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Latest Comments by Furyspark
If you want more gore in the GZDoom and Zandronum engines try the 'Bolognese Gore Mod'
1 Apr 2020 at 10:56 pm UTC Likes: 1

Quoting: gustavoyaraujoIs there any game like this with multiplayer support?
Zandronum has multiplayer support, and I wouldn't be surprised if GZDoom did as well.

I like the idea of this mod. Always lovely to be able to mix mods together.

Linux hardware vendor System76 will have their own Keyboard out this year
19 Mar 2020 at 6:12 pm UTC

I need my capslock key.

I disabled the capslock key (by sort of unbinding it with the command `setxkbmap -option caps:none`) (not sure on the internals of that), and it's now my PTT key on Discord.

RimWorld 1.1 is out with a first expansion with RimWorld - Royalty
24 Feb 2020 at 12:20 pm UTC Likes: 1

Quoting: PangaeaReally cool surprise! Hopefully it's fun to play, and bring in some royalties for the developers.
Nice pun. :P

Not sure if I'm going to be playing this again, but good to see it's still being developed for those who ARE interested.

Vertebreaker, a new pixel-art side-scroller from former Sonic Mania developer Headcannon
6 Nov 2019 at 1:26 pm UTC Likes: 1

Looks good. I'm afraid of putting money into Kickstarter nowadays, but if it'll be released, I'll likely be buying it.

Psyonix have announced what is replacing Rocket League loot boxes and it sounds reasonable
1 Oct 2019 at 10:16 pm UTC Likes: 2

Quoting: kaimanAnyone else that read Psygnosis in the headline? :-)
I did with another article a while ago about this company. I was getting flashbacks to Lemmings, but unfortunately it was about a game that combined my two most hated/least favourite genres: vehicles and sports.

The action-RPG 'Last Epoch' has a huge new build out, plenty of new features
30 Mar 2019 at 11:05 am UTC Likes: 2

Of course it's blood. They're definetely not the result of a failed aspiration. Wink wink nudge nudge.

Wargroove, the turn-based tactics game from Chucklefish should see Linux support
5 Feb 2019 at 10:34 am UTC

Sweet. I was a rather disappointed that it launched with no Linux version. It's back on my radar, then, and looking forward to it again.

Steam Play versus Linux Version, a little performance comparison and more thoughts
18 Jan 2019 at 5:26 pm UTC

On that first benchmark image of Tomb Raider, on native Linux on Ultimate your minimum is higher than your maximum? And the average is below both minimum and maximum? Is that a small mistake?

Meltys Quest, a completely uncensored 2D RPG full of sex is now available on Linux
7 Nov 2018 at 5:10 am UTC

Quoting: razing32
Quoting: GuestSpeaking of which, now that I think about it, since when did rpgmaker games have linux support? I'm pretty sure they didn't back when this game was made at least... hmm..
Latest one RPG Maker VX Ace has export to Linux.
I have it but have not gotten around to playing with it ,

There is also EasyRPG that tries to make an engine to play them and it can be compiled on Linux.
I don't think RPG Maker VX Ace has support for anything other than Windows, unless they recently(ish) added such functionality.

RPG Maker MV (which came out ~3 years ago) has support for exporting to multiple platforms (like Linux), though.

Book of Demons no longer getting a native Linux port, developer plans on 'supporting' Steam Play (updated)
7 Nov 2018 at 5:05 am UTC

[quote=Guest]
Quoting: Furyspark
Quoting: Guest
Quoting: subThey're just letting "Proton" handle things for them and see it as the easy way out.
I don't really agree with that remark. If you replace 'Proton' with 'SDL', 'OpenGL', 'PixiJS', or something similar, that'd be awkward. Game developers don't *need* to know certain stuff, as long as they can make their games work well.

There are differences between those things and Proton, of course, but if it's sensible to use Proton, I don't really feel bad about them doing that, as long as, of course, they're supporting it properly.
The whole proper support thing is what I've issue with. My suspicion is that there won't be - it sounds more to me like they haven't really done much, just relying on "Proton" to make it work.
I could be wrong. They might have tested it proper, they might continue to test and make sure it works. They might even check with wine proper. But I doubt it.
That's fair. I suppose it is call for some mistrust on their efforts. Still, if they prove they can make it work alright, I'll appreciate that. If they won't, that's reason for not buying their (future) games. I'm personally not inclined to buy games at launch anyway.