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Linux finally has a another decent racing game. It’s not a traditional racer by any measure, but still good. Performance is top quality too.

I say “another” because I class Distance as an awesome survival racer, but DiRT Showdown is much closer to a real racing game for us.

Note: I purchased a key to it myself when I saw it was released (by accident), but was later given a key to unlock a beta to help test it. Really liking Virtual Programming’s turnaround in attitude here, I absolutely applaud it.

About the game
Race, crash and hoon your way through a world tour of motorised mayhem in DiRT Showdown! Crowd atmosphere, social gameplay and accessibility are all ramped up in this turbo- injected shot of driving delirium. Smash down the accelerator and earn the adulation of frenzied crowds at hyper-energised events at iconic locations. Trick, speed and smash your way to victory, then do it again.

My thoughts
Port issues - Let’s get the bad stuff out of the way first.
Sadly, it’s not perfection yet.

The game will hang sometimes and not recover, VP don’t know exactly what’s causing it and my logs aren’t providing the answers yet. They have tried to fix the bug, but it still happens. Hopefully more reports will help them find why it’s happening. Please do send your logs to them if the game hangs for you. The eon.txt file can be found in the games install folder. It’s a rare bug that’s hard to nail down, so more people reporting it will get it fixed easier.

The game’s audio (OpenALSOFT) is locked to whatever the default current output is. If you plug in a USB headset, the game will not switch to it, or even allow you to switch to it in PulseAudio Volume Control. You need to load the game with the audio device you want set as the current output for it to work. This does not affect normal jack output for headphones. Not a major issue really. You can make it possible to move audio devices by using this file, and simply place it in your home directory under the name “.alsoftrc” and set “allow-moves = true”. Do that at your own peril, I’m not responsible for breakage, but it works for me.

If you have multiple monitors, you can force the game onto a monitor using this:
Quote--eon_force_display=*monitor*

Where *monitor* starts at 0

Gamepads can be a little strange, but my F310 mostly works fine. I say mostly as now and then I need to rotate both sticks around in the menu, and then it's somehow calibrated again.

Performance and gameplay
The first thing to note is performance, which really can’t be far off Windows, as it’s really quite impressive. It’s not really a question of if it’s close to Windows or not though, but the fact that even my old 560ti I dusted off to test was completely playable on High settings. It goes without saying how well it runs on my 970 really. If you’re interested, my previous benchmark article is here.

Note: You will want to turn the announcer audio down, it will only let you go down to 50%, but you will thank me. Most annoying thing to have in a racer, ever.

DiRT Showdown is more about smashing your opponents to put them off than simply racing around. Some game modes are even just all out car smashing battles, and I have been enjoying it rather a lot.

I’m a little torn between which is my favourite mode right now. Elimination is probably one of the most intense, as you are on a timer, and each time it reaches zero the person coming last is knocked out. That really does get your heart going a little bit, and I enjoy it every time.

I think my second favourite mode is probably 8-Ball, as the race has sections that overlap, and crashes will be plenty. There’s nothing like smooth sailing in first place, to be utterly annihilated by an oncoming car from your right, and then you’re last. It’s hilariously frustrating! It’s more amusing to be coming second, and see first places get literally swept off the track by an oncoming racer, and you sail past into first place.

One thing which really annoyed me was the particular event type called “Smash Hunter” that has you driving around a concrete area, and all you’re doing is knocking over coloured blocks. Who in their right mind thought “this is awesome”, I want them fired. Nothing about that game mode is fun, but the rest of the game really is.

My other critique is the choice of colours: why can’t I have a pink car in every class? The limited customization isn’t a major issue, but it would be nice to have and it would make the game feel a bit bigger.

Another annoyance is the score counter in the “Rampage” game-mode, you’re constantly crashing into others to get points, and the counter is constantly going. It sounds like there’s a cricket constantly in the room.

Final thoughts
Honestly, each time I boot it up I completely forget that it’s not native, and I just enjoy it. That’s exactly how it should be, this game has somewhat changed my mind about non-native porting solutions. It will completely change my mind when the issue of it hanging at random points is fixed.

Is it worth the £9.99 asking price? Absolutely. I've already put 13 hours into the beast.

Check out DiRT Showdown on Steam. I look forward to racing with some of you, and annoying you as I give you a little shunt. Article taken from GamingOnLinux.com.
Tags: Racing, Sports, Steam
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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68 comments
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dubigrasu Aug 18, 2015
Quoting: Guest
Quoting: GuestJust to clarify: the issues with AMD cards are not the fault of the drivers. For whatever reason (time, experience of people involved, etc), Shadow of Mordor is just a shitty port. Like it or not, it is the fault of Feral.

I would have to agree with mirv, just look at Windows vs Linux benchmarks.
http://www.phoronix.com/scan.php?page=article&item=mordor-win10-linux&num=2
Those result are representative only for Michael's system, not for Linux in general.
I've no idea what is wrong with his system/setup but his Linux results seem always suspiciously low, like was the case with the recent Xonotic benchmark.

I have older and inferior hardware than his and yet I get much better results:
View video on youtube.com




Last edited by dubigrasu on 18 August 2015 at 9:35 am UTC
Chrisp Aug 18, 2015
Anyone there with the same problem.
All menues are not readable and black-ish.
Am I running a too old driver version? (fgrlx 15.20)

[
Chrisp Aug 18, 2015
Where can I commit a bug report?
dubigrasu Aug 18, 2015
Quoting: ChrispWhere can I commit a bug report?
Watch https://github.com/virtual-programming
Sooner or later a Dirt Showdown section will appear (or you can initiate one);
oldrocker99 Aug 18, 2015
View PC info
  • Supporter Plus
As a non framerate-chaser, I'm happy with anything over 40 FPS. That said, it's distressing to see the poorer performance of Linux versus That Other OS.

Besides, if I suck at FPS (and I do ), I'm truly abysmal at racing games :'( .
Silver4 Aug 18, 2015
It's disappointing...

"Port":
Needed an half hour to configurate the game, so it runs on dual monitor. Every start the resolution is set to default and sometimes after changing it it kills the audio and drops the fps from 70 down to 14.
Beside this the game runs good on all-maxed-out with some minor struggle.

Game:
Played through in 100min on "Amateur" with the first car...

My Opinion:
It's really a AAA-game. First of all it starts with those felt-like thousands "ok" (The game uses Autosave -> ok, Connect to Blabla-Network -> ok, Select Profile -> ok, Profile bla loaded -> ok, ...).
I expected an other racing-genre, so I try to put that part of opinion aside. So far I played only Showdown and if I compare it to GRID I have to say the career mode is a cheap copy. The "maingame"-concept reminds my to FlatOut but thats 8 years older and felt much more serious. (Opinion part:) They tried to make a cheap game looking great with all those blink-blink-effects and using mainstream techniques like annotator to make the game exiting.

My final thoughts:
If you
- are new to the genre and on linux: Play it.
- loved FlatOut: Don't play it.
- are not sure and have knowledge in wine: Play FlatOut (1+2)
dubigrasu Aug 18, 2015
Quoting: Guest
Quoting: dubigrasuI've no idea what is wrong with his system/setup but his Linux results seem always suspiciously low, like was the case with the recent Xonotic benchmark.

He uses powersave cpu governor (at least on SoM and DiRT benchmarks)...
You're right, and even according to his own earlier tests that's not a good option for games.
http://www.phoronix.com/scan.php?page=article&item=intel_pstate_linux315&num=3
At the same time the intel_pstate powersave governor is (if I'm not mistaken) the default governor and Michael always is using defaults in its benchmarks.


Last edited by dubigrasu on 18 August 2015 at 3:26 pm UTC
manus76 Aug 18, 2015
People should stop and realise where we are today when it comes to linux gaming - not very long ago there were practically a handful of games on 'our platform' and that was about it, unless you wanted to fool around with wine/VMs. Now we have basically thousands of games, and a significant number of major titles too.
RE Native/wrapper: this debate is irrelevant, people want to play their games, and many want to give steamos/linux a try. I'm pretty sure that around November they will be checking if their games run on the platform rather than engage in ideological discussions about advantages of one porting technique over another.


Last edited by manus76 on 18 August 2015 at 3:52 pm UTC
Pangachat Aug 18, 2015
So after 2-3 hours of play it seems pretty good, i got 30 -ish fps in 1080p mid settings msaa off, no graphic glitches or freezes (250X Catalyst 15.5). GG VP :D
wojtek88 Aug 18, 2015
Ok so in my case performance-wise game looks ok. In-game benchmark gave me 31.1 avg fps and max 37.4 on NVidia 540m (355.06) , i5 2410m @2.3 GHz, 10GB RAM, Ubuntu 15.04.

I did not encounter any crash, but played only 30 minutes.

Issues I had:
- Couldn't play a game because of 0 bytes game size - solved by VP guy at day one - great support here.
- Had to do weird analogs moving to make dualshock 4 work (not solved, but they say I will have to do it only once - let's see). Still it's not cool that it happens in multiple ports.
Issues I have:
- There are no tyres in most of the cars while racing which is little bit weird...

And still - this is much worse game than DIRT 3... But anyway - better this game than no other. Not going to support Linux porting company with my money this time (Shadow of Mordor and Victor Vran already bought this month), but as I say - DIRT 3 would/will receive extra money from my side if it will be released.
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