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Well, news from SteamDevDays is starting to trickle into my feed and I will do my best to keep up with it all for you. First up is Steam VR which will finally support Linux and the big news is that it will use Vulkan to do it.
VR support for Linux has been lacking and the communication around it has been pretty damn poor by Valve and HTC, but it seems this is about to change at SteamDevDays.
UNIGINE are building a brand new benchmark stress-test named 'Superposition Benchmark'. They have put out some more information on it, and they want to get it onto Steam.
You may or may not remember that I wrote about Kingdom Come: Deliverance back in March. The developers said it wasn't technically possible, now it seems months later they still have no idea.
If you were craving some cheap games to buy, then we have good news for you. Bundle Stars will be having daily deals for two weeks. That's enough time to be lucky and eventually find the game you were looking for.
A Valve developer on reddit has talked a bit about Valve and VR, and he specifically stated that a third of Valve is now working on VR. A third of Valve, yet still no Linux support.
Valve have a lot of work to do to bring SteamOS up to full speed and actually show that they regard it as an important platform. And it has to be not just important to them, but be truly useful to us.
While not officially supported, it turns out that through SteamVR and Valve's OpenVR, the HTC Vive "works" on Linux with some minor permission changes.
Well, not long after someone reported the issue to Valve from my benchmarks, the performance penalty of using Vulkan with the Steam Overlay seems to be mostly fixed.
It seems Valve/HTC are the latest company to release something with Linux support listed right up to release, and then remove mentions of it. This time it's the Vive VR device.