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Latest Comments by titi
Heroic Games Launcher 2.2 (plus a hotfix) adds GOG support
26 Feb 2022 at 3:51 pm UTC

Wonderful! Please add support for https://www.indiegala.com/ [External Link] too :D

Valve funds open source developer to work on Zink, the OpenGL on Vulkan driver
24 Nov 2020 at 11:19 pm UTC

That's really good news! This will allow a lot of old games to survive which are/were based on OpenGL. Who knows how long OpenGL drivers are provided for new graphic cards! Just Vulcan drivers in the future maybe. But that's good enough if Zink hopefully will fully support OpenGL one day.

The Blender team have secured even more funding, this time from NVIDIA
8 Oct 2019 at 11:59 pm UTC Likes: 1

Quoting: Power-Metal-Games
Quoting: titiAnd I hope all this money does not put pressure on them so that we get new features in windows only one day :S:
No. Just check this video:
https://www.youtube.com/watch?v=cpE2B2QSsa0 [External Link]
ok convinced :), This makes me happy!

The Blender team have secured even more funding, this time from NVIDIA
8 Oct 2019 at 9:02 am UTC Likes: 3

And I hope all this money does not put pressure on them so that we get new features in windows only one day :S:

Steam Play versus Linux Version, a little performance comparison and more thoughts
19 Jan 2019 at 2:49 am UTC

mxgp3 for me it's like 1-5fps with the linux "port". It's completly unplayable.
BUT fully playable with smooth framerates using proton

AMD have announced the AMD Radeon VII GPU and more at CES 2019
15 Jan 2019 at 12:10 am UTC

Quoting: Guest
Quoting: ShmerlYou should avoid first generation Ryzens, including mobile ones. They have unfixable hardware issues (with some workarounds only). That's a known problem. Second generation mobile APUs are coming this year.
When building a PC, performance per dollar is a very important value.First generation Ryzens are cheaper and easy to make stable, you should use Bios settings anyway.

MB firmware update and set (may be named differently on your board): 'Advanced->CBS->Power Supply Idle Control' set it to 'Typical current idle'
I did all this , use the newest kernel, the latest mesa driver and so on, disabled C6 and so oń. I am quite sure that its not related to the power management of the CPU, those bugs were solved/worked around in 2018. Those freeze problem which still exist are more likely a GPU problem.

https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1772081 [External Link]
https://bugzilla.redhat.com/show_bug.cgi?id=1562530 [External Link]
or any of the other bugreports

Unity have changed their terms of service, which has essentially blocked SpatialOS and streaming services
11 Jan 2019 at 7:57 pm UTC

Thats not good. Unity is trying to commit suicide a bit, Epic decides to go their own way with less and less linux support, Quake engines have no more linux support and so on...
Is there any commonly used engine left which really supports linux too ?

AMD have announced the AMD Radeon VII GPU and more at CES 2019
10 Jan 2019 at 10:53 am UTC

Quoting: Duke TakeshiHow is the current state of AMD and linux compatibility?

When I started switching from Windows to linux, I always bought Nvidia GPUs because the AMD drivers were complete rubbish.
Well looks like this depends a bit on the GPU. The CPU internal Vega8 does not work since march 2018 and is not fixed yet..... Well it works in general and performance is very good with newest mesa drivers, BUT: you get several complete system freezes a day. At least this is the case for Ryzen5 2500U using ubuntu.
This is the reason I don't dare to try another AMD GPU at the moment.

Foreveracers, the ridiculously silly open-world racer adds AI cars
22 Dec 2018 at 8:58 pm UTC Likes: 1

Quoting: liamdaweOkay, I've sent them a message to let them know.

Did it work with the launch option?
-screen-height 1080 -screen-width 1920
Yes this works too.
I removed my settings and tried it. Without Startoptions it does not launch. With -screen-height 1080 -screen-width 1920 it does!

Foreveracers, the ridiculously silly open-world racer adds AI cars
22 Dec 2018 at 6:51 pm UTC

OK looks like these three lines must be edited manually:
<pref name="Screenmanager Resolution Height" type="int">1080</pref>
<pref name="Screenmanager Resolution Use Native" type="int">1</pref>
<pref name="Screenmanager Resolution Width" type="int">1920</pref>


I tried it on my laptop too and there I had the same issues. Thats 18.04 with ryzen 2500U.
If you are in contact with the developer better tell him ... :D

Thanks for your help