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I've heard reports far and wide that the Linux to Linux multiplayer in Dying Light is broken. Myself and Samsai tried to connect to each other many times and it failed every time, lets get it fixed.

It's important due to it being a big game to have on Linux (and it makes Linux look better if games actually work properly), and there's a big update and expansion due out tomorrow.

I've asked them about it a number of times to no reply, until now. They just today replied to my latest support ticket about it, and they said they know nothing about this website or the bug (big sigh).

To quote my support ticket:
QuoteCould you explain your issue in more detail, please? Also, we do not know anything about the website you have mentioned.
Lastly, to help us diagnose your Linux issue, we would like you to send us the following files:

1) a list of all your environment variables (you can generate it by using the printenv command),

2) Dying Light's so-called crash.log files, which are created when launching the game. To find your Log files, go to your game's directory and then to .../DW/out/logs/ crash_??????_?????????.log

3) a report from a program called HardInfo.
You can download HardInfo by using the following line from the console: sudo apt-get install hardinfo


If you could all attach all the info into the comments (use dropbox or something for the crash logs), that would be fantastic. Article taken from GamingOnLinux.com.
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35 comments
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rkfg Feb 9, 2016
I've tried to coop with DLC, no luck. Same disconnects.
marcelomendes Feb 10, 2016
Tried with random players, couldn't join any of them.
Synn Feb 10, 2016
Co op always immediately disconnects for me with this game. It's never worked and their tech support was useless.
Mikadoss Feb 10, 2016
With the latest update of steam neither opens the game :'(
AldoRaine Feb 10, 2016
Techland has no respect for the linux users. What a shame!
pete Feb 10, 2016
my logs: click


Last edited by pete on 10 February 2016 at 9:56 pm UTC
shiba87 Feb 12, 2016
I did it two months ago and, after the last patch, I did it again.
Now, They can't say we didn't tell us anything about this problem :><:


Last edited by shiba87 on 12 February 2016 at 9:53 pm UTC
shiba87 Feb 22, 2016
QuoteYour system does not meet the above requirements with respect to: unsupported XFS Kernel modules

As a result, the game may be unstable on your system. We often release patches aimed at improving various issues on supported equipment, however we cannot guarantee stability with respect to unsupported components. Upgrade your components so that they are on par with the game's official minimum specifications, please.
I'm asking about multiplayer issue and that was their answer. WTF? REALLY, WTF?
elbuglione Jan 27, 2017
can anyone confirm if this issue persist at this time (2017)?


Last edited by elbuglione on 27 January 2017 at 6:45 pm UTC
rkfg Jan 28, 2017
Oh, I wanted to find some of these threads yesterday and completely forgot about it. So, it's official: the multiplayer in Dying Light WORKS at least between Linux and Linux, confirmed. Probably also works between Windows and Linux, a player joined me a couple of days ago and he was on Windows, I think.

Looks like you need to forward a bunch of ports as the game doesn't allocate its own port but instead seems to use Steam as a proxy. I couldn't find any "dying light port forwarding" answers in Google neither could I find an open port in netstat. It opens 20111/udp but on a random interface, so if you have VPNs it can listen on it instead of eth0. It puzzles me why they don't just go with 0.0.0.0. It's also not used for the game as I didn't forward it but my friend still connected just fine.

So, the only advice that helped me is forwarding the Steam ports, namely 27000-27050, udp. You also have to have an external WAN IP on your router, i.e. ISP NAT wouldn't allow connecting to you. I still can't join strangers (however, a stranger connected to me a while ago), even those who already play with someone. Probably they're using some sort of VPN like Tunngle and aren't available from the outside.

We plan to play through this game together, two on Linux, me being a host, and another one on Windows.
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