You can sign up to get a daily email of our articles, see the Mailing List page.
We do often include affiliate links to earn us some pennies. See more here.

The Witcher 2 Has A New Beta For Linux, The Improvements Are Staggering

By - | Views: 41,402
We know how some of you feel about wrappers, but that's an old argument now. The game is here, and the developers are still working on improving it. The Witcher 2 had a new beta a few days ago, and we took a look at just how much of an improvement it is.

I have to say this, but I am shocked at this new beta. The improvement is actually quite staggering! Testing around the same area on 1080p with high settings gives me ~20FPS more and it's astonishing how far Virtual Programming's eON has come.

The announcement (scroll down a bit) is copied below:
Quote24 Jan 2015 20:50 GMT

Latest Beta - BuildID 503099

A bit of a refresh here. We've worked more on our Direct3D 9 engine since the last beta, so everything we've done there has gone into this patch. Hopefully, that means better performance too!

We've also resolved the constant crashing on exit, removed our dependancy on libcurl, and we now ship a new CrashReporter which, while still using libcurl, should work with a variety of different versions as shipped by the many distro's out there.

We've also added a fix for the crashing caused on kernel 3.17.7 and later, even though the kernel maintainers have already agreed to amend the patch that caused the problem - it is better if our behaviour avoids the issue in the first place :)

Test and let us know how things are...


You can get into the new beta by selecting it from right click on the game -> properties, beta tab, and selecting it from the drop-down.

One issue to note is that there is a bit of micro-stutter at times, but unless you're trying hard to notice is, you probably won't. It doesn't happen often it seems either in my testing.

This has quite literally changed my views on it, and has made me actually think about properly playing it for the first time ever. Honestly, I would now be surprised if I got much more FPS on Windows now.

You can see screens below of the new beta first, and the old stable last with the FPS counter in the corner showing the improvement at the same place, and it will shock you too:
image
image
Once they fix up any remaining issues with the new beta and pop it to the stable branch, we may even recommend people try it out, and we certainly recommend you try the beta if you already own it, wow.

It will be very interesting to see how their next port is received now. Article taken from GamingOnLinux.com.
Tags: Editorial, Steam
1 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
46 comments
Page: «4/5»
  Go to:

mouacyk Jan 29, 2015
This is incredibly good news, and Virtual Programming has made tremendous progress. I know my issues lie elsewhere (NVidia...) but as an owner of GTX660 SLI, I can't quite move my Witcher 2 installation to my Gentoo OS yet. In Windows 7 with ultra settings and uber-sampling, I maintain 45-55 fps avg. With uber-sampling off, it shoots to 100fps. Co'mon now, NVidia (and OpenGL).
drmoth Jan 29, 2015
Quoting: mouacykThis is incredibly good news, and Virtual Programming has made tremendous progress. I know my issues lie elsewhere (NVidia...) but as an owner of GTX660 SLI, I can't quite move my Witcher 2 installation to my Gentoo OS yet. In Windows 7 with ultra settings and uber-sampling, I maintain 45-55 fps avg. With uber-sampling off, it shoots to 100fps. Co'mon now, NVidia (and OpenGL).

What FPS do you get on Gentoo then?
Hello Toonie Jan 29, 2015
They've really come a long way with that wrapper - the new release is a surprise, thought they'd given up. I might have to start this game again. I was really enjoying it, but the threat of randomly crashing just killed it for me. For now I'm kinda burned out on RPGs after playing DA:Inquisition.
HadBabits Jan 29, 2015
So I indeed had to restart a couple times, but other than that Witcher 1 runs very well, and I'm really enjoying it. However, I do wish it was a shorter game; I wanna get to the pretty sequel with the refined mechanics :D
STiAT Jan 29, 2015
Last time I tried I only hit 20fps, let's see in the eve' how this is after the patch.
dubigrasu Jan 29, 2015
View video on youtube.com
At times in some busy areas it briefly drops to around 50 FPS, but most of the time goes around 100 FPS.
wojtek88 Jan 30, 2015
How can I determine if I use correct version of the Witcher 2? I've already had linux_public_beta selected in betas tab, there is no other beta that I can select and there was no big update downloaded by steam. Is there somewhere any information about game version?
Eike Feb 3, 2015
View PC info
  • Supporter Plus
Quoting: wojtek88How can I determine if I use correct version of the Witcher 2? I've already had linux_public_beta selected in betas tab, there is no other beta that I can select and there was no big update downloaded by steam. Is there somewhere any information about game version?

In the properties, there's a build number: RMB, properties, local files. Mine shows: 503570.
The last but one update was a very small one with big impact, by the way. So perhaps, the last one was as well.
oldrocker99 Feb 3, 2015
View PC info
  • Supporter Plus
I was as dismayed as the next guy at the first release of VP's eON wrapper, but VP has worked diligently to improve it, to the point where the game ran very well indeed with their last patch. If they've improved it since then, HUZZAH!
hiryu Feb 6, 2015
I have Witcher 2 build 503570, but I see a lot of crashes. If I turn the settings to "high", I'm able to start the game, and start loading a save, but it seems once the save loads (the spinning snake at the bottom right stops), I never leave the load screen, and the loading music plays indefinitely.

I put the settings on medium, and it worked, but I got the stuttering every few seconds and it's very noticeable and extremely annoying. From the posts I've read here, I think people are seeing varying amounts of stuttering. The amount of stuttering I see and how bad the stutters are would make the game unplayable for most if not all people I think.

I set the launch options in steam to "__GL_THREADED_OPTIMIZATIONS=1 %command%", the game starts up but now I can't even load my saves even on medium settings (same exact symptoms as above).

However, maybe my issues are in fact driver related. I have GTX 980 and nvidia drivers 346.35. Is anyone else having trouble with a Maxwell based GPU and/or the same (or close) driver revision?

My specs aren't exactly low end, so the stutter isn't related to my hardware. Here's my specs for reference:
i7 5960x
GTX 980
32GB ram
Kernel 3.18.5

I'm going to try an older kernel when I have some time, maybe the kernel related issue (something related to the LDT, right?) hasn't been entirely fixed (neither in the game nor on the kernel side).
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.