's Jason Garber Answers Our Questions On Their Linux Support
31 Mar 2014 at 11:51 am UTC
31 Mar 2014 at 11:51 am UTC
I know... I know what he's trying to say, but it comes out so wrong. "we have to concentrate on the PC version before we port to any other platform" literally means Windows, Linux and other PC OS versions before console, Android, etc. but he's using both "PC" and "platform" to mean "Windows". It's so wrong and not even unusual! :(
Deadfall Adventures FPS Linux Beta Released
5 Jan 2014 at 2:14 pm UTC
5 Jan 2014 at 2:14 pm UTC
I wonder at which point it will count as a Linux sale?
Spacebase DF-9 Space Colony Sim Alpha 3 Released
29 Dec 2013 at 12:19 pm UTC
29 Dec 2013 at 12:19 pm UTC
Quoting: Quote from Cheeseness[...] A reminder to people that if you come across a Cheeseness in Space Base DF-9, I'd love to see screenshots of my demise :D [...]Oh, "you" just joined my base :) I'll try to keep in mind to snap pictures of the bitter end ;)
Deadfall Adventures FPS Looks Like It Is Coming To Linux
11 Dec 2013 at 2:26 am UTC
11 Dec 2013 at 2:26 am UTC
Quoting: Quote from MagevaniaBy that logic, most of Gnome3 (JavaScript) and programs like Deluge, Exaile, Quod Libet, SoundConverter, Geany, Meld, Bleach Bit and the RedHat/Fedora GUI system tools (Python) aren't native since they run on VMs. It's a silly thing to say really.Quoting: Quote from titi@Magevania, this is not true! Those Unreal Engine 3 games are native! No wine library used! Same for unity based games with real linux ports.OK I did a misktake about U3 and EU games but Unity games are not native, they use Mono and Mono/NET framework is similar to Java, there is not native code! There is a virtual machine and the program is "highly" cross-platform.
( I don't own Europa Universalis IV but I think this a real port too! )
Cactus IDE For Haxe Game Development
27 Sep 2013 at 1:59 pm UTC
27 Sep 2013 at 1:59 pm UTC
Offer a SublimeText plugin instead and I'd be interested; I really don't need a new IDE for just one language.
Metro: Last Light Publisher Confirms Linux Version For This Year
30 Aug 2013 at 1:05 pm UTC
So, they are Ukrainian games in the Russian tradition. Everyone is happy now, right? :)
30 Aug 2013 at 1:05 pm UTC
Quoting: philip550cAlso, Arkady and Boris Strugatsky (the authors of "Roadside Picnic" which "Stalker" (the film) is based on - both of which "S.T.A.L.K.E.R." (the game) are based on) were Russian.Quoting: Quote from sobkasThe devs maybe but not the guy who wrote the stories. http://en.wikipedia.org/wiki/Dmitry_Glukhovsky [External Link]Quoting: Quote from Quote from OZSeafordThey aren't Russian games they are Ukrainian games. I don't know why You wrote otherwise, but I don't like it.Quoting: Quote from Quote from Quote from AnonymousI... want this game. Reminds me a bit on STALKER :D.Must be because they are both Russian games.
And some more info:
https://twitter.com/MetroVideoGame/status/372806589175955456 [External Link]
And if I remember correctly the game takes place in Russia.
So, they are Ukrainian games in the Russian tradition. Everyone is happy now, right? :)
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