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Spring RTS releases another Release Candidate!

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The ever popular Spring RTS Engine has released a second Release Candidate to become the next stable release.

They really do need to get updated packages to Ubuntu, seems they have left it behind a couple of versions!

QuoteA lot of issues have been fixed already since the first release candidate, so hereby we present the next release candidate: Spring 0.82.1

Thanks everyone for their contributions!
Detailed changes since the first 0.82 release candidate:

Engine / General:
      fixed source package build
      fixed MT crash in DrawCommands
      fixed radar blips seen by spectators
      fixed dark metal spots in watert
      reduced default value of max particles
      increased default LOD/icon distances
      glFont::GetTextHeight & glFont::GetTextNumLines return now 0 lines for empty strings
      fixed 3do shadows
      fixed minimap rendering in dualscreen modes
      fixed laggy camera update with UnitTracker
      fixed seismic pings with incorrect size
      fixed incorrect highlight on end game screen

Engine / Simulation:
      prevent units from becoming immobile zombies while maneuvering
      base etaFailures limit on a unit's full-circle turning time
      decrease etaFailures every frame we are not standing still
      fixed vibrating planes
      fixed nanoframe being spawned while game is paused
      fixed slow response when releasing wait command
      fixed the silly unit spinning ad-infinitum bug
      fixed unit occasionally not taking damage when it just left a transport
      fixed some awkward transport behaviour
      properly deal with radars/jammers being transported
      fixed unit returning to pick up point when it dropped out of transport
      skip waypoints that are behind a unit but within its turning circle

Engine / Lua:
      added a LuaRules DrawFeature call-in
      fixed LuaUnsyncedCtrl::SetWaterParams
      fixed Spring.Restart with Win 2k and OpenAL-soft
      LuaSyncedRead::GetUnitExperience: also returns limExperience now
      removed obsolete engine options from EngineOptions.lua

Engine / Dedicated server:
      use default visibility (hidden) for spring-dedicated under non-windows

AI:
      RAI: log files are now under _log/_ sub-dir
      AAI: added config for BA 7.14
      E323AI: added config for BA 7.14

Installer:
      made main part mandatory

Article taken from GamingOnLinux.com.
Tags: Misc
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