There’s been a fair bit of talk recently about attempting to multi-thread using OpenGL so I thought I’d write a bit more about what “multi-threading” an OpenGL game is, what’s normally done, and how it compares to multi-threading in Vulkan. Here's an attempt to explain it a little.
Valve have finally announced what they suggested they would do at the first SteamDevDays, Greenlight is being thrown out. It will be replaced by 'Steam Direct', which may still require a payment from developers.
Hooray, it's Friday again and it's time for the Friday Livestream once more! Linux games will once again be played and nonsense will be discussed on our live show of Linux gaming! Reserve your seats and point your browsers towards our Twitch for tonight's show!
You may remember recently I wrote about 'threaded GL dispatch' in Mesa possibly getting merged, after AMD's Marek suggested it and there was some backlash, well, it has continued.
Continuing my love for Croteam, today it was pointed out on reddit that the Croteam developers have been talking quite a bit more about Vulkan on one of their Steam forums. They also stated that Serious Sam HD: The First Encounter should have the Fusion update with Linux & Vulkan in 'weeks'.
Parkitect is one of those Early Access games that sits firmly at the top of my list to keep an eye on. It's really fun already and every alpha is a big boost for it.
This year's GDC sounds like it might be quite interesting! AMD, NVIDIA, Khronos, Unity, Croteam and more have announced they will be doing a bunch of talks and some of them will be about Vulkan.
Here's one I've not heard of before! Quetoo (originally Quake2World), a free and open source FPS that's currently in Beta is asking for votes on Steam Greenlight.