The Kickstarter for Carmageddon: Reincarnation quickly reached the funding goal of $400 000. Unfortunately the bar for Linux and Mac ports of the game was set considerably higher, at $600 000. Now, with about two days left it looks to be a close shave if that goal is to be reached.
![YouTube Thumbnail](https://www.gamingonlinux.com/cache/youtube_thumbs/4b794c0f9ab3e162d24ff0ea1afde970.jpg)
If the stretch goal isn't reached all might not be lost. In a recent AMA on Reddit the developers, Stainless, explained that they plan to continue to take pre-orders via Paypal and add this towards the total sum. They also mentioned that they see this as an opportunity to go cross-platform for other titles based on the same technology. Perhaps funding Carmageddon should be seen as less of chance to get a native vehicular manslaughter sim and more of an opportunity to set a company on the right cross-platform path?
![YouTube Thumbnail](https://www.gamingonlinux.com/cache/youtube_thumbs/4b794c0f9ab3e162d24ff0ea1afde970.jpg)
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If the stretch goal isn't reached all might not be lost. In a recent AMA on Reddit the developers, Stainless, explained that they plan to continue to take pre-orders via Paypal and add this towards the total sum. They also mentioned that they see this as an opportunity to go cross-platform for other titles based on the same technology. Perhaps funding Carmageddon should be seen as less of chance to get a native vehicular manslaughter sim and more of an opportunity to set a company on the right cross-platform path?
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i have high hopes into this project.
carmageddon was my childhood favourite(my parents didnt see what i was playing damn :))
http://www.kickstarter.com/projects/stainlessgames/carmageddon-reincarnation/posts/241390
pledged instantly after i saw that update :)
$625,143
pretty much lastminute pledgers :)