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Latest Comments by metaldazza
Smith and Winston, the beautiful voxel-based twin stick shooter with a focus on exploration is now on Steam
9 Jan 2019 at 8:42 pm UTC

Quoting: Luke_NukemStallman Damn! Now I neeeed to jam this in an arcade cab.
We started out making a straight Ikari Warriors clone because I stupidly started making an Arcade Cabinet, installed MAME, played Ikari Warriors and never finished the cab... it's still sitting in my office, unpainted, wires hanging out all over the place :)

With a rotary stick like the original Ikari Warriors it would be amazing.

Smith and Winston, the beautiful voxel-based twin stick shooter with a focus on exploration is now on Steam
9 Jan 2019 at 8:39 pm UTC

Quoting: TcheyThanks for the clarifications.

The game is cute and fun, only unfinished, obviously, and i'm curious to see the "final" result.

Cheers
Quoting: TcheyThanks for the clarifications.

The game is cute and fun, only unfinished, obviously, and i'm curious to see the "final" result.

Cheers
Oh yeah, it's very much not finished yet. You're right to be cautious. Hopefully you'll like it when it's done, we'll do our best, that's all we can do.

Smith and Winston, the beautiful voxel-based twin stick shooter with a focus on exploration is now on Steam
9 Jan 2019 at 8:11 pm UTC Likes: 4

Quoting: no_information_here
some are tired of "voxel" stuff
I don't understand this. I don't care how the game is made, I care if it is fun. There are great games that are pixel, voxel, 2D, 3D, low-poly, HD, etc, etc. They can all be great if they are artistically done and the game is fun to play.

Quoting: TcheyYou have 3 lives, you die, you start from scratch.
Ah. This may not be for me, then. That severely limits exploration of a game world, which is high on my list for any game.
You're correct, 3 lives and you start again is harsh. So in the final game there will be a mode called "Story Mode" where when you lose your last life you restart at the beginning of the level you died on with 3 new lives but your score is reset to zero.

So the current mode, Arcade Mode, is all about who can get the highest score. Story Mode is there for people who want to explore, take a few more chances and have an "easier" more fun experience.

We also are 100% commited to the idea that if you buy a game you should get to see ALL of the game you paid for so we are trying to balance that as well.

Hope that helps.

Smith and Winston, the beautiful voxel-based twin stick shooter with a focus on exploration is now on Steam
9 Jan 2019 at 2:52 pm UTC Likes: 4

Quoting: TcheyI tried it a few times, and sure it's cute, but so far it's also very empty, and with almost zero replayability. You have 3 lives, you die, you start from scratch. Because you have to jump a lot from tiny island to small plateform, you may die from falling quite often before you manage to actually success the exploration phase. So, maybe several hours of actual gameplay, but if you count the numerous "learn and retry". Not a bad thing by itself, many games from NES or Sega was like this. But not sure if it will be enough as of today's expectation.
Thanks for giving it a go. We are improving the game with every release. There is a lot more to find hidden in the world now. Where there isn't any combat it's often because we want you to have a dig about looking for secrets. Steam achievements add to replayability as well.

It is a blend of old and new school gameplay so it might not be to everyones tastes.

Smith and Winston, a metroidvania-styled twin-stick shooter in a voxel world has Linux support
16 Oct 2018 at 2:25 pm UTC Likes: 10

Hello, I'm the coder on Smith and Winston!

Voxotron was definitely an inspiration for us. It inspired us to give voxels a go and we ran with it.

2 player coop is defintely in the works (but it's not there yet). We plan to have the whole thing finished by march next year.

The game is moddable... as in there isn't anything special or hidden, all the levels are in text files and all the game logic is readable/changable. We're REALLY busy right now getting the game done but we will definitely help modders after the game is released.