Latest Comments by HadBabits
GhostControl Inc. Turn Based Strategy Released
5 Jan 2014 at 9:02 pm UTC
5 Jan 2014 at 9:02 pm UTC
Looks interesting, but I wish the had a demo. Has anyone tried it yet?
Paradise Lost: First Contact Action & Adventure Game Available For Pre-Order
4 Jan 2014 at 1:10 am UTC
4 Jan 2014 at 1:10 am UTC
Can't wait to receive my copy; I love the art in this game :)
Crowdfunding & Early Access Are Not Ruining PC Gaming
4 Jan 2014 at 1:02 am UTC
4 Jan 2014 at 1:02 am UTC
There are definitely some down sides to crowd funding and early access:
It means I see a lot of games I get very excited about have not even been funded yet. So now I donate a bit and hope it reaches it's goal, and even if it does now I have to wait through the entire development cycle, as opposed to a game that has been in the works and waits to release trailers a bit down the road that you can buy once it's out. Not to mention your buying something before it's even developed, which is a risk in itself.
As with early access, there's been a lot lately and sometimes I am annoyed with it. Many games that I could be playing, but I have to resist if I want to play the finished product as the dev intended. Presentation is an important factor to me. And while a game like Minecraft never changed much in experience, some games I think should wait for the sake of the player's first impression, and stick with a beta instead.
That said, I love this age of crowd funding we have moved into. I love that devs can make the game they want for a niche audience and be successful. I have long grew tired of Triple A games that roll around in tried ideas to be "current" and appeal to everyone. Not to mention that I've never felt so involved in the making of the games I love to play. I feel like we're breaking down walls between the developer and the player. And while there is a trade-off, as some of the surprise and mystique is lost as the director lets us look under the curtain, I think gaming will only get better because of it.
It means I see a lot of games I get very excited about have not even been funded yet. So now I donate a bit and hope it reaches it's goal, and even if it does now I have to wait through the entire development cycle, as opposed to a game that has been in the works and waits to release trailers a bit down the road that you can buy once it's out. Not to mention your buying something before it's even developed, which is a risk in itself.
As with early access, there's been a lot lately and sometimes I am annoyed with it. Many games that I could be playing, but I have to resist if I want to play the finished product as the dev intended. Presentation is an important factor to me. And while a game like Minecraft never changed much in experience, some games I think should wait for the sake of the player's first impression, and stick with a beta instead.
That said, I love this age of crowd funding we have moved into. I love that devs can make the game they want for a niche audience and be successful. I have long grew tired of Triple A games that roll around in tried ideas to be "current" and appeal to everyone. Not to mention that I've never felt so involved in the making of the games I love to play. I feel like we're breaking down walls between the developer and the player. And while there is a trade-off, as some of the surprise and mystique is lost as the director lets us look under the curtain, I think gaming will only get better because of it.
Dust: An Elysian Tale Now On Linux On Humble Store, Steam Soon
29 Dec 2013 at 4:18 am UTC
29 Dec 2013 at 4:18 am UTC
Finally got around to playing it. It's like a standard, albeit beautiful, Japanese style rpg mixed with a beat-em-up and furries. Unfortunately I'm not a fan of any of those XD I'll probably play some more at some point, but the cheesy dialogue is hard to listen to.
GOL Cast: Playing With Magnetism in Teslagrad
29 Dec 2013 at 2:20 am UTC
29 Dec 2013 at 2:20 am UTC
I've been loving this game :) Unfortunately, it crashes when I reach a specific level, but the dev will hopefully work that out with me.
Puppy Games Humble Weekly Sale, Source Code Release Possible
21 Dec 2013 at 2:58 pm UTC
21 Dec 2013 at 2:58 pm UTC
Haven't played the games yet, but the excellent promotional video has got my attention :)
New SOMA Horror Game Trailer From Frictional Games
19 Dec 2013 at 3:17 pm UTC
19 Dec 2013 at 3:17 pm UTC
Some nice new environments I suppose. I like Amnesia and I love the SPC vibe the teaser site had, but the trailers have left me a bit underwhelmed so far.
New SOMA Horror Game Trailer From Frictional Games
19 Dec 2013 at 3:15 pm UTC
19 Dec 2013 at 3:15 pm UTC
Quoting: Quote from stanI also got Amnesia and don’t remember what the problems were, but I couldn’t play it either. (Looks like I deleted the files for this one.)The only issue I had with Amnesia was caused by KDE. If I didn't turn desktop effects off I could rotate no more than 90 degrees left for some reason. So until I figured out the issue I was pirouetting through the game when need be :P
The Last Disbeliever, A Satirical FPS/Adventure Game, Is In Development For Linux
7 Dec 2013 at 9:06 pm UTC
7 Dec 2013 at 9:06 pm UTC
I'll wait to see more, but a game actively looking to be controversial without being a comedic affair comes off as obnoxious to me. And the presentation and writing do nothing to impress.
- Nexus Mods retire their in-development cross-platform app to focus back on Vortex
- Windows compatibility layer Wine 11 arrives bringing masses of improvements to Linux
- GOG plan to look a bit closer at Linux through 2026
- Hytale has arrived in Early Access with Linux support
- Valve reveal all the Steam events scheduled for 2026
- > See more over 30 days here
- Weekend Players' Club 2026-01-16
- whizse - Venting about open source security.
- rcrit - Away later this week...
- Liam Dawe - Welcome back to the GamingOnLinux Forum
- simplyseven - A New Game Screenshots Thread
- JohnLambrechts - See more posts
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