Latest Comments by mickski56
PS2 Emulator PCSX2 2.0 is out now and it's a huge upgrade
14 Jul 2024 at 11:17 am UTC
PCSX2 is excellent though plays anything I've thrown at it without a hitch, apart from some minor graphical glitches in Ridge Racer 2 I think it was.
14 Jul 2024 at 11:17 am UTC
Hey all! I've seen some FPS on PS2 that may appeal to me. Can someone let me know if I can map the controls to play on PC FPS (Wasd + mouse) without issue?Unfortunately unless the game was originally intended for use with a mouse the results are not ideal relative vs absolute movement. Key remap is easy and works well tho. It's easy to map the mouse though so give it a go and see what you think. It didn't feel right to me but you may be able to live with it.
PCSX2 is excellent though plays anything I've thrown at it without a hitch, apart from some minor graphical glitches in Ridge Racer 2 I think it was.
Grape times ahead with the release of Wine 6.6 noting plenty of fixes
12 Apr 2021 at 11:07 am UTC
12 Apr 2021 at 11:07 am UTC
@Buhe22 if it's a 64bit exe you may have to use wine64 game.exe rather than the traditional wine game.exe or if your game works well stick with the stable version for a while.
Bumps in the road at the moment I can't get wineasio to work with 6.6 at all either.
Bumps in the road at the moment I can't get wineasio to work with 6.6 at all either.
NVIDIA release the 460.39 Linux driver update, improved support for kernel 5.10+
27 Jan 2021 at 7:33 pm UTC
27 Jan 2021 at 7:33 pm UTC
If it's wine-staging > 6-rc4 there are issues, tho the ones i've seen are 1-3 second pauses. If wine is vanilla I've no idea.
Windows compatibility layer Wine 5.20 development release is out now
25 Oct 2020 at 11:02 am UTC
I'm hoping some of the other patches will be updated as upstream wine settles down, but it hasn't happened yet.
25 Oct 2020 at 11:02 am UTC
Quoting: Avehicle7887Yes all other fsync patches are for older versions and will not apply to 5.20Quoting: mickski56@Avehicle7887Not sure I understood that correctly. Do I have to run "autoreconf -f" and "tools/make_requests" after I apply the fsync patch?
Both of
autoreconf -f
tools/make_requests
are required before configure and make.
autoreconf because staging patches touch configure.ac
and make_requests because fsync-unix-staging.patch touches server/protocol.def so server/protocol.h needs to be regenerated.
HTH
Yes that is correct apply all patches you require i.e staging + fsync then run
autoreconf -f
tools/make_requests
in your build dir then continue to build as you normally do.
Another thing I'm confused about, with 5.20 do I just have to apply the "fsync-unix-staging.patch" file only now?
I'm using this repo: https://github.com/Frogging-Family/wine-tkg-git/tree/54d209fc9370492c3daf754e7a7c27ff3edccece/wine-tkg-git/wine-tkg-patches/proton [External Link]
Correct me if I'm wrong, but the other fsync patches are for older Wine versions right?
I'm hoping some of the other patches will be updated as upstream wine settles down, but it hasn't happened yet.
Windows compatibility layer Wine 5.20 development release is out now
25 Oct 2020 at 9:04 am UTC
25 Oct 2020 at 9:04 am UTC
@Avehicle7887
Both of
autoreconf -f
tools/make_requests
are required before configure and make.
autoreconf because staging patches touch configure.ac
and make_requests because fsync-unix-staging.patch touches server/protocol.def so server/protocol.h needs to be regenerated.
HTH
Both of
autoreconf -f
tools/make_requests
are required before configure and make.
autoreconf because staging patches touch configure.ac
and make_requests because fsync-unix-staging.patch touches server/protocol.def so server/protocol.h needs to be regenerated.
HTH
Canonical have released a statement on Ubuntu and 32bit support, will keep select packages
25 Jun 2019 at 12:02 am UTC Likes: 2
25 Jun 2019 at 12:02 am UTC Likes: 2
@Elke
Regarding Ubuntu Studio, it's probably to do with all the 32bit binary only vst plugins that are out there.
Regarding Ubuntu Studio, it's probably to do with all the 32bit binary only vst plugins that are out there.
- Many more US states are planning or already have operating system age verification laws
- Xbox "Project Helix" confirmed to run Xbox and PC games - competition for the Steam Machine
- Transport Fever 3 confirmed for Linux and macOS support
- Slay the Spire 2 becomes the biggest roguelike deck-builder on Steam ever
- Valve gives Steam developer and publisher pages a lot more customization options
- > See more over 30 days here
Recently Updated
- Do you miss LaunchBox/Playnite on Linux?
- Dark574 - Recommendations for portable monitor for Steam Deck?
- childermass - Shop Crush - Psychological Horror Thrift Sim with Literal Illusio…
- hollowlimb - Introduce Yourself!
- hollowlimb - Proton/Wine Games Locking Up
- Caldathras - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck