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Steam Hits The Big 500 For Linux Games

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That is one heck of a milestone isn't it? 500 Linux compatible games are now on Steam which is a pretty great number to point anyone at. No longer will people keep stating "but Linux has no games", but sadly they will say Linux has very little AAA games which is true, but this will be a gradual build up of course.

I keep saying this, but I still never thought we would make it to a day like this. We have XCOM, Civilization and many more still to come with some surprise announcements later this year I've no doubt.

Once the Steam Machines/SteamOS are released, and if they are successful we should see the number rise even quicker.

So, how long before we hit 1000? End of the year maybe, who knows!

I will go get my party hat now...are you celebrating this milestone? Article taken from GamingOnLinux.com.
Tags: Editorial, Steam
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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25 comments
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pd12 7 Jun, 2014
I get 512 games, I own 129.
manny 7 Jun, 2014
Quoting: SireangelusUntil we have the big 5(battlefield, Lol, WoW,Cod, UT4) we will not see any improvement in market share

I heard some LoL news, but we at least got other good mobas, like Dota2 and soon strife, etc.


and Unreal engine and crytek games are in the pipeline
Yawn500 7 Jun, 2014
Old ported games CSS, DoD, Half-Life, Team Fortress ...a lot of what I call blip blip games, nothing special and nothing unique to the Linux OS.
Metro is a big game title and new, but it needs to get more big game titles and maybe something unique 'Linux OS - SteamOS only'
Alan Shawbridge 8 Jun, 2014
Have you seen the games? About 90% of them are simply awful.
icarus7234 10 Jun, 2014
Quoting: Yawn500...it needs to get more big game titles and maybe something unique 'Linux OS - SteamOS only'

While that might guarantee us another game, Windows user are still the majority and the majority would not buy a game that forced them to change OS. They don't want to change,or even learn how to dual-boot. Less so for one single program.

For a 'big title', picking the smallest platform would be financial suicide and therefor not a viable option. Even an indie game would generally put out a Windows version with their Linux version for the sake of achieving much bigger sales...
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