Latest Comments by MayeulC
A note about security after a possible security issue was discovered
25 Jan 2017 at 9:57 pm UTC
25 Jan 2017 at 9:57 pm UTC
liam, I just had an issue with the notification system. When I click on the notifications shortcut, I got:
System MessageThis seems to be solved now. Maybe it was down due to some update?
Not a valid module name!
A note about security after a possible security issue was discovered
25 Jan 2017 at 8:57 pm UTC
25 Jan 2017 at 8:57 pm UTC
Well, was the session authentication information available, or was this one hashed as well? If the former, wouldn't login everyone out be a good security measure? That said, I was logged out on my desktop, so you might have done it already.
Portal 2 has been patched to fix broken textures
25 Jan 2017 at 2:04 pm UTC
25 Jan 2017 at 2:04 pm UTC
On the other hand, this screenshot certainly looks nice from afar (smaller screen or higher resolution). It really looks like a cave :D
Timothee Besset is working on fixing the long 'hangs' Mesa users get in Rocket League
25 Jan 2017 at 1:32 pm UTC
25 Jan 2017 at 1:32 pm UTC
Ooh, very nice.
For shader compile time, IIRC there was some talk about disabling some optimization in a first compilation pass to make it faster, and compile it better later. I don't remember if it was merged or not.
I also have some graphical issues with Rocket league, though they were solved by disabling some check boxes in the settings. The game played fine, but I had some black zones on screen. Check out my screenshot library [External Link] on Steam if interested.
Playing on r600, of course, but other than that and the occasional freeze (can take up to 40 seconds when beginning a match, although lowering the settings helped), It works pretty well.
For shader compile time, IIRC there was some talk about disabling some optimization in a first compilation pass to make it faster, and compile it better later. I don't remember if it was merged or not.
I also have some graphical issues with Rocket league, though they were solved by disabling some check boxes in the settings. The game played fine, but I had some black zones on screen. Check out my screenshot library [External Link] on Steam if interested.
Playing on r600, of course, but other than that and the occasional freeze (can take up to 40 seconds when beginning a match, although lowering the settings helped), It works pretty well.
The GOL website source is now open to everyone
23 Jan 2017 at 12:44 pm UTC
23 Jan 2017 at 12:44 pm UTC
Yippeeee !
Though the site really seems to work well now, there's not a lot of missing features... @Mentions, maybe?
Anyway, it's great to have a way of fixing issues as they arise; though you were already quite reactive :)
Though the site really seems to work well now, there's not a lot of missing features... @Mentions, maybe?
Anyway, it's great to have a way of fixing issues as they arise; though you were already quite reactive :)
We now have a Matrix chat room setup with an IRC bridge if you want to join
23 Jan 2017 at 6:53 am UTC
23 Jan 2017 at 6:53 am UTC
So, we now have Mumble, Discord and Matrix, right? (Well, to be fair, we hard IRC before).
It's the first time I hear about this protocol. It looks quite nice, and if it enables a variety of web clients to run a modern chat, why not?
I wish there was some matrix client built into the KDE IM functionality. Well, maybe time for a feature request/patch?
It's the first time I hear about this protocol. It looks quite nice, and if it enables a variety of web clients to run a modern chat, why not?
I wish there was some matrix client built into the KDE IM functionality. Well, maybe time for a feature request/patch?
A developer of the awesome itch games client has a blog post on compressing files for updates
23 Jan 2017 at 12:50 am UTC
23 Jan 2017 at 12:50 am UTC
Another solution would be to use APNGs for Firefox, and another one for chrome (I don't remember which). Of course, it has its downsides, and I don't like animations that much.
A developer of the awesome itch games client has a blog post on compressing files for updates
22 Jan 2017 at 11:51 am UTC Likes: 1
22 Jan 2017 at 11:51 am UTC Likes: 1
Quoting: Leeo97oneOn Steam, we can already choose what platforms we want to show:To be fair, it's supposed to work, but the steam client doesn't always respect this setting, especially in big picture mode. Plus, some client updates randomly break it quite often, in my experience (though it seems to be OK right now).
https://store.steampowered.com/account/preferences/ [External Link] (at the bottom)
Major Stable Steam client update, Xbox controller config support, vastly improved Linux client
20 Jan 2017 at 7:08 pm UTC
Edit: to clarify, just in case: game properties -> local files -> move install folder. And you have to have different paths set up in your settings.
20 Jan 2017 at 7:08 pm UTC
Quoting: Comandante ÑoñardoIn the Windows version of the Steam client, I can see the option for to move the game to another folder.Well, I have it. Are you sure the game is installed?
In the Linux version I can't see that option.
Edit: to clarify, just in case: game properties -> local files -> move install folder. And you have to have different paths set up in your settings.
Join me tonight at 8:30PM UTC for some Linux gaming fun on Twitch
20 Jan 2017 at 2:09 pm UTC Likes: 1
20 Jan 2017 at 2:09 pm UTC Likes: 1
Should we jump on the mumble server as well for rocket league?
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Source: i.imgur.com
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