The Special Edition of Dirk Dashing: Secret Agent! has been released!

I have ported the original game to the new Dirk 2 engine, so it looks, sounds, and plays better than ever! I've also added 8 brand new levels and made hundreds of tweaks to the existing levels.
You can download a free demo of the new version from http://www.dirkdashing.com
There's also a new strategy guide available for the game. This 128-page electronic booklet includes full-color maps for all 38 levels, walkthroughs, conceptual art, and more! You can download a free sample of the guide and purchase it from here: http://www.dirkdashing.com/dirkdashing1guide.htm
This year marks my 10th anniversary of professional game development, so it's fitting that my first Dirk Dashing game has received a major upgrade. This game (and its sequel) really reflect me, as a person - who I am, and what I like - my love of comic books and classic gaming, my sense of humor, my art, my style of story-telling, and more. The Dirk Dashing games are the kinds of games that I've always wanted to make, and I'm grateful that I've had the opportunity. I hope I can continue to make more of them, because I've got so many other stories I want to tell - not just about Dirk Dashing but about Rick Rocket and some other wonderful characters you haven't even met yet.
I hope you enjoy the game. And "thank you" to everyone who has supported me over the years by buying my games and telling your friends about them! I couldn't keep doing this without you!
Sincerely,
Troy Hepfner
My Game Company

I have ported the original game to the new Dirk 2 engine, so it looks, sounds, and plays better than ever! I've also added 8 brand new levels and made hundreds of tweaks to the existing levels.
You can download a free demo of the new version from http://www.dirkdashing.com
There's also a new strategy guide available for the game. This 128-page electronic booklet includes full-color maps for all 38 levels, walkthroughs, conceptual art, and more! You can download a free sample of the guide and purchase it from here: http://www.dirkdashing.com/dirkdashing1guide.htm
This year marks my 10th anniversary of professional game development, so it's fitting that my first Dirk Dashing game has received a major upgrade. This game (and its sequel) really reflect me, as a person - who I am, and what I like - my love of comic books and classic gaming, my sense of humor, my art, my style of story-telling, and more. The Dirk Dashing games are the kinds of games that I've always wanted to make, and I'm grateful that I've had the opportunity. I hope I can continue to make more of them, because I've got so many other stories I want to tell - not just about Dirk Dashing but about Rick Rocket and some other wonderful characters you haven't even met yet.
I hope you enjoy the game. And "thank you" to everyone who has supported me over the years by buying my games and telling your friends about them! I couldn't keep doing this without you!
Sincerely,
Troy Hepfner
My Game Company
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Yeah, I believe you. I think I see now why indie Puppy Games ditched Desura - that's the only way you can get paid if you're below the minimum balance.
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Does anyone know how Steam works then? Do you also need to reach a certain amount before they pay you? Or do you get paid instantly there?
Same questions for Gameolith and payment processors like BMTmicro.
Same questions for Gameolith and payment processors like BMTmicro.
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I don't know about Steam or Gameolith.
But payment processors like BMT Micro will pay you monthly. I think the minimum balance for BMT Micro is only $20, and I never have any trouble reaching that with my direct sales.
But payment processors like BMT Micro will pay you monthly. I think the minimum balance for BMT Micro is only $20, and I never have any trouble reaching that with my direct sales.
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Does anyone know how Steam works then? Do you also need to reach a certain amount before they pay you? Or do you get paid instantly there?Gameolith from what I remember pay you each month and just take a percentage of whatever you have sold. But in all honesty we got many more sales from Desura, even though that wasn't overly great. Any sales on Gameolith will have probably been generated by our own promotions and very little from their site traffic.
Same questions for Gameolith and payment processors like BMTmicro.
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Finally have the new game trailer done:
View video on youtube.com
If you happen to think about it, please leave a like and a nice comment on YouTube for it! Thanks!
View video on youtube.com
If you happen to think about it, please leave a like and a nice comment on YouTube for it! Thanks!
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Thanks for all the info about the various distribution services. Quite insightful.
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