Here we go again, ahead of the weekend a fresh version of Proton Experimental has gone live allowing you to test the latest adjustments for playing Windows games on Linux.
Frozenbyte being the developer behind titles like the Trine series, Shadwen, Has-Been Heroes and the upcoming Starbase talks a little about Proton and future native Linux support.
While Ray Tracing has been available on Linux with NVIDIA for a long time now, the open source RADV Mesa driver for AMD GPUs is lagging behind but more work is progressing on it.
Back in 2019, survival game Rust was one of the more high-profile games to remove their native Linux version but it seems they're not done with Linux thanks to the Steam Deck.
Well, the writing was on the wall for some time but this confirms it - it seems Feral Interactive aren't likely to do more Linux ports with the official port of A Total War Saga: TROY for Linux cancelled.
Proton GE, the community-made version of Proton with a bunch of enhancements has a new release out with Proton-6.13-GE-1 pulling in a bunch of advanced features and fixes.
Time for another GamingOnLinux interview! This time, we have someone who many that follow Valve and Steam Play Proton will be familiar with - it's Joshua Ashton.
The DXVK project continues to mature its translation layer for Direct 3D 9 / 10 / 11 to Vulkan, something that can be used together with Wine and Proton (along with a few ports using it).
Well, Valve and Linux Gaming together have come a very long way since the early blogs posts about getting Left 4 Dead 2 running fast on Linux to the new Steam Deck. But just how far have they come? Let's do a little reminiscing.
For just today the game store itch.io is running another Creator Day where they don't take a cut from any sales. Their store should also work fine on the Steam Deck.
With Solus seeming to go from strength to strength along with a recent big release, it was time to sit down and have a chat with one of the team about the Linux distribution.
For anyone who has been around Linux gaming for a while, the names Ryan "Icculus" Gordon and Ethan Lee will be well known as developers who port games to Linux and work on the tech behind tons of games.
NVIDIA seem to be on a bit of a roll lately when it comes to Linux with a huge new driver release, DLSS for Proton, RTX and DLSS support for Arm on Linux and getting Linux native support added to the DLSS SDK and now they've open sourced a bunch of GameWorks.
On top of today NVIDIA revealing RTX and DLSS from Arm, plus the DLSS SDK updated for native Linux games they've now released the first stable driver of the 470 series with 470.57.02. ARTICLE UPDATE: a fresh legacy driver was issued too.