Check out our Monthly Survey Page to see what our users are running.
Latest Comments by hagabaka
Free online co-op survival horror Zombie Panic! Source 3.1 is out with Linux support
17 October 2020 at 12:51 am UTC

Quoting: ysblokje
QuoteWhile they only technically support Ubuntu / SteamOS, it does appear to work fine on EndeavorOS, which is pretty much just Arch Linux.

Just not enough like Arch actually, the game just comes up with a popup about a not being able to load the client library after the introvideo. A shame, I was looking forward to trying this, but at the same time I am in no mood to hunt this bug down.

I have the same problem on Arch [testing], with this error message:

 failed to dlopen /home/hagabaka/.local/share/Steam/steamapps/common/Zombie Panic Source/zps/bin/client.so error=/home/hagabaka/.local/share/Steam/steamapps/common/Zombie Panic Source/zps/bin/libcurl.so: undefined symbol: SSLv3_client_method, version OPENSSL_1.0.0
 failed to dlopen client.so error=/home/hagabaka/.local/share/Steam/steamapps/common/Zombie Panic Source/zps/bin/libcurl.so: undefined symbol: SSLv3_client_method, version OPENSSL_1.0.0

Albion Online continues pulling in record player counts
15 September 2020 at 4:45 pm UTC

Quoting: Purple Library GuyFunny . . . everyone here seems to hate it, but someone must like it for it to be gaining a bunch of players at this late date. I wonder what's attracting them.
Speaking for my own experience, this game was very good at getting me hooked, but it felt like a bait-and-switch. When I first signed up I got a ton of bonus learning points which makes things not very grindy even though I was f2p. But after the points ran out, I noticed how much p2p made a difference, so paid for a month subscription. But then I got to high enough level in things so that most of the resources I need were only in PvP zones, and that made the game completely uninteresting to me.

Mixing 2D and 3D gameplay together - the platformer Neko Ghost, Jump! has a demo up
10 February 2020 at 7:30 pm UTC

Fez also had a 3D mode which you needed to use in order to solve some puzzles. However you could only look around in it and not move.

Chooseco are getting indie games using 'choose your own adventure' taken down on itch.io
9 December 2019 at 10:20 pm UTC

Quoting: CFWhitmanTo be honest, this sounds like a fairly legitimate claim to me. The "Choose Your Own Adventure" series of books was pretty popular in the eighties, and everyone knew that the phrase referred to a very specific series of books. That phrase did not exist in English before those books came out. Some competitors released similar material, but they had to use a different name.
The thing is, the ability to trademark some words isn't related to whether you "invented" or popularized those words. Otherwise Apple couldn't be a trademark. So I don't think this adds to the legitimacy of the claim.

Microsoft confirm their new Chromium-powered Edge browser is coming to Linux
7 November 2019 at 8:15 am UTC

As a web developer, I wish Microsoft had changed Internet Explorer to be powered by Chromium/Blink instead. It really sucks not being able to use new web features supported by most of the commonly used browsers, because IE doesn't support them.

Edge's standard compliance was far from perfect, but it was much better than IE. So the replacement of Edge's engine with Blink was actually a loss of options. We went from having 3 major modern web engines to 2. And it doesn't seem like Edge itself will be open source (otherwise, they could just say they would open source Edge, rather than "Microsoft Edge + open source"), so whatever differentiates it from the many other Blink-powered browsers will still be proprietary.

The handy NVIDIA Optimus GPU switcher just added support for more Linux desktops
12 September 2019 at 5:02 am UTC Likes: 1

Quoting: edoIm waiting for it to arrive to the AUR
I tried for a little bit, but it seems to be very distro-specific. It expects scripts like "prime-supported", "prime-select", "prime-switch", and "nvidia-detector" to exist, and none of those are included with NVIDIA drivers or mentioned in ArchLinux wiki pages, but they are in Ubuntu/Mate/Linux Mint packages.

Steam Play arrived on Linux one year ago, some thoughts
23 August 2019 at 3:47 pm UTC Likes: 1

QuoteFor those worried about any possible decline in "native" Linux support, as I’ve said before in a different article: first we need more users, then we can worry about actual developer support.
That makes sense, but it's hard to measure Steam Play's effect on either of these possible trends: Linux gaining more users, and decline of native Linux support. Many of us have seen that some game developers who have released several Linux native titles in the past are not (or not definitely) doing it for their next project. We don't know how much that has to do with Steam Play or other reasons. Likewise, we don't know how many users and gamers are actually moving to Linux due to Steam Play, even though it is definitely helping existing Linux gamers.

NVIDIA have released the 435.17 beta driver with Vulkan and OpenGL support for PRIME render offload
13 August 2019 at 7:09 pm UTC

Quoting: Exidanwhat a timing... I just bought a new notebook, and it has nvidia. I was already studying every possible way to handle multiple GPUs.
But that means bumblebee will be able to handle vulkan now? or is bumblebee not even necessary now?
I think if you take the PRIME render offload approach, you don't need bumblebee. However currently bumblebee can already handle vulkan with primus_vk.

tinyBuild's CEO reiterates company's devotion to DRM-free releases on GOG
8 July 2019 at 6:21 pm UTC Likes: 1

Quoting: KimyrielleIf the CEO says the community manager did NOT represent company policy, the question remains why ARE the GOG builds poorly updated and partially broken, and have been for a long time? Either it was indeed intent - or the company is grossly incompetent. It's one or the other and either would be a solid reason not to buy a game from them.
It doesn’t seem that different from how an update to a game might be released for Windows first and delayed for other platforms, or be complete in one language but have missing translations in other languages. None of this is ideal for affected gamers, but it’s often the reality, and there is no reason to automatically assume bad intent. The fact that in this case the CEO provided an explanation and listed plans to solve the problem is actually a big plus in my opinion.

The latest Humble Monthly seems like a good deal for Linux + Steam Play (two early unlocks)
7 June 2019 at 5:28 pm UTC Likes: 3

Quoting: ObsidianBlkI will be honest... I'm very tempted to subscribe to this.
Has anyone subscribed? Is it a good value for a Linux gamer? (I have no issue playing through WINE, but do prefer native)
I've been a subscriber for about a year. Most of the games from the subscription which I have tried have worked in Steam Play or are Linux native. The only exception I know of is Tales of Berseria, which doesn't run and is reported broken on protondb.

For me the only issue with Humble Monthly and Humble Bundle in general is the inconvenience. When you get your monthly games, they don't even automatically get added to your Humble Bundle library, until you "claim" the page for that month. After they're in your Humble Bundle library, you still have to redeem Steam keys one by one. So although I'm supposed to have hundreds of games, it would take a lot of time to just try a tiny percentage of them out.

Livestreams & Videos
Community Livestreams
Latest Forum Posts