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Amnesia A Machine for Pigs

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A recent Joystiq article and an interview with Frictional games has revealed their latest development, a follow up to Amnesia!
Quote"It's not a direct sequel, in terms of it doesn't follow on from the story of Amnesia. It doesn't involve the same characters," Dear Esther writer Dan Pinchbeck told me. Instead, Amnesia: A Machine for Pigs will be set in the same "alternate history and set in the same universe." In short, the game will look to scare your pants off.

Set in 1899, Amnesia: A Machine for Pigs follows the "wealthy industrialist" Oswald Mandus, who has returned home from "a disastrous expedition to Mexico, which has ended in tragedy." Struck by a destructive fever, Mandus is haunted by dreams of a dark machine until he mysteriously regains consciousness. Months have passed, unbeknownst to the industry tycoon, and as he emerges from his slumber the roaring engine of a mysterious machine sputters to life.

The interview reveals there is a planned linux version in the works.

QuoteAmnesia: A Machine for Pigs is a PC title, with Mac and Linux versions to be released if not at the same time then "soon after" launch. The pair are proud that they can afford to develop the game, with Frictional -- acting in a production role -- financing the project. Crowd-sourced funding from services like Kickstarter seem intriguing to both teams, but Frictional says it has enough resources to meet the game's budgetary needs.

*Edit* they have a website up */Edit*

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Tags: Misc
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whizse 24 Feb, 2012
  • Supporter
Quoting: "Stephan Huebner, post: 3511"Nice idea, but what I am geting sick and tired of is of Linux-games that will be released "soon after" the versions for other systems. Why is Linux always handled like a stepchild? It comes to a point where I don't bother anymore with companies who think that way, no matter how good their games may be.

I get your point, but in fairness it should be pointed out that Frictional have been very good when it comes to Linux support. They released a very handy testcase for the features the Amnesia engine needed and the guy who did the Linux port took part in bug discussions on bugs.fdo.
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